

Starship Disco
Solus Games, Inc. · January 17, 2017 · Action, Indie, VR
Buy Starship Disco from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Starship Disco — official stores
Starship Disco price by region
Starship Disco costs £6.99 in the United Kingdom, $6.99 in Georgia (USD), $9.99 in the United States, €9.99 in Europe (EUR), CA$10.99 in Canada, NZ$11.99 in New Zealand and R$19.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £6.99 | £6.99 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| €9.99 | €9.99 | — | 1 | |
| CA$10.99 | CA$10.99 | — | 1 | |
| NZ$11.99 | NZ$11.99 | — | 1 | |
| R$19.99 | R$19.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Starship Disco
Starship Disco is a VR rhythm shooter where you blast aliens to the beat of disco music across multiple difficulty levels. Bring your own songs via MP3 or M4A imports to create endless unique levels of fast-paced space combat.
Key Features:
- Music driven space shooter set in outer space
- Unique disco-themed stock music
- Import your own music (mp3s or iTunes m4as) for endless replay-ability
- 4 difficulty settings
- Fast and furious disco shooting action
Controls:
- Target and fire to the beat with 1 or 2 hands with HTC Vive or Oculus Touch Controllers
Starship Disco — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Starship Disco is a VR rhythm game that merges music-based gameplay with space shooter mechanics, with players praising its unique blend, excellent soundtrack, and immersive folder browsing for custom tracks, though some find the gameplay bland and feel it lacks polish or sound effects for the shooting action. Opinion on value is divided—some players enjoyed it at a discount and found it engrossing enough to lose track of time, while others requested refunds even at reduced prices, describing it as feeling unfinished.
I really need to play this more but I think I can give a quick review that won't change the recommendation. Just like all rhythm based games, it's essentially that old handheld electronic game "Simon" in a slightly different form. As space ships cross a certain boundary, you see a colored circle get closer to a white circle. When the ship is in perfect position for the beat, you shoot the circle and get the points. If you try to shoot too early it just makes a "bu-buu" noise and if you try to shoot too late, well the target is gone so you missed. There doesn't seem to be any real progression to the game other than get through a set number of waves until the end of the song. I'm not sure if the number of targets was supposed to go up as your accuracy went up or not. Also there seems to be a variety of styles of ship targets but my favorites were the orange ones that sorta did a "dolphin dive" towards the camera. It might be easier (or harder) using the head tracking to aim. I used the vive controllers to aim (which put a little blaster ship over my controller). It wasn't too bad and for the most part I hit the majority of my targets, but I feel like the game was too lenie…4 found this helpful
I really, really like this game. The VR experience is really cool, too. I found myself importing all kinds of different tracks to see how the game would respond...next thing I knew, it was 45 minutes later. So yeah, anything that gets me going like that to the point I forget about time, I'm all about it. Good job to the dev!3 found this helpful
So I got this on the Black Friday 50% of normal price sale and I am very happy playing this game. It's odd that there really isn't another game quite like it. It's similar to other endless space runners where you have to shoot things. And there's like a thousand music rhythm games on Steam. But this is the one of the few in VR where the music rhythm actually corresponds precisely to the game action (I'm talking about the in-game music, it probably woudn't correspond to your own music). What separated this game from others in a crowded field and makes it unique, is that the the endless runner and music rhythm parts merged together seamlessly. I can't imagine playing this game separately from music and I can't imagine enjoying this music, without the gameplay. I just loved the in-game disco themed music. And the level became a lot easier, once I found the beat to the music. It only took a few tries. Soon, you're only looking at the visual cues for where to aim. But when to fire is not done by visuals, but by audio clues and anticipation. And it's done flawlessly in this game. The cool thing is that you can miss quite a number of times before the music stops, at least o…1 found this helpful
Purchased at 50% off with decent hopes. Music is excellent, but the gameplay feels extremely bland and 'off' somehow. When playing there is a complete lack of sound effects; all you hear is the music which is very strange considering you're shooting ships in space. Out of 800 games in my library; this is my first refund request. Feels very much like a late alpha, possibly early beta. I'd possibly come back to this if it felt like a finished product.1 found this helpful
Another pretty good take on music games on VR. It's different than Audioshield because in Starship Disco you move much less but have to aim much much better. It's way harder. There is really awesome folder browsing mechanic(for your own music) which is waaay better than in Audioshield but Starship Disco lacks custom playlists as well. Hopefully it's not the end of developement.
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