

Surface Breaker
Branno · April 9, 2026 · Post-apocalyptic, Roguelike, Action, Strategy, Sci-fi
Buy Surface Breaker from Steam at $6.99 — the cheapest of 1 store we compare.
Where to buy Surface Breaker — official stores
Surface Breaker price by region
Surface Breaker costs £6.29 in the United Kingdom, $6.99 in the United States, $6.99 in Georgia (USD), €7.19 in Europe (EUR), CA$8.29 in Canada, A$9.75 in Australia, NZ$11.25 in New Zealand, R$26.75 in Brazil and zł29.75 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £6.29 | £6.29 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| €7.19 | €7.19 | — | 1 | |
| CA$8.29 | CA$8.29 | — | 1 | |
| A$9.75 | A$9.75 | — | 1 | |
| NZ$11.25 | NZ$11.25 | — | 1 | |
| R$26.75 | R$26.75 | — | 1 | |
| zł29.75 | zł29.75 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Surface Breaker
Surface Breaker — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Fantastic, minimal, mining and defense game. Easy to learn controls and systems to manage, and a few difficulty options and modifiers too.2 found this helpful
From the developers point video and comments, I wasn't sure what exactly I was stepping into, but honestly its a neat little game. I never played Dome Keeper which was the inspiration behind this, but I found this one pretty good. I played through the main Rogue Mode, but haven't tried some of the Mission Mode options yet. From what I saw saw though, those can def add a bit of a twist to the game to offer some additional content. Game itself felt pretty smooth, and I personally like the art style, but I can see how it can be repetitive for some. I think there's some updates that could be put out that could enhance the game. Adding some effects when destroying enemies and maybe more intense music during combat scene could help players to really get engaged. I think bringing it down to $4.99 and pushing it from a more "retro" style angle, could help this game and change the expectation a bit. Overall though I think its worth giving it a go.2 found this helpful
Surface Breaker is a Core Keeper style game, with a nifty little 1-bit graphic style. The basic loop is that you explore and mine a world to upgrade your ship, and every so often you need to return home to defend it against waves of monsters. As you explore the world you'll find the keys to escape and win the game. With 2 wins under my belt, I feel ready to review it. The core loop is pretty good and I do like how streamlined the game is. I expected a long time investment in each run, but instead each map can be completed in 45 minutes reliably for me. The bite-sized design was really fun and with multiple "Mission Modes" and a "Roguelike Mode with unlockable modifiers"... there's plenty to play with. There are a few minor complaints I'd have for what I've played so far. - The knockback from mining is a frustratingly large, which makes mining more tedious than it needs to be. - The "Artifact" probably needs a visual update. It looked liked some sort of warp portal or feeding station, and I took FAR too long to figure out how to use it. - I wish the gun could be moved using the keyboard. The mouse gets a bit confused sometimes of whether clockwise or counterclockwise is faste…1 found this helpful
"Surface Breaker" is a soothing game as it is thrilling at the same time. During a run, you try to unearth as many materials as possible, upgrading your character, base, and gadgets, and then defend againt enemies on a moving turret. This combination of gameplay sequences truely hit the spot for me, as it demands a lot of exploration and remembering, the larger the map, the more. What I like besides that: + the graphics are a prime example on retro aesthetics as it is on accessibility terms - becuase of the black and white and the pleasing font and size of iitems, players with a sight handicap (like myself) are able to play the game without a problem. + there is more on the map as you might think at first sight, because besides trees and rocks, there are artifacts you have to find its meaning out on yourself. + the gadgets and upgrades are game (or run) changing, because they give you more abilities you can use, for example a teleporter that you can upgrade to not only teleort yourself in case of danger, but also materials around you. "Surface Breaker" offers enough replayability after you beat the first map. A larger map, modificators, and more are able to give you "something to…
I had an hour of fun with it, wouldn't buy at full price, but the gameplay loop is good. I would make sure to turn vsync on, for some reason my computer didn't like it if vsync was off.
Bit of an overview, because i wasn't sure what the objective was and did a few waves of enemies despite the fact i could have ended the round sooner. Your little guy needs to clear and mine the map - various kinds of resources abound inside boxes you crack to be able to farm. Quickly upgrade your dome (your base) health and your turret speed as this is key to surviving. There seems to be random drops of upgrades in 4? areas on the map which let you gain special abilities, and what they are seems to vary by round. On one round i didn't get the turret for example. Someplace on the map is something i'll call a "temple" and elsewhere on the map are 3 orbs which you need to find to open the "temple". Once you do, and this took me a while to work out, it will release a gem you can take back to your ship which triggers the end of round countdown, so make sure your base is full health before you bring it back. Quite like the concept and the simple art style. Music is perfectly fine. I suspect there might be a couple of bugs - that or i don't understand some game logic. Often times i could not teleport or select the upgrade with the tab button - but perhaps there is a game state I'm not…
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