

SVRVIVE: The Deus Helix
Antler Interactive · 2016 · Adventure, Indie, VR, Puzzle
PC
Mostly Positive74% · 76
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Screenshots
About SVRVIVE: The Deus Helix
Now available with Oculus Touch integration!
Doesn't require a 360 setup, but since the game initially was built for roomscale, we recommend it :).
Good luck Agent!
”One of the 19 best HTC Vive games of 2017”
- PC Advisor
”Probably the longest game that exists on Vive, you won't be playing this game for only a few minutes. Difficult and engaging!”
- CryMor Gaming
”A totally unique and original concept and the perfect implementation of VR.”
- Game Chronicles Magazine
”Okey so this must be the Sussurian world he was talking about... OH MY GOSH! WHAT?!”
- YouTuber Brometheus_Tv
”After playing the demo when it was released, I knew this game could become something really good and I'm glad my intuition didn't let me down”
- Kris.vdv, Steam reviewer
”This was a f*cking great game”
- Twitch streamer ForceKin_Gaming
Welcome to an epic mystery adventure game, inspired by classics such as Myst and Riven. With every mission comes new challenging puzzles, and one world will never be similar to the next.
The story takes you beyond your earthly life through one of the longest VR game experiences to date (average 5 hours, if you're good).
Will you be the one to find the Deus Helix?
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
$8.79
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
One of the earliest VR games and it really shows: items interactions are clunky and visuals are very outdated. There are some nice puzzles there, but also a a lot of bland and frustrating ones. Pros: + Pirate ship level is really great: it got the best puzzle in the game and even decent looking environments Cons: - Item handling is janky and does not have any physical feedback. And a lot of time it's impossible to tell if the object is interactable by looking at it - Visuals are bad even by 2016 VR standards - Final chapter got some really obscure abstract puzzles, especially compared to logical environmental puzzles of previous levels - Loading time is very long - Story doesn't make a lot of sense5 found this helpful
I got this game for cheap on the fanatical website. But now that i have activated the game on steam, i realize i cannot get past the beginning. Cannot grab the controllers. Sad thing, I can't request a refund because i didnt buy the game on steam. I should have done more research. I have an Oculus Quest 2, I play with Virtual Desktop. I have also tried AirLink, with no difference, unfortunately.3 found this helpful
With a Valve Index you cannot pick up the controllers at the start of level 1, which blocks progress to the rest of the game. Shame, it looked fun.2 found this helpful
I remember playing this previously on a friend's system. It's part of what made me want to get a VR system. But.... if I'd actually gotten to the same 'place' in the game as I am now, I'd have probably been put off getting into VR. The music is annoying after about 5 minutes in each level. The puzzles vary from reasonable to obtuse. I honestly ended up stuck in the pirate ship, trying to figure out how to get a door open. The game was no help in my being stuck and when I looked online for help, the closest I got was a "never mind I figured it out". I also ran into the controllers issue and had to resort to the developer method of 'editing the app data file' to bypass it. If I could request a refund, I probably would, but I was sadly determined to try and solve the issue. Edit: For anyone else stuck on the pirate ship - it involves a sword and a cannon. I had to watch someone else have the exact same problem with a Dev response to get that solution.1 found this helpful
Immediately starts off with an unplayable level for the Quest 2 (required manual savegame editing, even if easy to do) and gets tedious very quickly. The story isn't explained very well other than you are going to different points in time to fix/change outcomes (not entirely sure)?? Some of the puzzles take a lot of going back and forth with them becoming almost unsolvable (dumb luck performing some alignments). Had potential, but the graphics are just "meh" while not really providing much sense of accomplishment. There is also a long pause for me where the game basically freezes up for about 20 seconds before showing the level in the VR headset. Just not very fun and becomes a chore to do anything.
it is good escape room game and quite long, especially in pirate ship
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