Swordhaven: Iron Conspiracy

Swordhaven: Iron Conspiracy

AtomTeam · 2025 · Adventure, CRPG, Choices Matter, Isometric, Singleplayer

PC
Mostly Positive76% · 75321playing now
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About Swordhaven: Iron Conspiracy

✦ AI summary

Build any character you want in this classless old-school cRPG inspired by Baldur's Gate and Gothic, then shape a low-magic 17th-century-inspired world through hundreds of quests, NPCs, and branching conversations across 85+ hours of exploration. Seamlessly switch between turn-based and real-time combat, craft legendary weapons, hunt hidden secrets, and chart your own path across a vast, dinosaur-infested frontier where your choices genuinely matter.

Swordhaven is an old-school cRPG inspired by classics such as Baldur's Gate, Arcanum: Of Steamworks and Magick Obscura and Gothic, combining modern quality-of-life features with a strong focus on player freedom, complex roleplaying, and a deep, lore-rich story set in a low-magic world reminiscent of 17th-century Earth.Shipbound and travelling to Nova Drakonia, a mysterious, dinosaur-infested frontier of the Empire, you soon find your journey is anything but ordinary. A chance encounter with a fellow passenger entrusts you with a mysterious, possibly arcane artefact, gradually turning your mundane voyage into an exploration of your world's hidden past and leading you towards decisions that may shape its future.Swordhaven's setting is crafted with meticulous attention to detail and realism, weaving a rich tapestry of lore that gives the world a truly lived-in feel.From the sprawling politics of the colonisation-driven Empire to the local rivalries of nobles, clergy, and restless natives; from centuries of forgotten history to intricate religions and cults; from unique cultures to elusive races long thought to be myth; and from otherworldly plots to secrets yet undiscovered... everything awaits you, if you choose to seek it.What makes Swordhaven unique, beyond its world-building, are the systems we've honed over ten years of indie RPG development. The classless roleplaying system gives every stat and skill a meaningful niche, allowing for limitless character builds. Extra treasure and hidden secrets reward the observant; dialogue and lore favour the clever; intimidation and brute force empower warriors; and rogues have countless opportunities to bluff, steal... and more. The battle system can seamlessly switch between classic turn-based strategy and dynamic real-time with pause, letting you play your way. Over a hundred weapon techniques, both readily available and hidden, as well as hundreds of weapons, armours, and unique artifacts provide for an astonishing number of builds. The world features hundreds of original NPCs, each with their own portrait and extensive branching conversations written with wit, style, and personality. The party system lets you recruit colourful companions, each with their own dialogues, skills, and personalities, ensuring they have something to say about most of what you do. Make poor choices, and some may even leave your side! Craft weapons, potions, armour, and more, or hunt for rare recipes hidden across the world. Hundreds of weapons, pieces of armour, and other items await creation by you or your handy companion. The UI blends classic design with modern customisation and attention to detail. Every item, from legendary artefacts to mundane gear, features hand-painted icons and lore-rich descriptions. Explore countless mechanics: dig, mine, brew, craft, learn from books, roleplay through storybook-style text encounters, battle savage monsters, study combat techniques, discover artefacts, sneak, pickpocket, pick locks, and more... enough to keep you on your toes for 85+ hours of gameplay. The world is vast, varied, and non-linear. Forge your own paths across the continent, explore the frontier city of Swordhaven, lose yourself in the wilds, delve into ancient dungeons, or open gateways to strange dimensions; all without ever feeling constrained by plot rails. There are dozens of distinct locations to discover and explore!Adventure calleth, and Nova Drakonia awaits!Venture forth and see it for yourself.We shall expect you on these yellow sands…

DLC & expansions

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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 8, 2026
I really, really enjoyed this game. While I was a huge fan of Atom RPG, I was leery at 1st of a "low-fantasy" RPG that seemed set in a quasi-late medieval (early Renaissance?) world. Those reservations went away quickly. The writing was fantastic, w/ all the characteristic humor I remembered from Atom RPG. If you're also a fan, read everything, and (regardless) explore all conversations fully w/ any NPC w/ a yellow-dot on the mini-map. A lot of xp and quests are found by doing that. I'm still laughing about a quest description, "Well, here I am, doing wet work for talking trees..." The combat system was very satisfying, and while my eventual party of 5 didn't experiment w/ all the weapon trees, it seems each tree has something worthwhile to offer. To my relief, 2 ranged companions among the 4 you can get total worked wonders, as the crossbow (Fiona < noble background) and bow (Vavere, the last companion you can get) could each do very useful things. I also had a spear-using speech monkey for my main PC, a knife-wielding "bard" (rogue) and a great tank (Budukeid) fighting unarmed or w/ a cestus. For Achievement junkies, you can get all but 1 in a play through, as you have to cho…
3 found this helpful
Not recommended Jul 4, 2026
Downvote for the simple fact that I can put points into lockpicking, but because I am not on the bandit character archetype, I am not allowed to purchase lockpicks in the first areas from the NPCs. Its 85 hours advertised because you need to reply the the game multiple times to actually do all the basic content.
1 found this helpful
Recommended Jul 8, 2026
Fantastic Game, classic style rpg. Combat starts pretty basic but doesn't take too long to become tactical. Second half has plenty to do now. I felt it was a bit unbalanced with heavy armour or shields not worth it, but once you get near the end they improve, could have begun to do so a bit earlier I think.
Recommended Jul 7, 2026
~4 hours in, so far so good!!
Recommended Jul 6, 2026
Liking it so far.
Recommended Jun 29, 2026
Nice game. Has a lot of jank but in a good way. Combat can be dull after a while as it is repetitive. Story is fine except the last few missions where it gets cranked to max in not a very good manner tbh. Some quests can be iffy in a way where it's difficult to figure out what is required. But overall, i'd say 7/10. Would recommend to turn based RPG fans.

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