Tanks: 1985

Tanks: 1985

CODEHUB · 2025 · 2D Platformer, Action, Top-Down Shooter, Shooter, Arcade

PC
Mostly Positive74% · 27
Best price
$0.99
lowest tracked $0.79
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$0.99
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Screenshots

About Tanks: 1985

Tanks: 1985 is a modern reimagining of the legendary Battle City tank game — built for both nostalgic players and new fans.
Blast through enemies, protect your eagle, and enjoy exciting new features that bring the retro arcade experience to life!

🕹️ Game Features

  • 37 Classic Levels – Play solo or with a friend in local co-op.
  • Multiplayer Battles – Create rooms, invite friends, or jump into Quick Match (with bots if needed).
  • Custom Maps – Design, edit, and play your own maps.
  • Community Shop – Buy and sell maps with other players.

New Twists on a Classic

  • Powerup Wheel – Spend coins mid-battle to activate shields, speed boosts, and more!
  • Emoji Wheel – Send quick emojis like “OK 👍”, “Laugh 😂”, “Angry 😡”, or “🦅 Defend Eagle” to other players during online matches.
  • Modern Economy – Earn coins by playing or purchase via Steam microtransactions.

💥 Why Tanks: 1985?

  • Nostalgic retro graphics with pixel-perfect style.
  • Modern quality-of-life features (matchmaking, achievements, Steam integration).
  • A thriving community where creativity (map editor) meets competition.
  • 👉 Whether you’re defending the eagle solo, teaming up with friends, or showing off your custom maps, Tanks: 1985 delivers a perfect blend of retro action and modern multiplayer fun.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Nov 11, 2025
It's a somewhat shoddy clone of the 1985 Famicom game Battle City made with stolen sprites and sound effects (presumably without permission or rights from Namco), shoddy sprite scaling and broken enemy AI. The dev is also trying to sell the source code for $1,499 on their Patreon and has tried to set up some bizarre in-game MTX market for custom maps made with the map-editor using microtransaction currency??? I'm sure it was a fun Unity learning exercise. It's competently if rather amateurishly made (apart from some ugly non-linear sprite scaling and poor enemy AI I didn't run into any real bugs or problems) and it's fun enough just on the grounds of Battle City being a fun game in itself, but probably not the sort of thing you should actually be pushing to the Steam store and charging money for. I'd be amazed if this is still up on the Steam store and hasn't been DMCA'd within a month honestly.
54 found this helpful
Recommended Apr 25, 2026
Sorry everyone but if you remember this game like me it means you're old :)). congrats you lived through best times to be alive, played all nes games you could get your hands on and all of that.
4 found this helpful
Not recommended Jul 12, 2026
Get this. They added microtransactions into a NES game. GOTY.
2 found this helpful
Recommended Nov 25, 2025
Nostalgia!
2 found this helpful
Recommended Dec 15, 2025
Tanks: 1985, developed and published by CODEHUB, is a loving throwback to classic top-down tank combat that deliberately channels the spirit of mid-1980s arcade and console games while layering in modern systems that expand its longevity. From the first moments, it is clear that the game’s identity is rooted in nostalgia, evoking memories of simple but demanding action where positioning, timing, and awareness mattered far more than complex mechanics. At the same time, it makes a clear effort to adapt that formula for contemporary players by offering multiplayer support, creative tools, and quality-of-life improvements that prevent the experience from feeling locked in the past. The core gameplay loop is immediately familiar and refreshingly focused. Players control a tank from a top-down perspective, navigating compact arenas filled with walls, destructible obstacles, and enemy units that steadily escalate in difficulty. Movement and shooting are intentionally straightforward, but the simplicity hides a surprising amount of tactical depth. Knowing when to advance, when to retreat, and how to use terrain to block or redirect enemy fire becomes essential as levels grow more crowded …
Recommended Nov 18, 2025
Pure nostalgia!

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