

TIS-100
Zachtronics · 2015 · Programming, Puzzle, Indie, Simulation, Difficult
PC
Overwhelmingly Positive97% · 3,36814playing now
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Trailers & screenshots
About TIS-100
✦ AI summary
Reprogram a corrupted parallel computer by writing assembly code to solve logic puzzles and unlock its secrets. Compete globally on optimization leaderboards while designing your own challenges in built-in sandbox modes.

TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!

The Tessellated Intelligence Systems TIS-100 is a massively parallel computer architecture comprised of non-uniformly interconnected heterogeneous nodes. The TIS-100 is ideal for applications requiring complex data stream processing, such as automated financial trading, bulk data collection, and civilian behavioral analysis.

Despite its appearances, TIS-100 is a game!
- Print and explore the TIS-100 reference manual, which details the inner-workings of the TIS-100 while evoking the aesthetics of a 1980’s computer manual!
- Solve more than 45 puzzles, competing against your friends and the world to minimize your cycle, instruction, and node counts.
- Design your own challenges in the TIS-100’s 3 sandboxes, including a “visual console” that lets you create your own games within the game!
- Uncover the mysteries of the TIS-100… who created it, and for what purpose?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I pirated this game and ended up buying it. Can't get much more positive of a review than "I bought the game I got for free"4 found this helpful
I learned to code on an Altair 8800, so this game hit me right in the feels. If you're a programmer, the true goal of the game isn't solving the puzzles (that's assumed), but doing each with the absolute minimum number of instructions. In the era this game harks back to, RAM was at an absolute premium. We did amazing things with 64K (yes, Kilobytes). My hero of that Age wrote a full chess program in 1K (yes, 1000 bytes). Check it out: https://users.ox.ac.uk/~uzdm0006/scans/1kchess/3 found this helpful
This is a horror game.
mov
Great puzzles for programmers, and a programming environment that isn't explored by any easy to use tools that I know of.
my favourite zachtronics game i think
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