Type or Die

Type or Die

Hunt Games · June 25, 2026 · RPG, Strategy, Dungeon Crawler, Medieval, Typing

Buy Type or Die from Steam at $6.99 — the cheapest of 2 stores we compare. The cheapest Type or Die key from a keyshop is $12.06 at CJS CD Keys.

PC
Mostly Negative36% · 36 📉 Recent reviews down 27%1playing now
Best price 60 Lowest tracked
$6.99-50%
$13.99⭐ lowest tracked
Steam Buy at Steam

Prices last checked

More games under $10 →More Steam deals →

Where to buy Type or Die — official stores

Steam
Steam
Standard Edition · Steam
-50%
$6.99
$13.99
Buy

Cheapest Type or Die keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$12.06
Buy

Type or Die price by region

Type or Die costs $4.04 in Georgia (USD), £6.24 in the United Kingdom, $6.99 in the United States, €7.24 in Europe (EUR), CA$8.24 in Canada, A$9.87 in Australia, NZ$10.99 in New Zealand, R$25.49 in Brazil and zł29.74 in Poland right now.

Cheapest Type or Die offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $4.04 −50% $4.04 $12.06 2
United Kingdom £6.24 −50% £6.24 £8.67 3
United Statesyour region $6.99 −50% $6.99 $12.06 2
Europe (EUR) €7.24 −50% €7.24 €9.97 2
Canada CA$8.24 −50% CA$8.24 — 1
Australia A$9.87 −50% A$9.87 — 1
New Zealand NZ$10.99 −50% NZ$10.99 — 1
Brazil R$25.49 −50% R$25.49 — 1
Poland zł29.74 −50% zł29.74 zł55.68 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Type or Die

Your master has fallen on the battlefield. You are his steed, and you take up the sword in his place. Advance through a typing game inspired by board games and roguelites, square by square, rolling dice each turn. Encounter monsters, chests, shops, events, and tactical choices in a world drawn like a living Gothic manuscript.Your keyboard is your primary weapon. Type the words displayed on the screen to attack, break through defenses, or dodge enemy strikes. The faster and more precise you are, the more damage you inflict. Bosses, elites, and medieval creatures will put your reflexes to the test.Every victory, every chest, and every event grants you a card: permanent bonuses, curses, unique effects, or heroic abilities. Combine them to create devastating or utterly chaotic builds. In this roguelite, your deck defines your destiny.

Type or Die — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 3, 2026
The Dev is an AI Scam Artist lying through their teeth about how much AI is used in their game AND how much of an "enthusiast" of AI they are. The dev is putting in concerted INTENTIONAL EFFORT to HIDE THEIR LIES. The Dev made a forum post to discuss AI usage, then when commenters called the dev out on their lies, the dev DELETED the whole discussion, and has now been CONSISTENTLY DELETING ANY DISCUSSIONS related to AI within hours of posting. (I have tested this and you can too!) As of writing, the dev has claimed: "I want to clarify right away that I am not an AI enthusiast, though I understand that this topic can be sensitive for some. Type Or Die uses AI for card icons and sprite animations. All other aspects of the game (design, programming, voice acting, music, interface, and the majority of the artwork) were created manually. If the game achieves a certain level of success after its release, I will hire a specialist artist to handle all of that." That's actually updated from claiming "just the icon art is AI", and that they WILL "hire an artist before the game's release to replace the icon art". (Which... why wouldn't you just have the same hypothetical artist who made…
61 found this helpful
Not recommended Jul 14, 2026
[h3]Quasi-medieval manuscripts regurgitated through a LLM with a basic wordprocessing gameplay on the side...[/h3] Now and then you stumble upon a neat concept in the deluge of new titles on the steam, but sometimes they prove to be all smoke and mirrors. This time around we have a word game with roguelike elements and a quirky medieval manuscript artstyle that lured me in, only to lead me into an AI-riddled rabbithole with a developer who apparently wants to debate the use of AI, until they don't. The streisand effect is, well, in effect, and digging a bit deeper muddied the waters even more. https://steamcommunity.com/sharedfiles/filedetails/?id=3756676378 First and foremost, the game in itself is extremely rudimentary. You roll dice, move a pawn (crimson steed!) across a tiled map without any form of clear function besides encountering monsters, chests, boons and banes. Each battle is basically this: a line of words that shows up, type it in time and deal X damage or take Y damage back. The various powerups in the shape of cards are added to this effect by giving damage, shields, first strike and other abilities. This part of the game was frankly quite a mess with unclear and in…
40 found this helpful
Not recommended Jul 15, 2026
I came here to write a review after experiencing a couple weird inconsistencies, and after reading other reviews I fear my comments are very much in line with much of the discourse about this game being AI-generated. First, let me say that I don't really follow game development very closely usually, so when this game popped up in my suggested games I just added it to my wishlist and bought it because it was a typing game and it had a medieval art style. However, as soon as I started playing the game I was confused by the lack of information about *how* the game was supposed to work. The way the cards you receive work is never explained, and instead you just have to learn intuitively how long each card might last, what it does, and whether or not it offers a permanent buff or a temporary change. While strange, I figured that since the game was kind of like a roguelike (if you squint) that maybe that was intentional, but it really doesn't make any sense. On a recent round of the Hard mode, I was offered a curse by the witch that said it would reduce my attack *by* 1. Instead, it reduced my attack *to* 1, which basically killed my run then and there. I have noticed more inconsistenci…
9 found this helpful
Not recommended Jul 2, 2026
It's okay when it works but more often than not, at least on hard mode, it glitches out and you can't do anything except listen to the galloping noise of the guy moving on the map.
9 found this helpful
Not recommended Aug 10, 2026
I tried to say something nice about it in an earlier review, but at second thought, I cannot support it. - It feels unfinished, too many bugs when picking cards, stats get pooped mid game. I have enough patience to work with a few errors, but my hp, defense and gold were MIXED AND MATCHED as the game progressed further. - Why make cards, if cards do not work? - Why fuse 2 stronger cards, to create one WEAKER card? - I don’t have a background in coding/programming, so I cannot say much about back-end stuff. I'm still upset, as it seems that none of the artworks were created by skilled workers, but with the use of AI. Which is simply tone deaf. - I was really looking forward to play it, since it was a present. Now it’s probably best to get a refund.
6 found this helpful
Not recommended Aug 15, 2026
AI slop, pass.
5 found this helpful

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