Ultimate Epic Battle Simulator

Ultimate Epic Battle Simulator

Brilliant Game Studios · 2017 · Simulation, Sandbox, War, Strategy, Action

PC
Mostly Positive78% · 8,60441playing now
Best price
$14.99
lowest tracked $1.04
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Steam
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Standard Edition · Steam
$14.99
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About Ultimate Epic Battle Simulator

✦ AI summary

Create absolutely massive battles with unlimited units—pit 10,000 chickens against Romans or WW2 soldiers against medieval armies with no restrictions. Play as any unit in the action, command your troops, and witness the chaos powered by a custom crowd rendering system that keeps performance smooth even with 100,000+ soldiers on screen.

https://store.steampowered.com/app/1468720/Ultimate_Epic_Battle_Simulator_2/

The Game:

Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders!

The Technology:

Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. Each individual decides his own path and navigates complex environments. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.

Yes I worked hard to bring this game to life, may you all inflict carnage upon it!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 16, 2026
Absoulute Cinema
Recommended Jul 7, 2026
I saw the entirety of my Jedi knights army deliberately going in deep river waters and dying all together. Quite accurate, highly recommend it
Recommended Jul 5, 2026
Fun to watch, duno about playing, but since it was a good childhood memories i'm gonna give it a positive review.
Recommended Jul 2, 2026
Its A Super Fun Battle Sim
Not recommended Jun 29, 2026
The Dev idiots make a game where the numbers make a difference, and the numbers is what u use to play the game, so why the heck i can't put 100.000 to 300.000 whatever they put u to play with, with enough frames to enjoy the game? Noooo, because even if i buy newer , way faster CPU's, i'll play this trash with a total of 10 frames per second maximum, and the rating for this trash is still "VERY POSITIVE". Bad programming, and really bad development, for the numbers i mean, the whole game experience idea.
Recommended Jun 29, 2026
cool

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