

Urbek City Builder
Fridus · 2022 · City Builder, Building, Management, Simulation, Strategy
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About Urbek City Builder
Build and manage your own city from the ground up, balancing over 30 resources like food and coal while designing diverse neighborhoods that organically grow based on your placement choices. Every building decision shapes your city's character and comes with meaningful trade-offs between prosperity and quality of life, with no single "correct" approach to urban design.
In Urbek, you will be able to build a city of your own design! Manage its natural resources, improve the quality of life of the population, and build its neighbourhoods in your own way.
Neighbourhoods
Breathe life into your city by building different neighbourhoods. Do you want a bohemian neighbourhood? Build bars, parks and libraries, but keep a low population density nearby. Do you want a bourgeois neighbourhood? You need parks and luxury shops.Manage
There is no money in Urbek. Instead, you will have to build everything with your own resources, such as food, coal, or skilled work. There are more than 30 different resources to manage! Manage your natural resources well, so that they do not run out before they can be replaced. How will you choose to produce the energy for your inhabitants and industries?Educate
Education is fundamental! By producing enough qualified work and scientific work, you will be able to build more advanced buildings.Observe
Move around at street level in order to get a more intimate sense of the city you are creating. See and feel the differences between neighborhoods the way your city’s residents do!Organic growth
The growth of your city will be organic. Some constructions will appear according to the surrounding conditions. For example, buildings with more than two floors will appear in densely populated areas and with basic services.You can place other buildings by yourself, but they need some conditions. For instance, the local market needs to be close to the farms. The university should have some high schools nearby, which, in turn, require nearby schools.
When it comes to designing your city, you have a variety of viable options. There are no buildings that are superior to others. Every decision will have its pros and cons. Bourgeois houses consume more food and need resources that cost more to produce, but will improve the quality of life of the residents there. On the other hand, improving the productivity of industries will produce more resources, but will diminish the quality of life for residents living in the area.
DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Most of the challenge comes from arranging districts so buildings can evolve, although the upgrade requirements can be vague and lead to more trial and error than expected. It can be frustrating at times, but watching a messy settlement gradually become a functional city is still rewarding.
its really good
trailer makes it look way better than it actually is. tutorial was long, building was uncreative and boring. Not fun.
Not Recommended
pretty dank shut up joney poney
gg
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