

Vitrum
9heads Game Studios · 2014 · Indie, Action, Casual, Puzzle, First-Person
PC
Mixed42% · 52
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Screenshots
About Vitrum
Vitrum is a 3D, first person, puzzle/platform game. The main character is an android designed to convert energy from crystals into powers. The android can absorb energy in each of his hands, allowing him to combine different powers. One of the coolest powers is the ability to invert the gravity, because it’s 3d and because the player can freely choose when and where to use it! Vitrum takes place in a desert laboratory full of different colored crystals. Some crystals grant powers, others are harmful to the android.
The player will have to figure out how to use the crystals, solve the puzzles and finish each stage in Vitrum. Features:
- Stage editor
- More than 45 stages.
- Collect crystal shards to unlock Insane stages.
- Each crystal color represents a power, explore each color and discover every power the android can execute.
- Combine powers to solve more difficult puzzles.
- Explore 3D gravity inversion, materialization of crystal platforms, super high jumps and other powers.
The player will have to figure out how to use the crystals, solve the puzzles and finish each stage in Vitrum. Features:
- Stage editor
- More than 45 stages.
- Collect crystal shards to unlock Insane stages.
- Each crystal color represents a power, explore each color and discover every power the android can execute.
- Combine powers to solve more difficult puzzles.
- Explore 3D gravity inversion, materialization of crystal platforms, super high jumps and other powers.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Not Recommended2 found this helpful
It's not a bad game per se. It has some clever mechanics and the collectibles are almost hidden too well. However, the hardships of the puzzles doesn't stem from finding the solution, but rather from executing it. This can be frustrating after some tries due to inaccurate controls. Without a story, naturally the only "reward" is the next level, which made me lose interest after 2 hours.
So bad
I found the puzzles to be poorly executed, and overall the game just wasn't fun.
Promising puzzle platformer initially enjoyable but devolves into frustrating skill-based jumps, fast movement, lacking rewards
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…
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