

W4RR-i/o-RS: Descent
Xeneder · February 20, 2019 · Indie, Simulation
Buy W4RR-i/o-RS: Descent from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy W4RR-i/o-RS: Descent — official stores
W4RR-i/o-RS: Descent price by region
W4RR-i/o-RS: Descent costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.29 | £4.29 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$16.99 | R$16.99 | — | 1 | |
| zł22.99 | zł22.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About W4RR-i/o-RS: Descent
W4RR-i/o-RS: Descent is a minimalist art game where you control a corporate pawn making blind decisions based only on spreadsheet data while an unknowable mining operation unfolds behind the scenes. Navigate through nine levels of retro-styled console interfaces, cryptic symbols, and JRPG-like battles, making fateful choices with no visibility into their actual consequences.
Key features:
- Mini JRPG-like battles;
- Global map of points;
- 9 levels with bosses and treasures;
- Console interface reminiscent of retro operating systems;
- Cryptic symbols in the background;
W4RR-i/o-RS: Descent — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Bad joke3 found this helpful
I have spent a few hours on this game because I enjoy its cryptic presentation and its use of ASCII glitch art, but it has too many flaws for me to recommend it except to an extremely niche audience with a few dollars to spare. Playing this game feels much like trying to play a game in a language I cannot understand, and that seems to be by design. The plot is nigh non-existent. Nearly everything has been abstracted away, leaving only the numbers and the lengths of the randomly generated names to give an idea of how each battle is going. Fortunately, the mechanics can be inferred after not much trial and error. Unfortunately, it becomes apparent that success and failure are (after a certain point) dependent on RNG - not in the damage numbers, but in your Warriors' available skills. The only way to have access to certain skills is to either start with them or have them randomly bestowed by a rare consumable type of item - so, while it is possible to clear Circle 1 through simple grinding, it is also very possible that one's run is already doomed by the time one reaches Circle 2. I kept playing because I felt like I could, in theory, find an optimal strategy to beat the game. It se…3 found this helpful
good2 found this helpful
I enjoyed the experience so much i felt i should leave a review, so here it is. -I Fully recommend this game if it looks like something you'd like, for the classic text art or the actual rpg elements. -Update: I forgot to mention i have 0 clue how to resize it so you might be stuck with a low resolution (the game runs primarily text so i didn't mind), and i forgot to mention there is a plot but i did not pay any attention to it. This game is a very simple text based rpg that kind of reminds of the unforgivingness of Dark Souls at certain moments but at other moments it shines because if you can think of a tactic it usually works to an extent. I decided to stream this game to my buddy so that i could show him how it was built with text and oh boy did i get hooked on it. We both slowly learned how the game mechanics worked until we died on Stage 5 and oh man it became a race to beat stage 5 at that point. We managed to finish the game one and a half hour later. Help Area- If you didn't notice characters heath is shown in how long their names are. The Main Different types of ability's i use are Shield (Chance to negate attack), Luck- (Lowers enemy crit chance slowly), Potential- (…2 found this helpful
i like this game! simple but challenging to get the hang of, doesnt hold your hand in terms of mechanics (i still have no idea what any of the stats actually *do* and ive played the whole thing through at least 5 times) the lore is kind of hard to grasp especially at first but i find that it was enough to keep my attention.
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