

Wasteland 2: Director's Cut
inXile Entertainment · 2014 · RPG, Post-apocalyptic, Turn-Based, Strategy, Tactical
PC
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About Wasteland 2: Director's Cut
✦ AI summary
Lead a customizable Desert Ranger squad through a massive post-apocalyptic wasteland where your tactical decisions and moral choices reshape the entire world around you. With over 80 hours of gameplay, hundreds of weapons, precision combat, and branching consequences that alter every NPC's fate, no two playthroughs are ever the same.
From the Producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG.
The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.
Key Features:
Director's Cut New Features:
The Wasteland's hellish landscape is waiting for you to make your mark... or die trying. With over 80 hours of gameplay, you will deck out your Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of your strategy skills, and bring justice to the wasteland.
Key Features:
- One Size Does Not Fit All: Don't feel like finding the key for a door? Pick the lock, bash it down with your boot, or just blow it open!
- Decision Making... with Consequences: With both short and long term reactivity, your choices ripple outwards, changing the game's events and forever altering the lives of those in the wasteland.
- Huge & Customizable: Hundreds of characters. Thousands of variations on your Rangers' appearance. Over 150 weapons. No two players will have the same experience.
- Steam Features: Wasteland 2 supports Cloud Saving so you can sync your saves across multiple computers!
Director's Cut New Features:
- Complete Graphics Overhaul: Rebuilt in Unity 5, Wasteland 2's environments and characters have been updated to take advantage of the latest graphics technologies.
- Perks &: Quirks: Customize your squad even more! Perks & Quirks are special personality traits you can use to give your characters even more life, with their own unique bonuses... and drawbacks.
- Precision Strikes: Fire on your enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off.
- Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game's characters and companions, bringing the Wasteland to life like never before.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
You play as 4 different nameless idiots that you have to create yourself. I don't want to play as a hivemind I want to play as a specific character. If you are looking for a fallout 1/2 successor this is not it.4 found this helpful
Q: How good is Wasteland 2? A: Somewhere between mediocre and good. The Bad: -The creation process of your 4 man team is horrendous. You can choose attributes and skills, but you can't see which perks are being unlocked and what they provide for your character. If you want coherent characters, you have to build a team, start the game, read which attributes, skills and perks work well together, write down the combinations, start a new game and create a new team. -The created team and most of the characters in the game are bland and soulless (except for Angela Death and Rose). -The camera position in the game is to steep for my liking. -The UI is halfbaked, sometimes you right click on an object and it shows you all options you can do with the object, e.g. you click on a crate and it shows you that you can smash it open, picklock it and defuse it, so you defuse the trap that is attached to the crate and open it either via smashing it open or lockpicking it, on the next crate it shows you that you only can smash it open, but this crate has also a trap attached to it and it also can be lockpicked, but you can only use those skills on the crate if you select them manually from the …3 found this helpful
Excelent game, even after 12 years. There are so many ways to solve the challenges in the game that it feels immersive and like an actual world you can use your creativity for problem solving, with not much hand holding and yellow paint. The percentages are ♥♥♥♥♥♥♥♥ btw but it's fine you get used to it.2 found this helpful
I've never been a fan of the whole retro-futuristic aesthetic in Fallout, though the whole post-nuclear-apocalyptic concept is interesting enough. So, to me, Wasteland 2 feels like a superior version of that same idea. The freedom to build your own squad of Arizona Rangers and the crazy stuff you encounter in the Arizona wasteland is a lot of fun, and my only real complaint so far is that the game is way too difficult even on the easiest difficulty setting. At this point in my life, I don't have time to deal with very hard games, but that's a me thing and not the game's fault. Pretty good game, and I've heard the sequel is even better.1 found this helpful
Hella fun. The graphics are interesting and the scenarios are entertaining. I can recommend to save often. There are times that you would rather just back up and make another choice than have to start from scratch. I have no secrets to this game. I just plowed through and found different stuff each time. If you ust want to run through it to say you did it. Check out the write ups and you will find all the short cuts. and hidden gems.
it's tough to recommend this game, because the repetitive combat, area design which turns each quest into a slog and jankiness really drag it down, if we were doing a CRPG tier list Wasteland 2 would probably be a low B if not a C. What makes it stand out is the charming setting, fun story/NPCs and immersion, I personally enjoy creating 4 nameless characters for roleplay purposes, but this is an unpopular opinion and of course most people don't like this at all. I really like the general atmosphere and soundtrack, probably one of my favourites in a CRPG ever. The combat gets repetitive fast....and we gotta talk about how unbalanced your party will feel once you start digging into builds. Despite this being a Director's Cut, assault rifles and sniper rifles are still king, only matched by melee weapons on SJ difficulty. I love how the skill check works, they are percentage based and very reminiscent of Fallout 1/older CRPGs, this might be a deal breaker for most but i like them. ...Damn, I guess I'll give it a thumb up but definitely get it on a sale and don't be afraid of refunding if it feels and looks too janky in the first few hours: despite the second big map of the game bei…
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