

What's The Point?
AlgoX Interactive Ltd. · 2024 · Casual, Simulation, Action RPG, Action-Adventure, Exploration
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About What's The Point?
Experience the ultimate existential crisis simulator! Our FPS-loving indie studio took an unexpected detour into philosophy. Push a metaphorical boulder, question life's purpose, and maybe find meaning (or just sore muscles). It's Sisyphus meets game dev madness in our debut title.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's atmospheric minimal synth soundtrack and find the core mechanic of controlling a man crawling with a bouncy boulder oddly compelling, with some celebrating reaching the orange tower as a genuine achievement. However, complaints center on the lack of clear purpose or narrative payoff, the confusing camera-linked lighting system, and technical issues like the boulder glitching into the floor upon completion, leaving players uncertain what they're meant to take away from the experience.
I made it to the orange tower! Alas, I ponder, what is the point? Cool music, lights are tied your camera rotation, the ball is ballzy. No menu screen 10/10.7 found this helpful
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In this game, you play as a man crawling on all fours while he has a giant, very bouncy boulder strapped to his waist. You aim for a tower that's topped with orange, then hold down the forward button until you reach it. When you move the camera, the main light source that's illuminating the environment also inexplicably changes direction. Meanwhile, a timer climbs upwards. You also occasionally see a random lukewarm philosophical sentiment on screen every so often (you can summon one with the spacebar if one isn't currently being shown) Once you reach the tower, the game's title flashes and the game resets, but with the boulder glitched into the floor The minimal synth soundtrack (which is just one short ambient song) is pretty fitting and it somewhat reminiscent of Ryuichi Sakamoto's album "Async," but it doesn't last for very long before it fades out, leaving only wind sounds behind for several moments before the one and only track repeats. Aside from this, there are no sound effects in the game. It's a shame because it would have been cool if the boulder seemed like it had weight to it. I want to hear it being dragged across the floor while my character sounds like he's strain…
the question this game is asking is something that has troubled me for a while and i still don't know the answer. All i see happening around the world is darkness and despair.
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