

Whiteout Frontier
Michael Richard Lannon · 2024 · Turn-Based Strategy, Tactical, Strategy, Tactical RPG, Sci-fi
PC
1 user reviews0% · 1
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About Whiteout Frontier
In this SRPG, you will face enemies who are not only intelligent but also unpredictable. They are extremely dynamic in how they act for their survival at the cost of your own. If fought against when defending locations, they will get weaker, having fewer units and power for their future attacks. Eventually, an individual gang may become destroyed. But if left unchecked, they will get stronger. Locations will lose more and more resources until they fall apart into nothingness. With each day, you only have limited actions due to limited resources. They can choose to attack any location on the map they please, and the consequences of their actions will be felt throughout the game. Every choice you make matters fueling what and who is saved as the snow continues to fall. Some choices are small, but some will impact the rest of the story and how you survive. Will you be able to outsmart these criminals and survive? Only time will tell. In this game, there are two modes. Normal, which gives 30 days until a normal ending. This is a story focused mode, with many things tied to it. There is also an infinite mode, only for those who wish to see how long they can last against the horde of gangs. There are 4 game difficulties to cater to many different tastes, from easy to very hard, which changes how strong enemy gangs are to how powerful each attack is.Develop bonds with your crew. After every mission, there is time to talk to a crew member to understand them more. Every crew member has 11 ranks to progress, with ranks that give them new abilities. Every rank increases the crew member’s stats and shows a piece of their story.There are 6 main endings in total, with many things made to make each map, each encounter, and every day fully dynamic and unique. No two playthroughs will be the same. There are many secrets to find and discover, making it great for playing it once, but very satisfying and rewarding with each new replay.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Whiteout Frontier is one of hundreds of low effort retro-pixel RPG construction kit "flips" spamming the Steam catalog, but instead of being made with the RPG Maker video game construction kit, it was made with SRPG Studio, which is significantly inferior to RPG Maker in all respects. Like all JRPG construction kit "games", this is essentially a bunch of low quality assets (notably most of the assets here seem to be custom instead of just copy + pasted stock assets). We can tell that these are not likely to be asset flipped assets because the quality is so much worse than stock assets. But you know the old saying, if developers don't know how to actually make a game and resort to using a construction kit, they usually don't know how to do the rest of the job of game development either, and that's evident with "Whiteout Frontier". The ugly monochrome graphics accompany a game that's less narrative driven (probably a good thing, construction kit/asset flippers are terrible at building narrative) and more combat focused, which of course is terrible because this was slapped together with a godawfully bad construction kit that should never be used by anyone, let alone as a substit…9 found this helpful
Have now streamed a couple of hours of this so far on my Youtube channel and it turns out to be really disappointing for multiple reasons... 1. Although it can go fullscreen, it cannot be streamed in fullscreen mode and appears as a small window on the stream. 2. Repetitive boring missions have you repeatedly defending the same locations over and over again. 3. Difficulty plummets off a cliff with there only being 4 enemies on some maps that can be killed in the first turn. 4. No apparent real consequences to any choices you make (presumably till the very end of the game). 5. Keeps talking about a bunker I need to visit but there is no option to do so, so I have no idea what its referring to. 6. After each mission one of your soldiers gets +3 to every stat besides movement, making them insanely powerful very quickly, which just compounds the difficulty problem. 7. Sniper rifles now have infinite range for some reason, meaning alot of the time you are just taking pot shots at the enemies and then reloading if your sniper gets tagged in response to missing his shot. Overall the game seems and plays like an early access, imbalanced, repetitive, dull grind, which is a real shame becau…5 found this helpful
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