Wonhon: A Vengeful Spirit

Wonhon: A Vengeful Spirit

BUSAN SANAI GAMES · July 15, 2021 · Stealth, Strategy, Real Time Tactics, Mystery, Atmospheric

Buy Wonhon: A Vengeful Spirit from Fanatical at $1.83 — the cheapest of 4 stores we compare. The cheapest Wonhon: A Vengeful Spirit key from a keyshop is $9.99 at Gamesporium.

PC
Mostly Positive73% · 105 📈 Making a comeback 84%1playing now
Best price 69 Great deal
$1.83-89%
$15.99lowest tracked $1.64
Fanatical Buy at Fanatical

Prices last checked

More games under $5 →More Fanatical deals →

Where to buy Wonhon: A Vengeful Spirit — official stores

Fanatical
Standard Edition · Steam
-89%
$1.83
$15.99
Buy
Steam
Steam
Standard Edition · Steam
$9.99
Buy
Epic Game Store
Epic Game Store
Standard Edition · Epic Games
$10.99
Buy

Cheapest Wonhon: A Vengeful Spirit keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Gamesporium
Gamesporium
Standard Edition · Steam
$9.99
Buy

Wonhon: A Vengeful Spirit price by region

Wonhon: A Vengeful Spirit costs £1.55 in the United Kingdom, €1.81 in Europe (EUR), $1.83 in the United States, CA$2.39 in Canada, A$2.70 in Australia, $4.99 in Georgia (USD), NZ$14.59 in New Zealand, R$29.99 in Brazil and zł45.99 in Poland right now.

Cheapest Wonhon: A Vengeful Spirit offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £1.55 −89% £1.55 £8.50 4
Europe (EUR) €1.81 −89% €1.81 €9.75 4
United Statesyour region $1.83 −89% $1.83 $9.99 4
Canada CA$2.39 −89% CA$2.39 CA$12.99 4
Australia A$2.70 −89% A$2.70 A$14.50 4
Georgia (USD) $4.99 $4.99 $9.99 3
New Zealand NZ$14.59 NZ$14.59 NZ$14.75 3
Brazil R$29.99 R$29.99 R$32.99 4
Poland zł45.99 zł45.99 zł45.99 3

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Wonhon: A Vengeful Spirit

✦ AI summary

Possess enemies and manipulate them to exact brutal revenge as a murdered girl empowered by the God of Death in alternative 1920s Korea. Balance stealth infiltration with tactical possession and lethal action to hunt down your killers while fulfilling the death wishes of restless spirits.

Сreated by a solo developer, Wonhon is a paranormal stealth-action and tactics game about a young Korean girl killed in a military conflict and returned from the dead to exact her revenge.

Wonhon: A Vengeful Spirit — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Wonhon: A Vengeful Spirit is praised by players for its unique stealth mechanics centered on possessing bodies, solid atmosphere, and creative use of Korean folklore in a 1920s setting, with engaging audio design and well-balanced difficulty that keeps vulnerability important. However, the game is held back by weak plot and dialogue, short length, and some jank in level design and enemy variety that suggests budget constraints toward the end.

Not recommended Jul 3, 2025
Wonhon: A Vengeful Spirit manages to acquire a certain desired length in the stealth genre with its decent atmosphere and supernatural mechanics, but it robs the concept with a plot and dialogues that aren't very favorable for a striking debut. If you have a passion for the stealth genre, I highly recommend it as a game to pass the time, but otherwise you won't be tarnishing the memorable dark dosages.
42 found this helpful
Recommended May 18, 2024
Definitely a fun game. I thought it was a really unique concept for a stealth game. It had enjoyable but challenging missions, good use of audio elements and did a great job at balancing the dark theme with the stealth-strategy gameplay. Great value overall.
2 found this helpful
Recommended Sep 12, 2026
Wonhon: A Vengeful Spirit is a dark supernatural stealth game that combines tactical infiltration with Korean folklore and an alternate version of 1920s Korea. Developed by BUSAN SANAI GAMES and published by SuperGG.com, it follows a murdered young girl who receives another chance to walk among the living after making an agreement with Jeoseung Saja, the God of Death. Her return comes with two purposes: punish those responsible for her death and help other spirits resolve the unfinished matters preventing them from finding peace. Rather than turning its protagonist into an overwhelmingly powerful ghost, the game makes vulnerability an important part of the experience. Armed soldiers remain extremely dangerous, and attempting to fight groups directly is rarely a sensible strategy. Most encounters encourage observing patrol routes, identifying isolated targets, finding hiding places, and determining the safest way through hostile territory. The isometric viewpoint supports this approach by giving players a broad view of their surroundings while preserving uncertainty about what may be waiting farther ahead. Possession is easily the most distinctive gameplay mechanic. By collecting …
1 found this helpful
Recommended May 17, 2026
Fun little game
Recommended Apr 17, 2025
I liked the main gameplay mechanic with morphing to other bodies, not only because it's something different but also because the game did it well to not let it be too repetetive from start to end.
Recommended Nov 23, 2024
Short stealth game. 10 bucks is a bit much, there are other indie stealth games with much more muscle for similar price, but I really liked the concept. Being set in the Japanese ocupation of Korea, playing as a spirit wanting revenge... it's not something you see every day. The level design isn't super intricate, but it's one of those cases where the developers let the mechanics speak for themselves and they do a pretty good job even with some jank here and there. I think at some point they ran out of budget and couldn't make more assets, so they introduced a new breed of resurrecting enemies and from there the game loses a bit of magic. My impression generally is that the developers did what they could with the tools they had. I would love them to revisit this idea in the future with more experience, because they were onto something special, in the meantime if you like what you see, I think this is worth the 3 hours that this lasts. Just get it on sale.

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