

Wulin Chess
LameCat Studio · 2024 · Strategy RPG, Dark, Fantasy, Singleplayer, 2D
PC
Mostly Positive72% · 427 📈 Making a comeback 84%
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About Wulin Chess

"Wulin Chess" is an enthralling turn-based strategy game seamlessly blending a captivating plot with engaging gameplay. Craft diverse strategies to emerge victorious in the realms of dark arts and intricate storylines. Every move you make will cast unforeseen ripples across the chessboard and the world beyond. In this unfolding narrative, the stage is set for your strategic prowess – the encounter awaits your mastery!
Unique Art Style
The game exudes a Chinese dark martial arts style, distinct from traditional martial arts genres. Robust, tough, and carrying an air of solemnity, it encapsulates the essence of the game's interpretation of the martial world. Immerse yourself in the ultimate ink painting style, conveying an ancient yet pristine atmosphere.

Cultivate a Roster of Martial Heroes
In the storyline, gather characters (chess pieces) embodying unique martial hero traits, and flexibly assemble your exclusive lineup. Each hero possesses distinctive movement, attack, and skill attributes. Elevate their cultivation levels, choose powerful equipment and items strategically to enhance each character's formidable combat capabilities.

Fast-paced Combat Experience
In contrast to conventional strategy games, combat in Wulin Chess unfolds at a brisk pace with an elevated strategic complexity. Swiftly confront enemies, challenging your resource management skills for a victorious outcome. Within battles, a unique "position-based attack effect" mechanic has been introduced. Back attacks, side assaults, and pressure formations can inflict increased damage along with special movement effects.


Diverse Mechanics on the Battlefield
Building upon the traditional chessboard mechanics, the game incorporates various terrain elements, introducing obstacles, collisions, rewards, and traps, thereby escalating the difficulty of each battle. Alternatively, with a strategic approach, these elements might serve as unconventional tactics for you to defeat your opponents.

Seamlessly Woven Narrative
The plot and gameplay seamlessly intertwine, as you navigate these characters through each encounter. Along the way, you'll enlist new allies, confront formidable adversaries, and crucial plot twists will profoundly impact the game, putting your skills to the test on the battlefield.


What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's deep turn-based strategy gameplay, solid graphics, and atmospheric music at a reasonable price point. However, common frustrations include overpowered boss enemies that feel unfair without specific unit substitutions, high costs for unit revival that discourage tactical diversity, a clunky UI that makes precise unit selection tedious, and difficulty spikes that require excessive grinding rather than strategic improvement.
good chess and great strategy gamezzzzzz
It was tactical at beginning and then quickly become a solving-puzzles-in-two-turns kind of game. Mini Boss character deals so much damage that there is no way your regular characters even with best gears plus immunity could survive a fight without loss --- just throw in some grass substitution instead is probably a better bet. So instead players put the champions in and try to rush the boss down. Why? because Champions recovers in three turn even if they died. I cleared chapter 4 with a lot of grinding, and that is about it. The enemies just hit so extremely hard.
Really good game. Turnbased strategy. REally enjoyable. units level up. Lots of tactics. But its tough: High cost for units that die to come back. And the lightning monster far too OP. Still worth it for such a decent price.
Overall it's a [u]good game[/u]: [list] [*]interesting, deep gameplay [*]nice, atmospheric music [*]absolutely [b]awesome[/b] graphics [/list] Buuut it has its flaws: [list] [*]The UI is a mess... it shouldn't be this much of a hassle to make your pieces do what you want them to do... [*]Most battlefield elements, mainly units in the same row, are standing so close to each other that it sometimes takes some moments more than necessary to precisely point at the one you want to. It slows down the process, and yes I know it's a chess variant and therefore it's expected to be slow... but being slow should only apply to the part where you think/strategize, not the part where you carry out orders. There's a button for an alternative top-down view on the battlefield where you can see the individual units much better, tell them apart, and tell which is which... but you can't play in that view; it's just for overview and nothing else... You have to play in the standard view where units obscure the units behind them, especially if the units in front are large and/or towering like e.g. bosses. [*]Also, I don't really understand why it's not possible to click on a unit and then click either o…
新章节进入蔬菜关就卡。。。哎。。。反击也不修复。。。战场上被敌方弓箭射中反手拔刀砍友军的情况,这是战场真实情况? 增加难度不是不切实际,无视逻辑。
还是给个好评吧
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