

Rune Lord
Adept Studios GD · April 24, 2019 · Casual, Indie, Adventure, Match 3, Singleplayer
Buy the Rune Lord key for Steam from Eneba at $1.14 — the cheapest of 13 stores we compare.
Where to buy Rune Lord — official stores
Cheapest Rune Lord keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Rune Lord price by region
Rune Lord costs £0.73 in the United Kingdom, €0.84 in Europe (EUR), $1.14 in the United States, $1.14 in Georgia (USD), zł4.69 in Poland, R$6.80 in Brazil, CA$7.27 in Canada, NZ$8.89 in New Zealand and A$8.96 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.73 −84% | £4.67 | £0.73 | 10 | |
| €0.84 −84% | €5.12 | €0.84 | 12 | |
| $1.14 −82% | $6.29 | $1.14 | 13 | |
| $1.14 −76% | $4.69 | $1.14 | 12 | |
| zł4.69 −80% | zł22.94 | zł4.69 | 8 | |
| R$6.80 −53% | R$14.49 | R$6.80 | 7 | |
| CA$7.27 −9% | CA$7.27 | — | 7 | |
| NZ$8.89 −10% | NZ$8.89 | — | 6 | |
| A$8.96 −10% | A$8.96 | — | 7 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Rune Lord
Rune Lord is a match-three puzzle game where you create rune combinations to cast spells and close a dark portal before time runs out. Tackle dozens of levels across five worlds, upgrading powerful boosters and dazzling spells as you race to defeat the Ice Golem and become a true Rune Lord.
By creating matches of three or more runes, you'll collect the magic that will allow you to cast spells and complete tasks. But you'll need to hurry: time is short!
As you remove obstacles from the game board and complete the fast-moving levels, you'll earn coins that allow you to purchase and then upgrade boosters and spells. A booster might give you more time to complete a level or grant you special abilities; a spell might collect a fistful of runes or unleash a destructive wave across the game board, saving you precious seconds. With each bump in power, the spells become more and more dazzling until the screen explodes in a stunning display of animated effects.
Do well and you will not only cleanse your land of the wicked scourge but you'll also earn achievements that will be the envy of your friends. Tackle the challenge of the ages and become the Rune Lord!
Key features:
• Beat dozens of nail-biting levels
• Explore five stunning worlds
• Enjoy spectacular animated effects
• Max out over a dozen boosters and spells
Rune Lord — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Rune Lord is a match-3 puzzle game with rune collection, power-ups, and a skill tree progression system that divides player opinion sharply. Players who enjoy fast-paced, twitchy match-3 games find it engaging with decent variety in level objectives and upgrade mechanics, but those seeking thoughtful strategic gameplay criticize the aggressive timer, unbalanced difficulty spikes in advanced modes (with some claiming certain levels are mathematically impossible to pass), and a generally unfocused design that feels like busy-work.
Not every game has the nail-biting intensity of "Jay is Fighter," the raw, visceral quest line of "Xploquest" or the sheer gameplay of "OMG Look at this Knight!" Sometimes, a game is a dud. You may like it; you may not. I'm a big fan of the Jewel Quest series, the Puzzle Quest series and other Match-3 games, and I like many other Alawar games. They somehow even made card solitaire fun with fire, explosions, hammers and what-not. I guess they tried doing that here with a basic Match-3 game; they even gave you a skill tree. . . but the results are a confused busy-work mess. I may grow to like this game, but I currently am indifferent to it.16 found this helpful
The game comes to a hard stop in advanced mode in the first boss table. You need 56 points to pass it, but you will score at best 53. I ran that table about 35 times. Also, due to the timer being only a few minutes per table, you can't just enjoy the game. You are hard-pressed to speed run every table. The most annoying table is Niflhein table, wear your blocks that you need are constantly frozen. In advanced mode, this brings the game to a halt. Waste of money.3 found this helpful
Super simple match 3 game. The timer forces you to make matches quickly rather than strategically, and the nature of the special powers causes major shifts in the board such that it's impossible to really set future combos up. Skip it, even on sale.1 found this helpful
First impressions are good. I tend to find that there are two kinds of match-three games, the twitch kind and the thoughtful kind. This is of the twitch variety, and I am enjoying it. There is the standard field of gems, of a variety of colors of course, but some gems are runes, which you are trying to collect. In addition some become power-ups, but are still color specific. You can, for example, make a match with a rune, a regular gem and a power-up. Between rounds you can buy upgrades, which gives collecting specific colors a value as well, red is fireballs, green adds time, etc. Some levels are basic, collect a lot of rune, others have secondary tasks to earn extra coins to help you buy more upgrades. These vary, and so far are pretty interesting. It has some fluff, a backstory where you are trying to collect the resources to save your world from attack. There seem to be a lot of levels, and a lot of game, it all adds up to a fun game so far! ADDENDUM: 5.7 hours playtime from start to finish of the basic levels. Two more difficulty levels, not sure if the game is interesting enough to go much further though. Still, that's a fair amount of game, seems to me.1 found this helpful
Rune Lord is a fantasy-themed casual puzzle experience that builds upon familiar match-3 foundations while adding a light layer of spellcasting, progression, and narrative framing. Developed by Adept Studios GD and published by Alawar Casual, the game positions itself squarely within the traditional match-3 genre, aiming to deliver a polished and accessible experience rather than a radical reinvention. Its focus is on steady challenge escalation, visual clarity, and a satisfying loop of matching runes, triggering spells, and advancing through a series of magical worlds. At its core, Rune Lord follows the classic tile-swapping formula: players align three or more identical runes to clear them from the board and generate energy toward level objectives. Each stage presents specific goals, such as collecting certain rune colors, breaking obstacles, or charging magical meters within a limited amount of time. This structure gives each level a defined purpose, preventing the gameplay from becoming purely score-driven. The controls are responsive and intuitive, making the game easy to pick up even for players with little experience in puzzle games, while still requiring attention and quic…
[h1] Ryan George Style Pitch Meeting Parody:[/h1] INT. THE ASTRAL SANCTUM OF INFINITE CLICKING The meeting takes place inside a gigantic, levitating 20-sided die made of pure, translucent diamond. They are floating in a sky filled not with clouds, but with giant, glowing "Game Over" and "Victory" signs drifting lazily like blimps. The table is a solid block of frozen magical energy that hums a heroic orchestral score whenever you touch it. There are no walls, only a horizon made of shimmering heat waves and lens flares. RYAN (The Game Designer) is vibrating with so much positive energy he is slightly blurry, holding a mouse cursor the size of a shovel. RYAN (The Publisher) is lounging on a throne made of compacted gold coins and "Best Seller" badges, wearing a suit made of confident velvet. Publisher: So, you have a Rune Lord for me? Game Designer: Yes, sir, I do! Publisher: Fantastic! So, you have a whimsical, high-speed geology management simulator where we defeat evil by tidying up messy grids for me? Game Designer: You know it! We are going to take the concept of "matching three things" and we are going to crank it up to eleven until the knob breaks off and hits the ceil…
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