

Infinite Inside
Maze Theory · July 12, 2024 · Casual, Puzzle, First-Person, Stylized, VR
Buy Infinite Inside from Steam at $12.99 — the cheapest of 1 store we compare.
Where to buy Infinite Inside — official stores
Infinite Inside price by region
Infinite Inside costs $7.49 in Georgia (USD), £10.99 in the United Kingdom, €12.79 in Europe (EUR), $12.99 in the United States, CA$16.99 in Canada, NZ$18.99 in New Zealand and R$41.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $7.49 | $7.49 | — | 1 | |
| £10.99 | £10.99 | — | 1 | |
| €12.79 | €12.79 | — | 1 | |
| $12.99 | $12.99 | — | 1 | |
| CA$16.99 | CA$16.99 | — | 1 | |
| NZ$18.99 | NZ$18.99 | — | 1 | |
| R$41.99 | R$41.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Infinite Inside
Explore an enchanting and mysterious world, collect shards, solve intricate puzzles, and assemble keys to unlock the mysteries of a secret society.
When the enigmatic ancient artifact known as the 'Plinth' mysteriously materialises in your home, it opens a portal to a tranquil, dream-like world, filled with impossible architecture and hidden secrets waiting to be discovered. Guided by the echoes of past explorers, you will collect shards, solve three-dimensional puzzles, and assemble keys to unlock the mysteries of a secret society committed to maintaining the balance of Order and Chaos.
Can you solve the puzzles and reveal the truth about the society, the legacy of the Plinth, and ultimately, your own place in this mystical world?
Key Features:
• 5 Stunning Worlds: Escape into five peaceful and soothing labyrinths filled with mysteries.
• Rich Environmental Storytelling: Engage with a deep and captivating story embedded in the world.
• Challenging and Accessible: Tackle mind-bending geometric puzzles at your own pace with intuitive controls.
• Ethereal Soundscapes: Immerse yourself in rich, captivating audio and music, deepening your connection with the world.
Please note: The PCVR version of the game is currently VR-only. Aside from the absence of mixed reality, the game's content remains identical, allowing you to fully immerse yourself in the enchanting world of Infinite Inside.
Infinite Inside — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Infinite Inside is a polished VR puzzle game with beautiful, otherworldly environments and satisfying 3D jigsaw puzzles that players find visually engaging and relaxing. However, most players criticize its short length (around 2-3 hours), repetitive gameplay loop of collecting and assembling parts, restrictive node-based teleportation movement, and thin story that leaves many mysteries unanswered. Players generally recommend it as a worthwhile purchase at a low price point rather than at full price.
My headset died due to low battery gotta love the quest 2 right? Game was fun and made it to chapter 5. I enjoyed every bit of it as its a pretty straightforward puzzle game. you get various parts for various shapes that you have to put together to unlock the next area of the chapters. Some cool concepts where you have to use parts to create a bridge to move to another area. If you want a simple puzzzle game to enjoy in vr id recommend this.4 found this helpful
Well, the game is OK for ~$5. But it's very short. I played it like 2.5hrs. And the gameplay is very repetitive. Basically, only what you're doing is looking for parts and assembling it. It's like Steam Home VR extended map, but with sort of quest. The scenery sometimes is cool though.1 found this helpful
Works on Reverb G2. This is a neutral review. Infinite Inside is polished and good looking, but gameplay-wise quite bland. Just like Form was back in 2017, except II's puzzles are slightly better, and campaign is at least twice as long. Exploration of the world is really enjoyable, thanks to its otherworldly environments and surprisingly good textures and lighting. Opening drawers of those miniature towers is also satisfying: they are very tactile with physical in-game hands. Movement with node teleportation feels outdated, but it is fine for an adventure game. Jigsaw part of the game is a bit weak, at least for someone who is not fan of that genre of puzzle. But Shores of Loci won me over, because I was putting together weird and unique looking objects. While here it's mostly just boring geometric shapes. There are some optional "secret" puzzles, but they seem to require more backtracking than I am willing to do. The game looks and performs well, soundscape is atmospheric, but spatial sound is imprecise1 found this helpful
I've always loved themes involving the exploration of ancient, mysterious ruins, and this game happens to hit all the elements I enjoy! It's such a shame that the game is so short. I really want to know more about the story and its background. Who is that guy who keeps appearing? What is he searching for? Another thing I found a bit unfortunate is that you can't freely explore the scenes. You can only move around using teleportation orbs. I'm so curious about the actual location of the ruins. Why does it feel like it's set in some kind of heaven? There are so many unanswered mysteries. But still, I truly love this game.
This one is worth a go. Quick 2-3 HR VR Puzzle game. Puzzles are basically 3D Jigsaw puzzles, similar to the Japanese Wooden Box Puzzles. They are engaging, building in difficulty, but not brain busting. The movement, graphics, colors, art design, and stability of the game were all very well done. Everything popped really nicely on the PSVR2 headset, and ran well on a 3090ti. This game does not have locomotion, opting for a teleport to node system, but it is done well, and does not bother me in this game as much as it does in most others. The environments are extremely crisp, artistic, and visually interesting architecture wise, trending towards M.C. Escher style environments. While I enjoyed the game greatly, and it kept me well engaged during the playtime, I wish there had been more interaction with the environment. Like, where a change in a puzzle also changed the environment, or progress/movement in the environment was tied to the puzzle, similar to games like The Witness, Fisherman's Tale, or Cocoon. While playing the game, I kept thinking to myself "this would fit right in as a Myst level/age". A reinvention, or more creativity/variety in the puzzles with each stage, instead…
fun ;p
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