

Dyztopia: Post-Human RPG
Bass · January 6, 2023 · RPG, Party-Based RPG, Pixel Graphics, Turn-Based Combat, Singleplayer
Buy the Dyztopia: Post-Human RPG key for Steam from Kinguin at $1.50 — the cheapest of 4 stores we compare.
Where to buy Dyztopia: Post-Human RPG — official stores
Cheapest Dyztopia: Post-Human RPG keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Dyztopia: Post-Human RPG price by region
Dyztopia: Post-Human RPG costs £1.07 in the United Kingdom, €1.23 in Europe (EUR), $1.50 in the United States, $1.50 in Georgia (USD), CA$6.49 in Canada, zł6.88 in Poland, NZ$7.39 in New Zealand, A$7.50 in Australia and R$10.04 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.07 −75% | £4.29 | £1.07 | 3 | |
| €1.23 −75% | €4.99 | €1.23 | 4 | |
| $1.50 −70% | $4.99 | $1.50 | 4 | |
| $1.50 −54% | $3.29 | $1.50 | 4 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| zł6.88 −70% | zł22.99 | zł6.88 | 3 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$10.04 −41% | R$16.99 | R$10.04 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Dyztopia: Post-Human RPG
It's a game about quitting your job
Dyztopia: Post-Human RPG — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dyztopia is a fun but complex RPG. I adored the story and characters, and felt that the writing was excellent all the way through. I personally don't think there are any huge surprises along the way, but it makes sense and is just incredibly enjoyable. The script is funny and charming, while also just tells a genuinely wonderful story. It gets pretty intense, is a little dark, and also even gets pretty emotional. I thoroughly enjoyed and there are even some branching decisions and alternate paths available that I'm interested in seeing. I'd also say it's short enough where multiple playthroughs aren't unreasonable at all. The combat, in my opinion, was extremely complex. So complex, that I didn't really understand it completely. I was kinda just hitting spells and things usually worked out. Once I found out what worked, I just used it on repeat. On normal difficulty, only the bosses really gave a challenge (which is not a complaint or issue) but I really can't speak too much on the "objective" quality of the combat system because a decent amount of it just went over my head. I understood enough to succeed in most battles without issue, but there is undoubtedly some more complex m…2 found this helpful
Really fun, the battle system is really front loaded and kinda just throws you into it. There are some tutorials to explain a few things just be sure to not skip over them as they are important. Music is great and I really enjoy the character designs. These are first impressions of course but I feel like this is something I could easily recommend.2 found this helpful
A great and replayable RPG in almost every way conceivable. The most I can levy against it is that it lacks subtlety in its storytelling.2 found this helpful
Dyztopia: Post-Human RPG is an unconventional indie role-playing game developed by Bass and published by Bass and Eufree that blends retro aesthetics, side-scrolling exploration, and tactically demanding turn-based combat into a surprisingly layered experience. At first glance, it may appear modest in scope due to its pixel-art presentation and minimalist interface, but beneath that exterior lies a thoughtfully constructed RPG that emphasizes strategy, character growth, and thematic storytelling centered around identity and personal agency in a post-human world. The game distinguishes itself immediately through its side-scrolling exploration system. Instead of the traditional top-down overworld often associated with classic JRPGs, Dyztopia presents towns, fields, and dungeons along horizontal planes. Enemies are visible within environments, allowing players to choose whether to engage or avoid encounters, which adds a sense of control and tactical planning. This structure creates a more immediate connection between exploration and combat, as transitions feel seamless rather than abrupt. While movement and environmental interaction can occasionally feel rigid, the format contribute…1 found this helpful
The battle system of Dyztopia is polished and designed stylistically, functionable and readable. It's been updated from what the store screen shots depict, a good update I'd say it's a lot cleaner now. Selected the hardest difficulty, too easy for me still, that or defence is just that busted. Your score in boss battles improves for not using consumables, but I wouldn't say there's much incentive for a perfect score besides achievement hunting. For the core gameplay I found it enjoyable, the battle system is capable of interesting scenarios with a lot of varied RPG mechanics. The graphics I'd call the sticker pixel art style. The music has a few good tracks, others get old. There are some easy to spot graphical issues in the game, notably I was missing all the icons for any and all support magic. Revived enemies also were missing their sprites when they came back. There weren't any mechanical gameplay issues that I encountered what so ever. The story, this is where you're going to love it or hate it. The linguistical choices are painfully modern, such as the unironic use of words like boomer, in a world setting where humanity and its culture has all but ceased to exist. Dyztopia …1 found this helpful
ghey pixely turn based rpg fun :3. uhh...reading character stats/description before speccing highly reccomended, shame more people havent seen this game1 found this helpful
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