

Blacksmith
Otis Miller · January 11, 2019 · Casual, Simulation, Indie, RPG, Farming
Buy Blacksmith from Driffle INC at $4.15 — the cheapest of 4 stores we compare.
Where to buy Blacksmith — official stores
Cheapest Blacksmith keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Blacksmith price by region
Blacksmith costs €1.96 in Europe (EUR), £3.14 in the United Kingdom, $4.15 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, zł15.99 in Poland and R$20.69 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €1.96 −61% | €4.99 | €1.96 | 5 | |
| £3.14 −56% | £7.19 | £3.14 | 2 | |
| $4.15 −50% | $4.99 | $4.15 | 4 | |
| CA$11.49 | CA$11.49 | — | 1 | |
| NZ$12.39 | NZ$12.39 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| zł15.99 −56% | zł35.99 | zł15.99 | 2 | |
| R$20.69 | R$20.69 | R$21.60 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Blacksmith
Blacksmith is the definitive Blacksmithing experience. Make and sell Weapons, Armour and Tools. Send Heroes on Quests and unlock their unique potential. Grow the town of Ironwell and be a part of the community. Master the elements and bend them to your will! Find your true calling as the Blacksmith!
Make and Sell Weapons, Armour and Tools:
A unique crafting system allows for countless possible unique items. Smelt up to 24 different Alloys in the Smelter, hammer them into 27 shapes on the Anvil, customize them even further with Helms, Arms, Blades, Styles, Handles, Enchants, and Dyes, and sell them to the Heroes and Townsfolk. And more with each update!

Dungeons and Quests:
After equipping Heroes, send them to Dungeons to gain resources and advance the story. Equipping the Townsfolk well means they will heal faster and have access to more Spells and Abilities. It's not just about earning Coin, the better you equip clients, the better it is for everyone in Ironwell.

Grow the town of Ironwell:
As you and your fellow Townsfolk grow richer, you can help to build new buildings and upgrades. Go from a small run down village to a large town complete with roads, shops, church, fleurist and of course a Wizard Tower. And more to come with updates!

Be a part of the community:
Each Townsfolk and Hero in Ironwell is unique, with their own story and gameplay advantages. As you equip them, gain rapport and fulfill various objectives, you will advance their story and gain new tools to help improve Ironwell and yourself as the Blacksmith.

Master the Elements and bend them to your will:
Imbue your steel with the Feather of a Phoenix or the Bones of your Ancestors. Enchant Weapons with Fire, Ice or Lightning to Burn Cloth or Zap Plate. Learn new Spells, Abilities and Recipes to become the best Blacksmith the world has ever known.

Find your true calling as the Blacksmith:
There are many ways to play Blacksmith. Will you sit back, relax, and let the Clients come to you? Or will you ravenously devour the secrets of Ironwell, not wasting a day? Forge your own story!

Blacksmith — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise this shop management and dungeon exploration hybrid for its rewarding town development, character progression, and engaging blacksmith mechanics that provide satisfying depth through alloys and skill trees. However, the game suffers from a poor onboarding experience that frontloads information ineffectively, a cumbersome navigation system requiring manual walking between locations, and obscure mechanics that can make early gameplay feel slow and confusing before clicking with players.
The game is exactly what I wanted when I searched "Blacksmith" on steam. It has simple reaction time based minigames for smithing the weapons and a bunch of different materials you can use over the course of the game to make better weapons, armor, and tools. I'd say about 8-16 hours of game here. I wish Steam had a mixed review option though since the game has bugs that will require you to restart once in awhile. The most common one I had was blackscreens that didn't properly disappear and UI elements being off center as I navigated the menus (making some options impossible to see or select temporarily). There are a few hero story missions that I got lost in due to clicking fast during dialogue and poor in-game instructions that required me to use the Steam discussion board to find the answer. Finally, the "make an item of exactly x quality" achievements are not what they seem since its not about making an item of that quality... it's about reaching that exact number in the circle reaction time minigame. Overall though, I had a great time which is why my review leans positive. I even went back and got all the achievements so that's possible if your a resourceful achievement hunte…1 found this helpful
https://youtu.be/JpEzNlogS0w Onboarding is the most prevalent system that feels unfinished as players engage with this mix of shop management and dungeon exploration.1 found this helpful
This game is fantastic. If you like interesting characters and a shopkeeper/hero manager like sim this is for you. Developing the town feels rewarding, as does the progression of using new metals. The skill tree provides a nice variety for outfitting different builds on the characters.
I don't like how I have to walk my character around to go to locations instead of it being a map that I can transport myself around. The tutorial dumps all the information on me at once instead of informing me a step at a time as I do a process, front loading me with all this info is just gonna topple out, telling me I can view it all later in my bedroom by clicking books on the shelf instead of a menu is not cool.
I'm not even gonna lie. Blacksmith so far exceeded my expectations that I was hooked on this game from start to finish and that is saying something for a 10$ solo developed game that I got for free randomly years ago and decided to play on a pure whim late into the night. Disclaimer, this game is FAR from perfect. It is a quirky, janky, monotonous game. Several mechanics are obscure, obtuse, or otherwise unimportant to even bother with in the grand scheme of things. There are easy ways to break the game. Once you discover that, there is nothing to do but a uniform playstyle where you stick a big armored dude in front and load the ones behind him with so much +dex+int leather/cloth outfits. Give them the biggest piercing weapons possible along with the bow skill and obliterate every encounter from start to finish while the tank takes exactly 0 damage from EVERY enemy in the game. There is a huge town relationship system similar to games like Stardew Valley that eventually makes all the NPCs give you everything you want for free (I honestly expected them to start paying ME for using THEIR services after a point). There were times the camera bugged out, or I got stuck on terrain and …
Super slow to get into, and it was only when I tried to quit the game did I notice some features like a skill tree.
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