

GRUNND
SEKTAHOUSE · January 26, 2023 · Mystery, Interactive Fiction, Puzzle, Detective, Point & Click
Buy the GRUNND key for Steam from Eneba at $1.32 — the cheapest of 15 stores we compare.
Where to buy GRUNND — official stores
Cheapest GRUNND keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
GRUNND price by region
GRUNND costs £0.97 in the United Kingdom, €1.08 in Europe (EUR), $1.32 in the United States, $1.32 in Georgia (USD), CA$2.23 in Canada, A$3.93 in Australia, NZ$4.82 in New Zealand, zł6.03 in Poland and R$11.59 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.97 −82% | £2.07 | £0.97 | 14 | |
| €1.08 −82% | €2.25 | €1.08 | 14 | |
| $1.32 −82% | $2.70 | $1.32 | 15 | |
| $1.32 −82% | $2.70 | $1.32 | 15 | |
| CA$2.23 −80% | CA$4.21 | CA$2.23 | 15 | |
| A$3.93 −82% | A$3.93 | A$11.59 | 14 | |
| NZ$4.82 −82% | NZ$4.82 | NZ$14.27 | 14 | |
| zł6.03 −82% | zł9.88 | zł6.03 | 15 | |
| R$11.59 −80% | R$11.59 | R$44.01 | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About GRUNND
You're trapped in a strange town after missing your stop, forced to navigate its polite but unsettling inhabitants through fully voice-acted conversations where every question and answer reshapes the mystery. This narrative detective game blends branching dialogue puzzles with exploration, delivering a slow-burn, choice-driven story where how you listen and what you believe determines whether you escape—and which reality you discover along the way.
Expect:
- Deep, character-first storytelling. Every NPC has motives, secrets, and unique ways to help… or hinder.
- Branching dialogue that ripples through the story. Small choices open new clues, close doors, or reveal more lies.
- Puzzle moments woven into interactions. You won’t solve contrived lock-and-key puzzles; you’ll use what people tell you to think your way forward.
- Distinct locales to explore quickly with smart fast-travel between areas that reward curiosity.
- Fully voice-acted scenes that bring tense, weird, and sometimes darkly funny moments to life.
- Multiple endings shaped by how you listen, who you trust, and what you decide to believe.
GRUNND — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
GRUNND has strong visual and audio presentation that players consistently praise, but the game is plagued by technical issues and poorly-paced gameplay that severely undermine the experience. Common complaints include clunky controls with broken controller support, numerous bugs affecting saves and animations, extremely slow movement even during action sequences, and a story with confusing dialogue options and poor translations that make progression unclear.
I bought GRUNND for a little over 3 euros from Fanatical. Still feels like I didn't spend my money wisely. It reminds me of the Blind Prophet - the art style is great, but everything else blows. PROS: - graphics and the music are great. I really wish they were used in a better game. - voice acting is ok CONS: - store page says "full controller support" but the controller acts like a mouse and is frequently unable to detect inputs, especially during dialogues - animation bugs are plentiful - saves are bugged (only autosaves work) - puzzles are extremely basic, to the point where the game is essentially a walking simulator - text is really small, which sucks since I'm playing this on a TV - the walking animation is extremely slow even during action scenes, so the game feels like it's deliberately wasting the player's time - there are endless dialogues that don't tell you anything useful or interesting, which again feels like an intentional waste of the player's time. Cryptic dialogues can work, but they need to be sparse and you need to write them well - Dark Souls, Bloodborne, and Elden Ring are good examples of how to do this properly. - the story is some nonsensical purgatory t…6 found this helpful
This game feels like it was going for a Disco Elysium aesthetic and play style but couldn't execute. The narration often differs significantly from the subtitles. There are dialogue options that reference things I have no knowledge of, and based on other reviews would be relevant later in game but you have no context for and no reason to know in your first character interaction. The controls are extremely slow and limited, and the environment is not an interesting enough walk simulator to enjoy the plodding pace. The interactions struggle to load in, so you have to stand in front of 1 interaction point but wait for any nearby ones to dim, or it will think you are still interacting with a previous point. The spooky imagery is so dark (lighting wise) and abstract that it doesn't really feel unnerving. You mind as well hold up an ink blot and say "isn't this an unsettling motif?" I got it for very cheap in the Steam Summer sale but I didn't find it engaging and I did find it frustrating to play.4 found this helpful
I really loved the atmosphere and was intrigued by the story but it was just too janky and slow to make it enjoyable.3 found this helpful
so boring. also buggy, like character walks behind buildings and reappears on the other side. new scene fades in and character is walking in place, facing dead-end direction. translations are bad, voice actors are flat. disappointing.1 found this helpful
Controls are clunky at best, game often unclear on how/why you need to do something to progress, story just barely above nonsensical. Not fun.1 found this helpful
No ! Simply NO !
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