

As Far As The Eye
Unexpected · September 10, 2020 · Strategy, Building, Colony Sim, City Builder, Tabletop
Buy the As Far As The Eye key for Steam from Kinguin at $0.54 — the cheapest of 20 stores we compare.
Where to buy As Far As The Eye — official stores
Cheapest As Far As The Eye keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
As Far As The Eye price by region
As Far As The Eye costs £0.51 in the United Kingdom, $0.54 in the United States, $0.54 in Georgia (USD), €0.59 in Europe (EUR), zł3.30 in Poland, CA$3.55 in Canada, A$3.68 in Australia, NZ$4.51 in New Zealand and R$5.55 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.51 −90% | £1.94 | £0.51 | 16 | |
| $0.54 −90% | $2.49 | $0.54 | 20 | |
| $0.54 −90% | $2.49 | $0.54 | 20 | |
| €0.59 −90% | €2.09 | €0.59 | 18 | |
| zł3.30 −90% | zł9.21 | zł3.30 | 15 | |
| CA$3.55 −90% | CA$3.55 | CA$26.09 | 16 | |
| A$3.68 −90% | A$3.68 | A$32.36 | 15 | |
| NZ$4.51 −90% | NZ$4.51 | NZ$27.89 | 13 | |
| R$5.55 −90% | R$11.85 | R$5.55 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About As Far As The Eye
As Far As The Eye is a turn-based nomadic city builder where you guide a tribe called the Pupils across a procedurally generated world, managing their resources, buildings, and survival before rising waters consume the land. Balance agriculture, crafting, research, and strategic planning while navigating random events and moral choices, with each playthrough offering new challenges and unlockable tribes through a roguelike progression system.

Wake up, swell up and get up, Sigh. It is time to bring back to me the Pupils scattered throughout the world and to guide them. Do not worry, they will recognize you as soon as they feel your breath on their faces, as soon as they see their woolen clothes spinning, they will understand because they are waiting for you. Caress their feet, carry their bodies, lift their spirit and instill hope and perseverance in them.
Do not skimp on the gusts that will make them realize that the road is long and that it must continue, always, As Far As I.

You play as the wind guiding the Pupils, a tribe that must reach the center of the world. You’ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they’re not starving or taken by surprise by the waters.
The game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.


- Plan the best path for your tribe to take in order to go as far as the Eye.
- Explore, analyze and search places of interest for long lost treasures on a procedurally generated journey.
- Harvest, build, stock and leave your halt before the wave engulfs your tribe.
- Improve your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe's Knowledge.
- Survive dire conditions and protect the Pupils against random events.
- Meet allies, negotiate for resources, recruit new Pupils and more!
- Make offerings in Sacred Sites or plunder them, but never forget you'll have to bear the consequences of your actions.


- Tune your play session with games modifiers such as game duration, halt size, resources generation and more.
- Play the campaign to learn about A FATE's traditions and legends.
- Unlock new tribes and new regions thanks to our Roguelike system.
- Earn rewards and unlock new stories and fates by reaching the Eye with as many Pupils as you can in this Roguelike resource management game.

As Far As The Eye — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
As Far As The Eye is a turn-based strategy game with an interesting concept that players struggle to recommend due to its punishing difficulty curve and reliance on both random elements and permanent consequences. The main complaints center on the tutorial being unexpectedly brutal, the starvation and resource management systems feeling unforgiving, the inability to save progress mid-run creating frustrating restarts, and occasional situations where the game becomes unsalvageable despite careful play.
Too much RNG, some situations are straight up unsalvagable. After a 2 hour run of carefully considering options I just lost because one little guy just stood in place instead of returning resources4 found this helpful
I hate saying anything negative about games because I tend to think the problem is with me, at least since I didn't see any bugs or anything. Look, it could just be that I'm the wrong demographic or something. I totally admit that. With that being said... I found this entirely too difficult for me. It took me 6 hours just to get through the tutorial because my pupils kept starving to death. Then I tried to play the regular game and my pupils just. Kept. Dying. THEN I got frustrated and played a few custom runs. I only managed to win a 3-halt-run when I turned off negative traits, plagaries(?) and food. And STILL I only won 1 run. The next one (a 5-halt-one) I lost. It was like being in a swing between "is this too easy?" and "♥♥♥♥♥♥♥♥♥ I DIED AGAIN". I don't know how I'm supposed to find a way to enjoy this game when it's so hard to find a difficulty that feels just challenging enough without being impossible to beat. If you love managing games and are good at them, go ahead. You might have the time of your life. I'm more of a casual gamer and I think it's possible that the adorable art style of the game got me thinking this would lean more towards a casual kind of experience whe…1 found this helpful
I'm most of a casual gamer, this is like a more hardcore game, It recommended me to play the campaign in order to learn the basics, but it is incredibly hard despite this being only a tutorial. The pupils either die of hunger or I ran out of turns and lost by the flood, It does not make sense to make a tutorial so difficult if you are just learning the basics of the game. It ruined the experience for me, a very nice idea, but I mainly play just to have some fun, not to get more stressed than I get at work. The main issue with the campaign is that you cant save, so you need to start over from the beginning if you made a mistake; and of course just a small minimum mistake is enough to lost all the progress. I dont like dark souls type of games, when you have to play and play and play 100 times a map just to be able to advance.
I like the concept but it's not for me.
Kind of like playing Civilization 5 or 6 but only with an explorer unit who can harvest, at least for the first 5 minutes. That was more than enough to turn me off to this game.
It is a steep learning curve but I am slowly learning it. I am a very slow learner. The only thing I could ask for is the time you have to compleat requirements was a touch longer, and if you have to have an item to move on then it has just enough or is you have good skills you can get a touch more. I keep dying to the wave because the item it states I need is not available any longer but I am missing like half of the stuff. No there is no other spot I could change to on the majority of the maps.
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