Alaloth: Champions of The Four Kingdoms

Alaloth: Champions of The Four Kingdoms

Gamera Interactive · November 21, 2024 · Action RPG, Isometric, Souls-like, Hack and Slash, Fantasy

Buy Alaloth: Champions of The Four Kingdoms from GreenManGaming at $34.99 — the cheapest of 5 stores we compare. The cheapest Alaloth: Champions of The Four Kingdoms key from a keyshop is $43.17 at Eneba.

PC
Mostly Positive72% · 1,62379Metacritic1playing now
Best price
$34.99
lowest tracked $9.99
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Where to buy Alaloth: Champions of The Four Kingdoms — official stores

GreenManGaming
Standard Edition · Steam
$34.99
Buy
Steam
Steam
Standard Edition · Steam
$34.99
Buy
Humble Store
Humble Store
Standard Edition · Steam
$34.99
Buy
GOG
GOG
Standard Edition · DRM-Free
$34.99
Buy

Cheapest Alaloth: Champions of The Four Kingdoms keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$43.17
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

Alaloth: Champions of The Four Kingdoms price by region

Alaloth: Champions of The Four Kingdoms costs $16.49 in Georgia (USD), £29.50 in the United Kingdom, $34.99 in the United States, €34.99 in Europe (EUR), CA$39.99 in Canada, NZ$44.99 in New Zealand, A$49.99 in Australia, R$99.00 in Brazil and zł119.99 in Poland right now.

Cheapest Alaloth: Champions of The Four Kingdoms offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $16.49 $16.49 $43.17 5
United Kingdom £29.50 £29.50 — 4
United Statesyour region $34.99 $34.99 $43.17 5
Europe (EUR) €34.99 €34.99 €39.00 5
Canada CA$39.99 CA$39.99 — 4
New Zealand NZ$44.99 NZ$44.99 — 4
Australia A$49.99 A$49.99 — 4
Brazil R$99.00 R$99.00 — 4
Poland zł119.99 zł119.99 — 4

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Alaloth: Champions of The Four Kingdoms

✦ AI summary

Fight your way through the sprawling kingdoms of Plamen as a customizable champion battling corruption and legendary beasts in this hardcore isometric action RPG. With 250+ quests, 500+ NPCs, and a skill-based combat system where one wrong move means death, you'll carve your own path through a massive world that reacts to your choices—solo, with up to 3 co-op allies, or against other players.

A hardcore high fantasy isometric action RPG set in a huge sandbox world ruled by magic and monsters. Master deep skill-based combat, forge powerful builds, explore unforgiving lands and dungeons, face brutal boss fights, uncover ancient secrets, and save Plamen from its inevitable doom!

Alaloth: Champions of The Four Kingdoms — game info

Platforms
Windows
Steam Deck
Verified
Player modes
Single-player, Co-op, Split screen
Controller
Full controller support
PC Game Pass
Not included

DLC & expansions

🎁 Complete the collection

Base game + 11 of 11 DLC at today's best prices.

$89.88
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Alaloth: Champions of The Four Kingdoms is an ambitious sandbox souls-like that combines interesting ideas and a richly detailed world, but players consistently report that it suffers from punishing difficulty spikes, janky combat mechanics, clunky controls, and technical performance issues like FPS drops and stutters. The game appears designed for a very specific audience willing to tolerate its rough edges and design frustrations, though some dedicated players who invest significant time find it rewarding beneath its flawed exterior.

Not recommended Sep 13, 2026
too difficult
3 found this helpful
Not recommended Sep 6, 2026
Oof, no. Combat feels awful, everything else feels sort of clunky and slow. Add to that the fact that the devs use AI for translation, a fact that had I known in advance I never would've bought the game, I really can't recommend it. No thanks. Edit: Okay, so I decided it's not fair to give no detail on exactly why I think the combat feels bad. So, here we go. The game is tagged with Souls-like, so let's compare the start of the game with Dark Souls. In Dark Souls, you start the game with a hallway with a couple of non-aggressive enemies, just to get a feel for what swinging your weapon feels like. You get your first bonfire, then likely your first death against the Asylum Demon. After a bit, you learn an important lesson: if something is too tough, sometimes you should escape and come back later. Then you get your proper starting gear and a few aggressive enemies, one at a time, and learn that enemies can have both ranged and melee attacks. In the next room, you learn that the game can have traps, but the trap leads you to your healing item, so you can heal from the damage you most likely took from the trap. You then get another solo enemy fight, and only then do you fight multi…
3 found this helpful
Recommended Sep 16, 2026
Alaloth is a sandbox souls-like isometric dungeon crawler—a combination you don't see every day. It runs on Unity in pseudo-2D to emulate Infinity Engine–era games, but since it is Unity, expect FPS drops, stutters, and memory leaks. I personally suffer from time to time severe FPS drops when some fountain effect, snow, lighting, and vegetation are in sight—things that a game like this has no right to have. The 3D models, albeit not needing to be highly detailed in an isometric environment, are atrocious. On the character creation screen, you are greeted with such monstrosities that you can put them in the same row as Solasta and Oblivion. But the 2D backgrounds are all gorgeously drawn, just like the ability effects—firestorms, holy strikes, and arcane lightnings. While some could use a bit of work in the visual department and some balancing in terms of particles—yes, you, Meteor Swarm, spewing all of this blue dust over my screen—they are a joy to look at. And you will be looking at them constantly, because they are not restricted by casts per dungeon. I will play casters here just for the special effects, even if it means disengaging from the melee combat system completely. Afte…
2 found this helpful
Not recommended Sep 25, 2026
Really cool idea for a game, I want to like it more but I just cant. I think this is a gem for a certain kind of person. For me is just feels like for every cool thing it has there are a handful of things over tuned or annoyingly restricting(like you cant even unequip armor? so no armor less playthrough) and really janky combat. I don't recommend this at this time but I urge you to read both positive and negative reviews and make a decision because it could be right down your alley, just not mine.
1 found this helpful
Recommended Sep 12, 2026
*Disclaimer* - To start off, PLEASE ignore all the trolls playing the game for less than an hour and giving the game a negative review. This is a MASSIVE game and it's very difficult, so I hope you prefer the opinion of someone who has put enough time in to leave a valid review. ------------ Alaloth: Champions of The Four Kingdoms is a wonderful yet imperfect gem. Underneath an incredibly difficult first few hours, a strange yet intriguing leveling system and some overall questionable design choices is a very really special amalgamation of RPG genres that oozes passion and is unlike anything else I've played before. Plamen is a beautifully realized high-fantasy landscape with a touch of Italian influence. I can't help but connect the games world to that of a Simon toy from the mid 90's: Each race (Dwarves, Orcs, Elves and Humans) holds a quarter piece of the pie, with a central area held by that of Alaloth, the evil demon hellbent on taking over Plamen for his own. A lot of the usual fantasy tropes are present and the main story is very narrow in it's delivery, yet the atmosphere and art direction really helps sell a world of waring factions fighting to stave off the oncoming th…
1 found this helpful
Not recommended Sep 10, 2026
As of writing this I played 68 hours and finish the game twice. Things I liked: -rich world and story -tones of distinct enemies -general map is great -lots of melee gear Things I did not like: -zoom. We do not play this game because of the graphics. So let us zoom in FASTER. -in cities you do not autorun, you have to press run after every interaction -why cannot all materials be bought from vendors? Looking at animal fat here. -why can I not have a world map to open in cities? -Radiance pool questline is broken. You do it as the first questline to see if it is worth playing the character. During my first playthrough I got an OP ring, during my second one I got a book work 6k.Sorry what? -Why after finishing Benith the Broodmother (both times i finished her last), she gives you an Axe that has +15% Dragon DMG. There were no more dragons afterwards. Why is the point of that Axe? Either start with her or give that stat bonus to something else that might be helpful. -Why is starting as a Orc so hard? I think The Neverwoods is the 1 skull FA for for that region yet compared to other 1 skull FA, this one is doable, or maybe not as normal start without bonuses. Let's not talk about if …

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