

Forged Battalion
Petroglyph · August 14, 2018 · Strategy, RTS, Simulation, Indie, Multiplayer
Buy the Forged Battalion key for Steam from Kinguin at $0.23 — the cheapest of 6 stores we compare.
Where to buy Forged Battalion — official stores
Cheapest Forged Battalion keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Forged Battalion price by region
Forged Battalion costs £0.14 in the United Kingdom, €0.16 in Europe (EUR), $0.23 in the United States, $0.23 in Georgia (USD), zł0.89 in Poland, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand and R$32.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.14 −98% | £8.50 | £0.14 | 5 | |
| €0.16 −98% | €9.75 | €0.16 | 5 | |
| $0.23 −98% | $9.99 | $0.23 | 6 | |
| $0.23 −96% | $6.29 | $0.23 | 6 | |
| zł0.89 −98% | zł45.99 | zł0.89 | 4 | |
| CA$12.99 | CA$12.99 | — | 3 | |
| A$14.50 | A$14.50 | — | 3 | |
| NZ$14.75 | NZ$14.75 | — | 3 | |
| R$32.99 −12% | R$32.99 | — | 4 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Forged Battalion
Build and customize your faction from the ground up in this real-time strategy game, designing unique units and structures by mixing and matching weapons, armor, and abilities from a massive tech tree. Lead the resistance against a global military force across a dynamic campaign, intense multiplayer battles, and custom maps you create yourself.
Customize your unique faction in a new take on real-time strategy as you fight in a variety of skirmish, solo, and multiplayer battles. You are not only a commander, but also an engineer – so you have ultimate control over your faction’s units, factories, superweapons and economy.
Manage, customize, and develop the blueprints of your emerging faction to create ever-evolving factories and units. Between missions a deep tech tree unlocks components that you’ll use to design combat units. As more technology is unlocked, your designs become more advanced and powerful.
Using resources gained in battle, you’ll unlock new options through the metagame Tech Tree to choose the archetype, armour, locomotor, weapons, and special abilities such as stealth and regeneration that will make your faction one of a kind. Ultimately, you will have access to the most powerful options, including an array of deadly superweapons to launch against your foes.

Forge your Faction
Modify everything from your units to your HQ and super weapons. Choose from a host of weapons, support and locomotor types. Add regenerative armour to your light vehicle or add an anti-tank gun to your aircraft. Save your unique factions adapting them to every situation, and every opponent. Improvise, adapt, overcome!

Persistent Tech tree
Each battle you win, in each mode, contributes towards your faction’s technology upgrades with different science paths; with over 60 attachments along 4 tiers to unlock, the combinations of equipment and options for field supremacy are almost endless!

A dynamic story campaign
The resistance needs you to forge a new force to be reckoned with. Play through an exciting story campaign that will test your ability to react and adapt to the increasing threat of the ‘The Collective’.
Online multiplayer
Join up to seven other players in a variety of online multiplayer modes for intense tactical co-operative and versus action. Take on rival commanders in intense 1v1 ranked online matches to prove who is the superior general, all on dedicated servers.

Map editor and workshop support
Create your own battlefields to wage war over with the map editor.
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Iconic Soundtrack
Soundtrack, sound design and voice-overs by the iconic RTS composer Frank Klepacki. War has never sounded so good!
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Forged Battalion — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Online PvP, Online co-op
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Forged Battalion has an interesting core concept around customizing units that appeals to RTS fans seeking classic gameplay, but suffers from significant execution problems including poorly balanced AI, a lack of proper tutorial guidance, repetitive gameplay that devolves into unit spam, and most critically, broken multiplayer functionality that makes cooperative play nearly impossible.
2 things: 1:fine idea but very limted compared to games over 20 years old like warzone 2100 or impossible creatures which is fine cause most newer games are. 2: what i cant come over is that multiplayer does not work it keeps popping up "host Launched the match connecting to game servers" and wont start ever, solo play works instantly but MP simply does not work, also i send a steam invite to my mate, 2 hours later he got it from the game (now noted the player i wanted to play with have slow/buggy internet so might try with another one and see if its better) TLDR: If you want to play this game as a solo player then fine, if you want multiplayer find another game2 found this helpful
I really wanted to like this game, especially because the idea of customising your own units is genuinely cool. Unfortunately, the execution just isn’t there. The very first mission drops you straight into what feels like a skirmish, with the only instruction from the AI commander being “Destroy the enemy team.” That’s it. No explanation of mechanics, no guidance on strategy, and no proper tutorial to ease you in. I’ve played plenty of RTS games, so I managed to pick things up fairly quickly, but even then it feels like being thrown in at the deep end. New players would be completely lost. Gameplay quickly boils down to unit spam: build units, get attacked, defend, push back, then repeat. The enemy has access to more unit types early on, yet the game never explains unit counters, base-building priorities, or even why certain upgrades are locked. Instead of learning through play, you’re left guessing. To make matters worse, every explanation of how the game works is hidden behind walls of text buried in menus. There’s no clear, hands-on teaching during missions, which makes the learning process feel tedious rather than engaging. It also makes some baffling design choices, like g…2 found this helpful
Might change it later but for now ai is unbalanced to hell and back, and the ai seems to constantly choose upgrades based on your build, I can't prove this, but seemed odd my acid throwers were countered so quickly with flame tanks on second try for a mission, also very grindy, recommend beating it on easy all the way then run through on the higher difficulties1 found this helpful
the concept of making custom units is a superb and one that is unexplored. the customisation in this feels pointless, no aesthetic choices, and the units all blend together. I grinded for all the late game weapons and my units felt inadequate for the campaign the difficulty is all over the place some missions you can just slaughter the ai and other times its impossible, also the units have no shooting sounds so your just listening to the ambience of the game and the unit voicelines but whenever there is combat your only notification is the music changing.
This game scratches that old school RTS itch I have had for a long time. Customizing vehicles is a huge plus also. Lots of fun.
The game is great in my opinion. I hope Devs get back to it and improve it's performance, graphic, and A.I . The game really deserves further developements.
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