

htoL#NiQ: The Firefly Diary
Nippon Ichi Software, Inc. · May 18, 2016 · Adventure, Cute, Anime, Female Protagonist, Strategy
Buy htoL#NiQ: The Firefly Diary from Steam at $1.99 — the cheapest of 11 stores we compare.
Where to buy htoL#NiQ: The Firefly Diary — official stores
Cheapest htoL#NiQ: The Firefly Diary keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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htoL#NiQ: The Firefly Diary price by region
htoL#NiQ: The Firefly Diary costs £1.39 in the United Kingdom, €1.92 in Europe (EUR), $1.99 in the United States, $2.15 in Georgia (USD), CA$2.19 in Canada, A$2.39 in Australia, NZ$2.39 in New Zealand, R$6.59 in Brazil and zł8.92 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.39 −80% | £1.39 | £1.62 | 9 | |
| €1.92 −80% | €1.99 | €1.92 | 10 | |
| $1.99 −80% | $1.99 | $2.15 | 11 | |
| $2.15 −69% | $6.99 | $2.15 | 11 | |
| CA$2.19 −80% | CA$2.19 | CA$3.06 | 4 | |
| A$2.39 −80% | A$2.39 | — | 3 | |
| NZ$2.39 −80% | NZ$2.39 | — | 3 | |
| R$6.59 −80% | R$6.59 | R$11.52 | 5 | |
| zł8.92 −80% | zł9.19 | zł8.92 | 6 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
About htoL#NiQ: The Firefly Diary
htoL#NiQ: The Firefly Diary is a puzzle adventure where you guide a memory-lost girl named Mion through a dark ruin by controlling two fireflies with opposite abilities—one to direct her movements and one to destroy obstacles. The game stands out for its haunting atmosphere, dual-character mechanics, and cryptic storytelling that slowly reveals the mysteries behind Mion's imprisonment.
In htoL#NiQ: The Firefly Diary, you will guide Mion's escape from her dark confines by controlling two fireflies—Lumen and Umbra. Direct Mion's movements as Lumen, and destroy obstacles as the shadowy Umbra. Untold mysteries await as you guide Mion to the surface, overcoming traps and puzzles along the way. But be warned—the shadows are never far, and they're always hungry...
htoL#NiQ: The Firefly Diary — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
htoL#♥♥♥: The Firefly Diary is a puzzle-platformer built around guiding a silent girl named Mion through a ruined, underground world using two fireflies. The concept is distinctive: you do not control Mion directly. Instead, you lead her with light and interact with objects through a shadow counterpart. This indirect control defines the game’s identity. The story is minimalist and told through brief memory fragments. These sequences reveal how the world collapsed and how Mion ended up in its depths. The narrative is intentionally sparse, relying on atmosphere rather than dialogue. It creates a sense of isolation and slow discovery. Gameplay divides into two layers. The “light” firefly moves Mion along paths, while the “shadow” firefly interacts with mechanisms when the environment shifts into a silhouette view. Puzzles revolve around timing, positioning, and understanding cause-and-effect across these two modes. This structure is clever but demands precision. Controls are the largest source of difficulty. Mion moves slowly and cannot react quickly, which means mistakes often result in instant failure. Some puzzles require tight timing that can feel unforgiving. The game expects …2 found this helpful
If I had a nickel for every time I huffed, sighed, clicked my tongue, rolled my eyes, and said something along the lines of "No, Mion." or "Wait, Mion." I think I'd be a rich man. [h1]My Experience[/h1] A young girl wakes up in a mysterious ruin, and has to find out how to escape from there with the assistance of two fireflies. Hotaru No Nikki is Puzzle platformer where you try to lead the girl around threats and obstacles... Very frustrating threats and obstacles. So as I expected considering other NIS games I played, the art is gorgeous and the characters are cute. The art has a really nice hand-drawn, sketchy feel to it. I don't have much to say about it. Sound effects are pretty 50/50 on the other hand, most are stock and are sorta there, a couple are really annoying even if I turn the audio down. At my 2k resolution, there was some really weird object pop-in so I had lower it to 1080p. It's one of those games where widescreen ends up showing more than what the player is meant to see so keep that in mind. The game is focused around indirect control. You don't play as the girl, Mion, but rather the pair of fireflies leading her, Lumen and Umbra. So for the most part the puz…1 found this helpful
Don't be fooled by the cute outlook, this game is unforgiving. And also slow paced. Slow paced and unforgiving is a combination to really test your patience. I'm not sure I will have enough patience to finish it and get all achievements, not in one sitting for sure, but I still think it's a good game. Puzzles and levels are varied, shadow and light mechanics are interesting, graphics are very nice. Controls are terrible but that is by design. Your hitbox is very large, your enemies isn't, bosses are randomized, and not in a way that would favor the player. So yeah, hard and unforgiving. Don't expect anything other, and you will enjoy it.1 found this helpful
htoL#♥♥♥: The Firefly Diary, developed by Nippon Ichi Software, Inc. and published by NIS America, Inc., is a strikingly unconventional puzzle-platformer that leans heavily into atmosphere, symbolism, and emotional storytelling rather than traditional gameplay satisfaction. From the moment the game begins, it establishes a somber and mysterious tone, placing players in control of a fragile young girl named Mion who awakens in a decaying, labyrinthine ruin with no clear sense of identity or purpose. Rather than guiding her directly, players influence her movements through two fireflies—beings of light and shadow—creating a layer of detachment that reinforces the game’s themes of vulnerability and control. The central mechanic revolves around manipulating these two distinct entities, each tied to a separate “layer” of the world. The light firefly allows players to guide Mion through visible terrain, while the shadow counterpart interacts with hidden elements in darker spaces, often altering the environment in subtle but crucial ways. Progression depends on understanding how these layers overlap and influence each other, resulting in puzzles that require careful observation and exper…
Terrible game. If the hairline leeway between success and dying isn't enough, the controls are clunky. It's probably one of their earlier works that are very unpolished. Less of a skill game more of grinding to get the right angle to narrowly squeeze through the thing to avoid 1 pixel of spikes
the game has really bad flashlights. couldn't find an option to turn them off. do not play if you're photosensitive!
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