

Satellite Command
Stormtide · December 16, 2016 · Simulation, Indie, Sandbox, Space, Casual
Buy Satellite Command from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Satellite Command — official stores
Satellite Command price by region
Satellite Command costs $6.29 in Georgia (USD), £6.99 in the United Kingdom, €7.99 in Europe (EUR), $9.99 in the United States, CA$9.99 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$19.99 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £6.99 | £6.99 | — | 1 | |
| €7.99 | €7.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$9.99 | CA$9.99 | — | 1 | |
| NZ$12.39 | NZ$12.39 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| R$19.99 | R$19.99 | — | 1 | |
| zł35.99 | zł35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Satellite Command
Satellite Command puts you in command of a space agency managing realistic satellite missions in orbit around Earth, completing contracts based on actual mission data while researching technology and managing resources. This hybrid of arcade action and astrophysics simulation uses authentic orbital mechanics and procedurally generated content to ensure every playthrough feels fresh and challenging.
A simulation / arcade hybrid designed to make astrophysics approachable, with over 150 contracts based on real mission data. An RNG system and an ever expanding list of missions ensures that no two games will ever be the same!
Developed in tandem with space-industry experts, Satellite Command features a realistic astrophysics simulation and harnesses the graphical power of Unreal Engine 4 for a truly out-of-world experience.
Features of Satellite Command:
• Realistic astrophysics simulation, plan and change your orbits to get as close or far from Earth as you dare!
• Relaxing gameplay and OST, explore our planets beauty as you work towards completing your Catalogue!
• Completed the Catalogue or failed a session? RNG system that ensures no two play-throughs will ever be the same!
• Hundreds of contracts to complete, based on real mission data. Learn about the wonders of the Universe.
• Persistent player progression system and stats tracking, with elite Achievements and Leaderboards!
• Special Events and a regularly updated list of mission data to keep the game fresh!
• Simple, intuitive symbol-based UI allows players of any locale to enjoy the game!
• Unforgiving gameplay designed to encourage learning by doing - the same way we did in reality.
• Procedurally generated technology tree to explore.
• Fully re-mappable keybindings (with dual key option), a host of graphical options, 4K and Steam Cloud support.
Satellite Command — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Satellite Command has nice graphics and sound design with solid physics mechanics that appeal to strategy-minded players, but suffers from a poor tutorial, unintuitive interface, and incomplete features that make it feel unpolished and difficult to manage as complexity increases. Players praise its educational value and potential but consistently note it needs significant refinement, additional content like satellite variants, and quality-of-life improvements such as orbit management tools before it justifies a full purchase.
very good game overall tho it could use some work like adding different satellite variants like a communication satellite or a space telescope but other than that this game is great, and i have over 70 hours is ksp and within the first 5 minutes felt comfortable playing this.
[h1] Not Recommended - Woefully incomplete, unintuitive, and poorly designed [/h1] Once upon a time, there was a NASA game (yes, really NASA) for mobile about managing orbiting satellites and balancing network load. It was basically an intro to the DSN, and it was approachable, intuitive, and entertainingly educational. This is nothing like that. [h2]Go for launch...[/h2] To be fair, there are some positives. [h3]It's pretty [/h3] It is. The graphics are nice. [h3]Sound's decent [/h3] Sound design does its job, even if it is cookie-cutter sound library stuff. [h3]You can make the game close [/h3] Odd that this is considered a bonus, but after playing you'll know why it's listed. [h2]...and lost all vehicle telemetry.[/h2] This game barely gets off the pad. [h3]Terrible tutorial [/h3] Having no tutorial is bad in a complex game. Having a bad one is arguably worse. The tutorial starts off well enough, but when it comes to orbital maneuvers it stumbles badly. One task involves circularizing an orbit - a basic maneuver, really - and the instruction is to fire the main engine in the direction of travel to do so. Fair enough - except you cannot change your view to determine your sate…
this game is so bad i refunded it almost immediately
Fun game, can get challenging. would love to see some updates and maybe some steamdeck compatibility? plz devs??
This is one of those small-studio games, small in scope. Does well in ideas, graphics, the math and physics side of being in Command of Satellites. It could REALLY do with an Alarm type of feature/function where you could place a dot or icon along a satellite's orbit (manually maybe would be best) to keep organized and when you need to conduct next action on a particular satellite. 3 or 4 it's not impossible to keep track in my head, but in the mid to late game when you have 6-8 it's impossible to not miss important times. It could definitely use some more TLC and refinement to justify full-price recommendation. As-is, definitely grab it on sale. Slightly educational if you're using it to teach or learn.
its a fin little game.
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