

ATONE: Heart of the Elder Tree
Wildboy Studios · January 27, 2023 · Adventure, Story Rich, Puzzle, Rhythm, Combat
Buy the ATONE: Heart of the Elder Tree key for Steam from Gameseal at $0.80 — the cheapest of 20 stores we compare.
Where to buy ATONE: Heart of the Elder Tree — official stores
Cheapest ATONE: Heart of the Elder Tree keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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ATONE: Heart of the Elder Tree price by region
ATONE: Heart of the Elder Tree costs £0.50 in the United Kingdom, €0.58 in Europe (EUR), $0.80 in the United States, $0.80 in Georgia (USD), CA$3.01 in Canada, zł3.25 in Poland, A$3.62 in Australia, NZ$4.39 in New Zealand and R$5.43 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.50 −84% | £2.11 | £0.50 | 18 | |
| €0.58 −84% | €2.44 | €0.58 | 19 | |
| $0.80 −84% | $2.47 | $0.80 | 20 | |
| $0.80 −82% | $2.70 | $0.80 | 18 | |
| CA$3.01 −84% | CA$3.21 | CA$3.01 | 17 | |
| zł3.25 −82% | zł11.70 | zł3.25 | 16 | |
| A$3.62 −84% | A$3.62 | A$19.76 | 16 | |
| NZ$4.39 −82% | NZ$4.39 | NZ$19.79 | 14 | |
| R$5.43 −80% | R$9.39 | R$5.43 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About ATONE: Heart of the Elder Tree
With a heavy emphasis on narrative, Estra’s journey through Midgard is filled with Nordic lore, mysterious twists, and consequential decisions. Players will converse with a variety of characters and share in Estra’s discoveries as she learns more about her family’s past and the looming darkness spreading across the realm.

Estra’s path is fraught with difficult decisions and untrustworthy characters that can lead her astray. Her story is intertwined with the player’s ability to discern fact from fiction and to decide right from wrong. Avoid battle, help companions, save your people, but remember that the consequences are Estra’s to bear.
Along the way, players must solve incrementally challenging puzzles that reveal insightful secrets, fantastical abilities, and hidden passageways. While trial and error is useful, patience is necessary. Not every problem allows for multiple mistakes and failure is most certainly an option. The answers you seek may be lost if you make the wrong decision. 
Violence isn’t always necessary, but, when push comes to shove, ATONE’s combat is a delicate dance of sword and axe. Combat is grounded in the rhythm game genre and the mechanics of titles like Guitar Hero and Dance Dance Revolution. Music is a crucial component, with each fight receiving its very own song.
ATONE’s music and sound design are composed by a variety of incredible artists, including: Julian Ratschiller, Australian artist Luminist (a.k.a. James Shuar), who blends a synth-heavy score with the digitally corrupted sounds of period-specific instruments, and Andrew Prahlow, whose name can be attributed to the critically acclaimed hit Outer Wilds and epics like Star Wars and Blade Runner.ATONE: Heart of the Elder Tree — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
ATONE: Heart of the Elder Tree has a distinctive hand-drawn art style and an intriguing rhythm-based combat system that some players genuinely enjoy, but it suffers from significant technical and design issues that frustrate many. The main complaints center on rhythm sections that don't properly sync with the music, puzzles with inconsistent difficulty and poor guidance, long stretches of dialogue without gameplay, and a tonal disconnect between the viking setting and mellow electronic aesthetic that doesn't land for everyone.
Glad I stumbled upon this unique indie game and underrated gem. The hand drawn art style, emotional story, and relaxing exploration mixed with rhythm-based combat create a really unique experience. The soundtrack is great and the rhythm battle music is amazing. The arena battle achievements are extremely difficult and I had to get my wife's help to complete them :D3 found this helpful
I just can't associate vikings with mellow electric music. Visuals are nice, but the story with the whole setup is just boring. And once again the girl boss thrope where you need to cut your hair to be a fighter...1 found this helpful
I really wanted to recommend this because I love the art style and the music, and the rhythm game battle system was very appealing to me (I'm terrible at action/fighting games). But I only got maybe a quarter through it and got so frustrated I lost the motivation to continue. - In the rhythm game portion, the rhythm doesn't actually match up with the music making it really difficult to hit the beats when you're supposed to - its like half a beat behind. That's kind of a critical flaw if that's gonna be your primary game mechanic. - the puzzles give you very little in the way of guidance (though you can get one hint for each) and eventually I hit one that I had absolutely no clue how to solve and no patience to go through all possible permutations of solutions. I couldn't progress without solving it so I gave up. - You pick up random stuff as your move through the game maps in treasure chests and things, but its never explained that they exist only to give you money to buy things? They never show up in your inventory so I was completely confused until I first encountered the travelling merchant. - The books/lore drops you find don't really seem to matter in any way to the game play …
I am not really a fan of the artstyle and the battle mechanics just doesn't feel right for the world. I mean there is nothing wrong with it i just can't get in the mood for it. References feels very out of place and the speech choice system just feels frustrating because it is so hard to predict what reactions choices makes. If this were a score system the game would get a high score but since it is if you recommend it or not then no i don't recommend this game.
https://youtu.be/sk9QRvcD6l0 Attempting to do too much too fast much of the basics appear to have been overlooked weakening the overall cohesion.
A beautiful and interesting game, but a bit lacking in terms of gameplay. Especially during the first hours, it's just long dialogues and cutscenes, then 2 minutes of gameplay with puzzles so easy they can barely be called puzzles, then more dialogues and cutscenes. Thankfully it gets better later on, and the story is engaging, but the puzzles remain way too easy all the way through. The only exceptions are optional puzzles, which on the contrary are way too difficult. In fact they're more like riddles, or challenges you would find in an IQ test or something. They're purposefully vague, and I'm sometimes certain I have the correct solution yet fail. The best parts of the game are the rhythm sections which serve as fights, although they're a bit short and there aren't many of them. It's a shame we can't watch the beautiful animations in the background while playing, but that's a flaw inherent the the genre so I can't hold it against the game. If you don't bother too much with the nonsensical optional puzzles, it's actually pleasant to follow the story through that little mythological universe. Graphics, writing, animation, everything is well crafted.
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