

HexiHashi
NCC Moore · January 19, 2021 · Casual, Puzzle, 2D, Abstract, Colorful
Buy HexiHashi from Steam at $1.99 — the cheapest of 1 store we compare.
Where to buy HexiHashi — official stores
HexiHashi price by region
HexiHashi costs $1.39 in Georgia (USD), €1.59 in Europe (EUR), £1.69 in the United Kingdom, $1.99 in the United States, CA$2.29 in Canada, NZ$2.49 in New Zealand, A$2.95 in Australia, R$4.49 in Brazil and zł7.19 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $1.39 | $1.39 | — | 1 | |
| €1.59 | €1.59 | — | 1 | |
| £1.69 | £1.69 | — | 1 | |
| $1.99 | $1.99 | — | 1 | |
| CA$2.29 | CA$2.29 | — | 1 | |
| NZ$2.49 | NZ$2.49 | — | 1 | |
| A$2.95 | A$2.95 | — | 1 | |
| R$4.49 | R$4.49 | — | 1 | |
| zł7.19 | zł7.19 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About HexiHashi
Whereas classic Hashi is played on a rectangular grid, HexiHashi is played on a triangular grid. A game of classic Hashi can be solved nearly completely using deductive reasoning, with normally only one or two moves per game requiring an intuitive guess. In HexiHashi, because each node has six possible connections instead of four, pure deduction will normally solve less than 10% of a puzzle (even small ones). As a result, gameplay focuses more on inuitive heuristics, testing hypotheses, backtracking, and tweaking of solutions. One puzzle in HexiHashi may have more than one acceptable solution, but our puzzle generation algorithm guarantees that every puzzle is solvable.
Features:
- Beautiful piano score by the inimitable Steve McRae
- Dynamic sound effects which harmonize with the background music
- Puzzle Generation Algorithm providing endless replayability
- Time Attack, Move Master, and Endless modes
- Cool-looking Hint system
- Levelling System
HexiHashi will scratch the puzzle-itch of any avid puzzler. Buy it for yourself! Buy it for a friend! Buy it for a friend's dog! Buy two copies! C'mon, it's only three bucks. (American).
HexiHashi — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I was longing for some hexual intercourse, but unfortunately [b]hexihashi[/b] failed to provide a climax, or any enjoyment at all, as I learned to my cost. you're probably familiar with the concept: connect islands with a certain number of lines that can't cross each other. this one uses hexagons, but otherwise works exactly like [b]hashi, chopsticks, bridges[/b], or whatever other name people use. it [i]should[/i] work like that anyway, but [b]multiple solutions are available and guessing is involved, neither of which is in the spirit of this puzzle type[/b]. nothing wrong with [b]only randomly generated levels[/b] if the algorhithm works, but here it doesn't. actually, the store page says [i]'pure deduction will normally solve less than 10% of a puzzle'[/i], so their algorithm is ♥♥♥♥ on purpose. and I could finish the review here, whatever else it offers is irrelevant at this point, but what the hell... [b]controls are unnecessarily cumbersome[/b], as they want you to click and drag to draw a bridge between two islands, instead of simply clicking the dotted line between them. doing the same with both left and right click draws a double bridge. again, instead of two quick click…22 found this helpful
Nice to see a new spin on the Hashi/Bridges formula. Unfortunately, there are many problems here... Hashi puzzles should only have one unique solution and never require any guess-work. This incarnation breaks both those rules in spades, and has a random problem of crashing where it generates blank puzzles, leaving you only one option: Quit the game. Sadly, this game has already been abandoned by the developer.8 found this helpful
https://www.youtube.com/watch?v=h6tcZDSTsVs A charming minimalistic puzzle game with plenty of nice puzzles to go through and music to listen do as you solve them. The game is a fun one for those who have enjoyed other puzzle games like hexcells . In this game, each level has a grid based hexagon and within are smaller hexagons with a certain amount triangular nodes. The goal is to connect the hexagons together which build a bridge between the connected hexagons lights up these nodes, until each one is lit up. The challenges come with it not being possible to go over and have too many bridges as you need to have an exact amount between the hexagons depending on how many nodes there are. It is also not possible to have bridges intersect each other. There are also certain elements such as time attacks and move meters where you try to solve the levels as fast as you can or as few moves as possible, so there is some replayability with these. An endless mode is also a pleasant additional mode to have. The visuals of the game is nice and simple and is accompanied with some relaxing piano music when the levels are complete and piano chime sound effects as you connect the hexagons with th…8 found this helpful
Theoretically it's not a bad concept, but... for one, the visual display isn't great. The numbering system is readable up to a point but it becomes waaaay harder to read once you get to 7+. The puzzles aren't designed, but generated, often without regards to unique solutions or, more importantly, deductive logic, making it all devolve into trial and error. And on top of it all, it's glitchy. Some achievements randomly pop for no reason, the game has these long-term modes with "suspend" states.... except, if you reload from suspending, there's just a chance that once you complete the level you suspended on, it straight-up won't load another one and POOF, there goes all your progress in that long-term mode. It's cheap I guess and you're not wasting much money by throwing your money at this but I've seen free online sites that are -way- better at generating endless puzzles of this variety (and many others) that still focus on tighter, more logical puzzle design than this repetitive, trial-and-error nothing of a tech demo. It's just not fun, at the end of the day.6 found this helpful
Very fun and interesting concept, nice and cheap too, great for if you want a nice break from working on your computer.
calming
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