

Source of Madness
Carry Castle · May 11, 2022 · Roguelite, Lovecraftian, Action, Metroidvania, Dark
Buy Source of Madness from GAMIVO at $0.56 — the cheapest of 14 stores we compare.
Where to buy Source of Madness — official stores
Cheapest Source of Madness keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Source of Madness price by region
Source of Madness costs £0.44 in the United Kingdom, €0.49 in Europe (EUR), $0.56 in the United States, $0.56 in Georgia (USD), zł2.77 in Poland, CA$3.39 in Canada, NZ$3.69 in New Zealand, R$4.12 in Brazil and A$4.35 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.44 −85% | £2.55 | £0.44 | 11 | |
| €0.49 −85% | €2.99 | €0.49 | 14 | |
| $0.56 −85% | $2.99 | $0.56 | 14 | |
| $0.56 −85% | $2.99 | $0.56 | 14 | |
| zł2.77 −85% | zł10.79 | zł2.77 | 14 | |
| CA$3.39 −85% | CA$3.39 | CA$28.26 | 12 | |
| NZ$3.69 −85% | NZ$3.69 | NZ$35.37 | 11 | |
| R$4.12 −85% | R$5.69 | R$4.12 | 10 | |
| A$4.35 −85% | A$4.35 | A$28.72 | 11 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
About Source of Madness
Source of Madness is a side-scrolling dark action roguelite where you battle ever-shifting Lovecraftian horrors and master explosive magic across procedurally generated worlds. Its AI-powered enemy design and art style ensure no two runs feel the same, while deep loot progression and skill trees reward mastery across multiple playthroughs.
Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1315610/extras/Headline-monsters.png
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1315610/extras/Gif-SoM3.gif
The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1315610/extras/headline-magic.png
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1315610/extras/monster-magic.gif
Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1315610/extras/Headline-landscape.png
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1315610/extras/Gif-SoM.gif
Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets
Source of Madness — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player, Online PvP, Split screen
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Source of Madness is an abstract horror rogue-lite that players consistently find difficult to navigate and understand, with complaints centering on confusing level design, unclear objectives, awkward controls, and sluggish enemy animations that make combat feel clunky. While some appreciate the artistic presentation, atmospheric world-building, and the ambition of its machine learning-based enemy AI, most players struggle with the overall execution and find the experience more frustrating than enjoyable.
It's just impossible to tell what's going on. You can't really tell where you're supposed to go or what you're supposed to do. The enemies move like a QWOP character. All of the equipment is random and progression is too slow. It's just a mess.3 found this helpful
OK I suffered from a stroke. And my favorite genre is Metroidvania type games. Dead Cells or even Metroid umm. Mega Man. Platformers, this is something. Very strange. For me it's. Not very appealing. Thinking I'm going to have to refund it. I had some weird camera angles too. Reminds me of. Reminds me of. Umm. Risk of rain, A really rough around the edges.3 found this helpful
How you managed to take a platformer and give it awful controls is pretty commendable. Even more amazing is the way you make it almost impossible to rebind inputs. Great presentation and shockingly good character movement with awful targeting and evasion. That charged evade mechanic is ♥♥♥♥♥♥♥.2 found this helpful
I applaud the game dev for breaking ground on a very challenging area of game development .A lot of work has been put into an original idea and concept - I don't think most people will understand what makes this game so cool - enemies that have used machine learning to move and fight.1 found this helpful
I cannot tell what is going on. The art style is intricate; the vibes are indeed horrifying. I'm intrigued the moment I start playing, its introduction suggests a setting in which I'm genuinely interested. The stilted cadence with which dialogue text is revealed suggests no one is entirely well, any more. But I cannot tell what is going on. I explore the starting sanctuary, some giant church with fellow cultists peppering its many floors. So many floors. There are many, many floors. Sometimes I am uncertain what constitutes a floor, versus a background decoration. They say things. Some refer to petty disputes across the disciplines, others to a long hidden shame. It's hard to keep track long enough to ascend the twelve staircases to an empty altar that serves no apparent purpose. I've forgotten where I started. Curiosity sated, I would like to start a run now. But I cannot tell what is going on. A many-limbed monster thrusts itself at me with a noise between a roar and a pained gurgle, thrashing wildly. Frantically, I cast every spell available to me. It unfolds a claw twice again as long as I am tall, sending me soaring. It does not damage me. I cannot tell what is going on. …
this is an abstract horror rogue-lite game, so you will either hate it or like it. i think its an decent game apart from the negative reviews... its decent enough to get an 6 out of 9 from me so yeah. i like the game.
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