

The Battle of Visby
ChalkstoneInteractive · August 7, 2020 · Adventure, Indie, Violent, Historical, Quick-Time Events
Buy The Battle of Visby from Steam at $2.99 — the cheapest of 1 store we compare.
Where to buy The Battle of Visby — official stores
The Battle of Visby price by region
The Battle of Visby costs $2.19 in Georgia (USD), £2.49 in the United Kingdom, $2.99 in the United States, €2.99 in Europe (EUR), CA$3.89 in Canada, NZ$4.49 in New Zealand, A$4.50 in Australia, R$10.49 in Brazil and zł13.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $2.19 | $2.19 | — | 1 | |
| £2.49 | £2.49 | — | 1 | |
| $2.99 | $2.99 | — | 1 | |
| €2.99 | €2.99 | — | 1 | |
| CA$3.89 | CA$3.89 | — | 1 | |
| NZ$4.49 | NZ$4.49 | — | 1 | |
| A$4.50 | A$4.50 | — | 1 | |
| R$10.49 | R$10.49 | — | 1 | |
| zł13.49 | zł13.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Battle of Visby
The Battle of Visby is a narrative-driven experience that puts you in the boots of ordinary citizens facing King Valdemar's invasion of a Scandinavian trading hub in 1361, told through first-person perspectives and quick-time action sequences. This intimate historical story, crafted solo in Unreal Engine, blends environmental exploration with visceral combat moments across a focused 1-2 hour journey.
Visby, the islands main town is the trading centre of the North.
King Valdemar Atterdag of Denmark lands his troops on the shores of Gotlands west coast.
His goal is to invade Visby and rule the trading of the baltic sea.
A small resistance of country yeomen decides to take up arms against the superior invaders.
The story is told from a first-person perspective where the player takes roles of different characters experiencing the events that lead to the battle.
It is made in Unreal Engine by a one-man team.
The experience is about 1-2 hours long and focused on narrative storytelling.
Design:
The game is a mix of a "walking simulator" and Quick Time Events.
The player experiences the story from a first-person perspective from the eyes of different characters where the player walks around and unfolds the story by interacting with the environments as well as NPCs.

The battles and action sequences are played as "Quick time events" where the player has to push the right key to perform different actions.

The Battle of Visby — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
First off, this is a one-man production, and as that it is very impressive. The environments are well-made and detailed and sets a good mood throughout. Knowing the history that is being portrayed I immediately noticed the accuracy of the town. I wanted to explore more interiors because the one you sleep in is lovely. The beach is gorgeous and I especially like the wasd sequences which brakes up the fps gameplay in a nice way. A few things could be improved imo; faster sprint speed, an optimization-pass on graphics, proper voice-over and more stuff to explore. Overall a nice indie game and I want to see more from this developer.4 found this helpful
very atmospheric game. Compared to its price I don't understand negative reviews and what they want?2 found this helpful
As the description says: "The game is a narrative "walking simulator" mixed with "Quick time events." Not much else to say really, thats what it is. Made by one person (or small team?), for that this is impressive, but as a game? Not so much. Doesn't run well, feels slow and sluggish. If you try to set resolution to 1440p it immediately crashes. After the first 5 minutes I wish it would end but I forced myself to soldier through, lucky for me it only took an hour. The small things I liked: the overall visual style looks authentic enough to my eyes and the graphics are nice. Too bad poor optimization ruins it.2 found this helpful
Starts out great, but becomes unendurably bad when it becomes about clicking in the right place and pressing the right button fast enough.2 found this helpful
Well, I like the idea and really want this to be good. I also like the setting, it feels good walking medieval Visby, especially when you have en interest in history. However, this game is poorly optimized. Even with a relatively powerful setup (an i7-9700k and a GeForce 2080) my computer struggles to reach even 30 fps (initially around 60 fps, but after you've slept and wake up the next day the performance goes down the well). So even though I really would like to recommend it because I like the idea and setting, I can't at the moment because of the technical issues. Hopefully they will be resolved in the near future and then I might change my review to a positive one. Also, as others have said already, the game crashes when changing settings, and you walk really slow (even when "running"). I understand the idea behind this game is not to rush it but take your time and walk the city, however in my opinion you move a bit too slow in order for it to be enjoyable.1 found this helpful
The battle of Wisby is not really a game even if it has a few game-like scenarios, but rather a walking simulator of medieval Visby. It is beautifully constructed and rendered, but very narrow in that you can only walk the intended path and there's little or no room for free exploration. But from my many years in Visby it feels very much like every street I've walked so many times, and yet of course I have never seen them in this way. I'd have loved to have more options to explore streets and buildings. The story is quite simple and follows the historical events of the arrival of Valdemar Atterdag to Gotland, the invasion itself where the farmers were abandoned and killed outside the city, and a few battle scenes. The main focus is still on walking around town and seeing all the familiar places as they might have looked some 700 years ago. There are a few bugs, one in a climbing scene, where if you hit the right spot you can continue climbing into thin air, and what seems like a few graphical glitches inside the town, but they're all minor. What's more annoying are two things, the first and most important is that walking speed is so gruellingly slow, I ended up running all the ti…1 found this helpful
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