

Interactivity: The Interactive Experience
Aetheric Games · October 23, 2019 · Adventure, Indie, Short, Dark, Psychological
Buy Interactivity: The Interactive Experience from Steam at $3.99 — the cheapest of 1 store we compare.
Where to buy Interactivity: The Interactive Experience — official stores
Interactivity: The Interactive Experience price by region
Interactivity: The Interactive Experience costs £2.89 in the United Kingdom, €3.29 in Europe (EUR), $3.99 in the United States, $3.99 in Georgia (USD), CA$4.65 in Canada, NZ$5.19 in New Zealand, A$5.95 in Australia, R$8.69 in Brazil and zł14.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.89 | £2.89 | — | 1 | |
| €3.29 | €3.29 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| CA$4.65 | CA$4.65 | — | 1 | |
| NZ$5.19 | NZ$5.19 | — | 1 | |
| A$5.95 | A$5.95 | — | 1 | |
| R$8.69 | R$8.69 | — | 1 | |
| zł14.49 | zł14.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Interactivity: The Interactive Experience
In the world of "video-games", interaction engineers have spent years rigidly defining the specialised and determinate ways that you, a "video-game" protagonist, may interact with your world. Here in this guided tour you will find them all, glistening with promise, awaiting the click of your mouse and ready to edutain you! Please enjoy.
Except for The Button. The Button is not for you.
. . . . . . . . . .
Interactivity: The Interactive Experience is a short meta-narrative experience about how our interaction with game worlds is limited by convention, in equal parts of awkwardly-funny and oppressive. Explore the gallery in first-person, solve a handful of simple puzzles, and find a way to push The Button.
Interactivity was previously released on Itch.io. This remade version has new details, textures, tweaked puzzles, more endings, achievements and haunting music by Miles Tilmann.
Interactivity: The Interactive Experience — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate this short, atmospheric exploration game for its unsettling ambiance and thoughtful design, with most finding it a worthwhile experience at its modest price point. However, some feel the game plays it too safe with its premise—lacking the bold subversions and narrative punch of similar walking simulators like The Stanley Parable—and note that certain repetitive sections can feel tedious despite the subtle changes that reward multiple playthroughs. The standout element for most is the eerie soundtrack and craftsmanship, though the overall experience is described as fairly str
Interactivity: The Interactive Experience, developed by Aetheric Games and published by Pixeljam, is not so much a conventional game as it is a deliberate exploration of what games are supposed to be. It presents itself with a straightforward premise—an environment built around simple actions and player input—but quickly reveals a more introspective and self-aware design. Rather than focusing on challenge, progression, or skill, it centers its entire experience on the idea of interaction itself, asking players to reflect on their role within a system that both enables and restricts them. The structure places you in a controlled, almost exhibition-like space where familiar mechanics—pressing buttons, pulling levers, activating objects—are framed as the primary focus. Movement is handled from a first-person perspective, and progression is tied to engaging with these elements in ways that often feel intentionally limited. The most notable aspect of this setup is the presence of a clearly defined restriction: a specific action you are repeatedly told not to take. This restriction becomes the core tension of the game, transforming curiosity into a driving force. The more the experience…1 found this helpful
Oh my glob, I'm interacting! I'm so close! I'm so close! I'm so close! I'm so close!
it is, for better and for worse, exactly what you expect. which is a shame, as i was hoping for more subversion of expectations as the game went on. but it doesn't really have the punch of other walking sims that explore similar themes. soundtrack is cool though!
Short but interesting experience (completed 2 or more playthroughs in under 3 hours). Definitely an unsettling experience especially with the ambience. It can feel a little dull or tedious at times (having to crawl through one area multiple times) but I did enjoy the little changes that went on as I got closer to the end of the loop. $5.95AUD is probably a solid price for the experience.
Very short, but a beautifully crafted experience. Also, genuinely unnerving.
Inspired by The Stanley Parable, but that's not a bad thing.
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