

AiliA
IceToad Studio LLC · January 9, 2026 · Adventure, Puzzle, Surreal, Exploration, 3D
Buy AiliA from Steam at $11.99 — the cheapest of 1 store we compare.
Where to buy AiliA — official stores
AiliA price by region
AiliA costs £9.99 in the United Kingdom, €11.79 in Europe (EUR), $11.99 in the United States, $11.99 in Georgia (USD), CA$15.49 in Canada, NZ$17.49 in New Zealand, A$17.75 in Australia, R$38.49 in Brazil and zł54.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £9.99 | £9.99 | — | 1 | |
| €11.79 | €11.79 | — | 1 | |
| $11.99 | $11.99 | — | 1 | |
| $11.99 | $11.99 | — | 1 | |
| CA$15.49 | CA$15.49 | — | 1 | |
| NZ$17.49 | NZ$17.49 | — | 1 | |
| A$17.75 | A$17.75 | — | 1 | |
| R$38.49 | R$38.49 | — | 1 | |
| zł54.99 | zł54.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About AiliA
Innovative Mirror Mechanics
Break the boundaries between reality and illusion. Reflections are no longer a simple projection but a tangible space that you can explore and interact with. Every traversal through a mirror provides a brand-new perspective for puzzle-solving.Immersive Aesthetic Exploration
Explore seven distinct Chapters inspired by traditional Chinese art. From ink-wash bamboo forests to glazed mirror palaces, these artistic landscapes have side quests, secret rooms, and hidden surprises awaiting your discovery.Mind-bending Puzzle Challenges
Conquer over 100 meticulously designed puzzles and unlock seemingly impossible challenges within hidden areas. Collect Mirror Fragments to awaken the long-lost memories of the bond between Ail and Lia. Experience diverse types of spatial puzzles centered entirely around mirrors. The game innovatively integrates various reflection-based mechanics, including water reflections, mirror recursion, and even mirror-puzzle boss battles. This design creates an exceptionally rich experience in both visuals and gameplay. The story features three interwoven threads: your adventure in the Immortal Realm, subtle real-world memories triggered after breaking each Chapter’s Magic Mirror, and hidden memories unlocked by collecting Mirror Fragments across challenging stages. Fragmented storytelling through soul shards scattered across the realm provides gameplay hints while enriching the world with poetic philosophy. The game’s narrative and ending song lyrics stem from the developer’s real-life experiences and explore how to reconcile with the world and oneself after the loss of a loved one. Centered on the core concept of reflections, the soundtrack by composer Mark Benis features a main theme that is reflected and altered throughout the score using techniques such as note inversion, delay effects and reversed audio. To bring Ail and Lia’s journey to life, Mark brought together top-tier musicians who have contributed to renowned titles such as Elden Ring, Street Fighter V, and Final Fantasy XV: Assassin's Festival. Their live performances on instruments like the erhu, xiao and dizi create an inspired and unique Chinese aesthetic. These musical techniques and the live musicians who play them deeply immerse you in the game’s reflected world and underscore the emotional bond between the sisters.AiliA — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
An elegant puzzle game with a great concept that is deceivingly challenging, with lovely graphics and a cute story to go along with it. The length seems good too, with presumably 7 worlds split into 15+ levels each. (I might be wrong about this though; at the time of writing, I've only fully beat the first world) Only issue I noticed so far is a spotty English translation, that I think wasn't done by a native English speaker. Normally it wouldn't be an issue, but the story is pretty front and center and I feel like I can't appreciate it fully as a non-Chinese speaker. Besides that, I don't understand why there is zero controller support. Not that using the mouse is an issue, but I feel like it wouldn't be difficult to adapt the mechanics of the game to a dual-stick gamepad: one stick would move Ail, and the other the Mirrors. I hope the developer implements this in the future. Still, I can't wait to keep playing and I will update the review accordingly.32 found this helpful
I'm giving up on this one about halfway through the second world, because I really don't enjoy the mechanic of having to click a movable object mid-step, right before your character's foot hits the ground. I feel like an execution element like that is out of place in a contemplative puzzle game.4 found this helpful
Please add controller support for steam deck. We really need this.2 found this helpful
Really great puzzler. Minor oddities aside this has unique mechanics and good puzzles. Definitely worth checking out!
可能是个好游戏 但是撤销不能长按连续撤销也就算了还有最大撤销步数???? 学学先进经验好吗…… (以上内容发表于[spoiler]2-16[/spoiler]一次长考后发现撤销点半天停下来撤不到半程的暴怒) ------ 第五章结束后评价 谜题设计精巧,不管是意象上还是机制上都做得很好,有解法让人眼前一亮的关卡,而且关卡重复度不高,每关基本都有些新东西 [spoiler]走路同时动镜子[/spoiler]的机制不做评价……其实我感觉给的暗示还是蛮充足了 缺点还是在于操纵手感上缺乏打磨,例如我上面说的撤回问题,机关运动和其它动画播放途中也没法撤回,误操作的打断感强烈;有时候收集品在地图上的标记会消失;因为是三维空间又缺乏网格,精确距离很难感觉出来(不过其实实操一下试一试也还好,目前的所有关卡总解法步数其实都没有很长) 另外有着所有这类点击控制移动的解谜游戏通病,相当一部分游戏时间都花在看着角色走路上了……急性子会有点难受(不过大部分能边走边想下一步实际感觉还好,总的来说都是一些细节问题。 目测全收集10h-15h,价格上挺好的了,我认为值得所有喜欢解谜游戏的玩家游玩 ------ 写在全收集通关后 最后两章感觉有点未尽之意,一方面时长短了一点,一方面怎么说呢……感觉心里期待有机制更有深度的关卡?而且以为最终章会有更多结合前面各章节机制的综合关卡,但没有想象的多,而且[spoiler]水面在第五章结束后再也没有出现过、疑似作为“释怀”主题的炸按钮机制也只填充了第七章的一条支路[/spoiler] 特别是[spoiler]好像只在7-11出现过一次的z-x轴映射的镜子[/spoiler],还有[spoiler]只在演出里出现的无限反射的对面镜子[/spoiler],感觉做一些复杂关卡都会很好玩的样子…… 剧情中规中矩吧(虽然[spoiler]结局和关卡一样给人感觉言不尽意,就纯开放呗[/spoiler] (另外很好奇[spoiler]True End是锁在镜子碎片收集后面的还是随便选的,我是顺路全收集了完全不知道[/spoiler] 总体还是保留推荐评价,瑕不掩瑜值得一试,尤其中间两三章设计相当精妙,其它章节也多有闪光点
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