

GreedFall: The Dying World
Spiders · March 10, 2026 · RPG, Adventure, Story Rich, Fantasy, Character Customization
Buy GreedFall: The Dying World from Eneba at $19.66 — the cheapest of 20 stores we compare.
Where to buy GreedFall: The Dying World — official stores
Cheapest GreedFall: The Dying World keys — keyshops
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GreedFall: The Dying World price by region
GreedFall: The Dying World costs €17.34 in Europe (EUR), £18.19 in the United Kingdom, $19.66 in the United States, $29.99 in Georgia (USD), CA$47.99 in Canada, A$50.10 in Australia, NZ$59.99 in New Zealand, zł94.72 in Poland and R$127.39 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €17.34 −42% | €29.99 | €17.34 | 21 | |
| £18.19 −40% | £26.99 | £18.19 | 19 | |
| $19.66 −40% | $29.99 | $19.66 | 20 | |
| $29.99 −40% | $29.99 | $49.99 | 15 | |
| CA$47.99 −40% | CA$47.99 | CA$70.95 | 16 | |
| A$50.10 −40% | A$50.10 | A$71.53 | 16 | |
| NZ$59.99 −40% | NZ$59.99 | NZ$99.99 | 13 | |
| zł94.72 −40% | zł131.02 | zł94.72 | 16 | |
| R$127.39 −40% | R$156.07 | R$127.39 | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About GreedFall: The Dying World
GreedFall: The Dying World is a narrative-driven RPG set in a 17th century-inspired fantasy world where your choices shape the story, alliances carry real consequences, and diplomacy, cunning, and stealth are just as viable as combat. Explore the diverse continent of Gacane with eight memorable companions whose loyalty depends on your decisions, customize your party's loadouts and abilities, and master real-time tactical combat or direct action-based battles depending on your preferred playstyle.
WRITE YOUR OWN LEGEND
GreedFall: The Dying World is a narrative-driven RPG. The story takes you to the far reaches of a vast fantasy world, inspired by 17th century Europe. Create your character: appearance, attributes, talents, abilities. Then dive into a rich adventure, meeting many allies who will prove vital in overcoming the dangers that await you. As you progress, every choice you make influences the course of events, every alliance you forge has real consequences, and every decision can change the fate of the world.
Force is far from your only option in successfully overcoming the traps and challenges you encounter along the way. Use diplomacy to persuade your opponents, craft your own equipment, find hidden treasures, and access forbidden places with cunning tricks and disguises.
You are the master of your own destiny.
DISCOVER THE CONTINENT OF GACANE
Return to the lands of Gacane in this new adventure. The story begins 3 years before the events of the first title, far beyond the previously encountered city of Sérène.
Originally from Teer Fradee, a small island steeped in magic and lush nature, you complete your initiation and become a “Doneigad”: a sage who serves the clan. But your destiny is upended when “renaigsa” (foreigners) from the Old Continent capture you and threaten your people with extermination.
Escaping your captors, you explore this foreign land, which is home to some powerful nations plagued by war and a mysterious disease. Journey across the Old Continent; visit Olima, the City of Stars, and its scientific observatory, set sail for the shores of Uxantis, the port capital of the Nauts, and make your way along the perilous roads of Thynea, lined with ancient ruins.
As you explore this vast world, you can rely on the Constanzia: a sturdy ship you’ll acquire during your adventure, which will quickly become your headquarters.
RECRUIT ALLIES
Along the way, you’ll meet 8 memorable companions. Each has their own story, beliefs and secrets. Choose their equipment and outfits, their attributes and combat specialities, building a team that reflects your style, and benefit from their support, or control them during battles.
They are also invaluable off the battlefield, providing you with knowledge on the continent’s different factions, and using their influence with them, which can open closed doors.
From simple ally to soul mate, your futures are linked, and each of your decisions affects how they see you. Forge lasting friendships, or even find true love, but be careful! Your actions will affect the strength of your bond, or be their reason for leaving.
BECOME A MASTER STRATEGIST
When faced with belligerent men and ferocious creatures, sometimes violence is the only way.
Use your strategic mind in real-time combat by activating tactical pause. This allows you to plan your actions, exploit enemy weaknesses and adapt your strategy to each situation. Prefer to stay at the heart of the action? If you prefer a more direct style, you can use your skills in battles to triumph over your opponents.
Choose the combat profile that suits you best: “Tactical” gives you full control of the camera and your companions; “Focused” focuses on your character and allows your companions to act independently; “Hybrid” offers a middle ground.
Additional configuration options enable you to fine-tune your experience and have the sort of adventure you prefer: from Story mode where you can fully enjoy the narrative, to Tactician mode, for those who love a real challenge.
GreedFall: The Dying World — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 3 of 3 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
GreedFall: The Dying World receives mixed reactions from players, with some praising the new tactical combat system and expanded world exploration compared to the original, while others find the gameplay disappointing and feel the game lost the charm of its predecessor. Technical issues are also noted, including control scheme problems for keyboard and mouse players that some find frustrating enough to abandon the game. Players seem divided on whether it's worth experiencing, with fans of Spiders' style potentially finding value, though expectations should be tempered.
This game feels like it was made for a controller. I play with mouse and keyboard. It's a clumsy setup. Movement is a chore. I am going to return it based on that. It might be fun but after the first few encounters, my hands were already hurting and was frustrating.3 found this helpful
I love Greedfall 1. I REALLY tried to love this game. But the gameplay is....it's SO bad man.1 found this helpful
Disappointing and boring. It has none of the charm or fun the first game.1 found this helpful
Far better than expected, love the new combat system1 found this helpful
I did not really believe i would enjoy it so much. Playing a Teer Fradeen did not sound too appealing. But we can shape our character. My Lady Vriden Gerr would probably not turn back home after everything she had been through and build a new life with Ludwig somewhere. Visiting the mother now and then. Did not really help that Nílan is an ♥♥♥♥♥♥♥ which changes later, kinda?, but first impression did not do too well. And everyone calling us "Rootless", gives the impression devs did push in a “not going home direction”. I mostly traveled with Ludwig, Fausta and Nílan. Which could mean a new fresh experience when i take the other ones with me in another playthrough. --- Positive: 🍃🍃🍃 🍃 Interesting various places to visit with different factions trying to pull us to their side 🍃 Following different factions has an impact on the story 🍃 Gorgeous graphics with a touch of stylistic art direction, love to see it. 🍃 OST made a great jump in quality from the first game. 🍃 Great execution of world building, carrying from the first game into the second. 🍃 Relaxing game even when the story is rather tragic and depressing 🍃 I personally liked the new combat. Put my co…
It's really sad that Spiders was forced to rush this out. What is here is pretty good by Spiders' standards and if you're a fan of their previous games there is definitely more of that weird magic they weave here. They traded the Witcher-lite combat for Dragon Age pause tactical and it's pretty fun. A lot of the fights aren't that challenging at least on normal, but towards the end there were a couple of fights that really forced me to pay attention which was nice. The characters are classic Spiders, even a coin guard who is dangerously close to just being Kurt again. You play as a native this time around which is a fun change of pace, and you get to explore Gacone this time around as your primary play area instead of the island of Taer Fradee, so you get to see some of the vassal states of Theleme, part of the Bridge Alliance in the form of Olima, and Peren which is the home of the Trade Congregation's own De Vespe family which you might remember if you played the first game's DLC. In a lot of ways this game IS bad. The writing feels one step over rushed, and everyone on your team is an absolute angel with a dark past, it's almost like a party of Wyll's but they're actually somewh…
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