

Al'ulA
Astrolabs Entertainment · 2026 · Puzzle Platformer, Adventure, Puzzle, First-Person, Psychedelic
PC
Positive91% · 43
This game is free to play. Get it on Steam →
Screenshots
About Al'ulA
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THINK ✨
Mariam, a Moroccan astronomer, is trapped in a realm of impossible geometry. Use your perception of space to navigate shifting staircases, twisting corridors, and non-euclidean structures where reality no longer follows the rules.ROTATE 🌌
Use the Artifact to bend the world around you. Select rows of tiles and rotate them in any direction, reshaping the room itself. Twist corridors, align staircases, and rearrange the environment to reach new paths.ESCAPE 👁️
A mysterious Entity brought Mariam into this fractal dimension. Solve puzzle after puzzle with the Artifact, uncover fragments of Mariam’s past, and discover the truth behind this impossible place as you search for a way out.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This puzzle is very interesting and I loved spinning the room around like a Rubik's cube. I also enjoyed the art style and the vibes this game goes for; however I really (!) want to stress out that this game seriously (!!) needs optimization improvements. Playing through constant FPS spikes felt very disorienting, especially when trying to move the walls of the room around1 found this helpful
Really hate that despite turning of the Rumble function for my controller in the settings, it still Rumbles, and does so whenever you make a move and you make a lot of those, I was forced to disconnect the controller completely and play with mouse and keyboard, because the game didn't disable the rumbling when I used the mouse and keyboard either. I'm currently stuck on a level and can't be bothered to return to the game to try again. At least not for a while. The graphics are nice and it's a nice concept, but the bugs is putting me off playing.
Really hoping this becomes a full game, I loved it!
Pretty idea. But the movements are very jarring. And there are no guides so far. The difficulty is not pogressive slowly enough, the tutural is very lacking (I don't think there are any actually), and puzzles are [i]not[/i] self explicative. Also it's not what I thought it was. It reminds me of QUBE 2 but with less intuitive puzzles. At least less intuitive at the third level, where I stood stucl for twenty minutes, then accepted to uninstall because without any hint at all, I won't spend more time than 20 min to run in circles and have a coutner productive experience.
fun puzzle game, love the light story aspect while figuring out how to get to the exits
Visually very polished and an interesting mechanic that doesn't overstay its welcome. Only complaint is that the first-person-controller need some overhaul.
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