Among The Whispers - Provocation

Among The Whispers - Provocation

D&A Studios · 2025 · Casual, Simulation, Exploration, Sandbox, Immersive Sim

PC
Mostly Positive78% · 99
Best price 23 Fair price
$11.22-25%
$14.99lowest tracked $7.49
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Standard Edition · Steam
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$11.22
$14.99
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Standard Edition · Steam
$14.99
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About Among The Whispers - Provocation

Among the Whispers – Provocation is a first-person single player “Authentic Real-Life Paranormal Investigation Simulator". It's not a game looking to Jump Scare you (although it may happen so don't blink!), instead it's about truly learning about a haunted family and their past.
Operate tools paranormal investigators use in real life to learn about the ghosts that plague this location and what binds them here.                    Use provocations to coax the dead in various ways to communicate or manifest. However, beware, trying to provoke a ghost while unprepared can lead to psychological consequences that could make the investigation harder.
So keep your nerves calm! If you dare, explore this enormous four-story mansion with over 30 rooms to learn about the dark secrets it has been hiding for generations. Find the clues to slowly piece together the sinful past this family has endured.Thanks for all the support with my previous work on Conrad Stevenson! I hope this game shows you that I've been hard at work with stronger gameplay, better visuals, and deeper investigations! ~ Kip the dev

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Apr 30, 2026
I really want to like this game, but I just can't. The developer made all the bad choices compared to the first game. There is only one location to investigate, and it is huge yet it feels empty. The ghosts all feel the same, they are procedurally generated, they don't have unique stories or characteristics. It's just a randomly generated thing from a limited pool of options. The ghost levelling system is way worse than the activity mechanic from CSPPI. The jumpscares are not scary, they are just annoying. The paranoia system and timed investigations are both unnecessary filler content. The focus of the story shifted from the individual ghosts to the story of the house, but it all just ended up being a boring loop of leveling the ghost, releasing the ghost, repeat. The only good change compared to that game is that we can finally use both hands, and carry things in a backback. The only notable new mechanic, provocations, exists. That's it, it isn't good, isn't bad, it just is. I can not recommend this game, when there are other games which do these exact things but better. If you complete the tutorial and one or two other missions you've seen everything the game has to offer. O…
9 found this helpful
Not recommended Jun 15, 2026
I really wanted to love this, I tried really hard. But as of 2026, I have yet to actually play the game beyond just the tutorial; 25hrs of just trying to do the tutorial and get past it - because of all the bugs. I can't be overly specific because there's always something, but it's really unfortuate. Most recently, I booted up and finally finished the tutorial and got to exploring the mansion. Howver, nothing was happening - I got the cues that there were specific pieces of information I needed to collect in the form of items. I looked at guides just to make sure I was looking at the right things; but I wasn't able to pick them up and get the item to register as info required to move forward. Upon restarting the save file, I went to restart the tutorial and I got locked into the laptop email screen. Would not let me back out, no matter what I clicked on in the email, I couldn't back out after selecting "Dining Room". I had to Alt F4 out of the game because I was stuck. There has been more situations like these, that have made me restart the save file and redo the tutorial, enough for me to log 25hrs total but without having actually played the game any further; and it's a sha…
Not recommended May 18, 2026
Kind of janky and runs weird. Needs better hitboxes and direction; its super confusing. A lot of the controls seem to fight you so you keep messing up item placement. I've 100%'ed the first game. It was rough but also really fun once you knew what you were doing. This? This isn't good and I'm sad cause I want to like it. I can't tell if you're supposed to start with all new ghosts every time or if it's just kind of how it's set up. I had a woman ghost in the Art room and ended up getting knocked out while setting up the camcorder. I was then stuck in the camcorder setup menu and could not put it down so I had to restart. I get the Art room again but this time it was a man. The time limit on it goes a bit too fast in my opinion and I can't tell how well I did at the end of the round.
Not recommended May 3, 2026
I loved CSPPI and was SUPER excited about this game though, like many others it feels like the "pilot" game and not a sequel. Only one location to investigate, the actual investigations themselves are random and incoherent. The stress and timed elements make no positive benefit whatsoever, it purely stands to annoy the player, which is never the right choice. The optimisation of this game is pretty poor too, I have a very high end PC and I get stutters and hitching all over the place, which should not be the case at all with this sort of game. The key binds on PC are really strange and illogical, for example, to exit a menu, sometimes it is tab, sometimes it is esc and others it is a click - You should always be able to use esc to back out of a menu. Despite expecting you to release more than one entity per session, the second spirit ALWAYS takes an age to get to the stage of level 5/chimes to actually be able to release them. I just finished a game (my last!) where I identified the spirit, had the special item ready and spent 20 mins constantly interacting with the ghost, having visual and audio interactions constantly and it never got to level 5. After that I was done, a com…
Not recommended Apr 25, 2026
A big disappointment. Lots to things to dislike in comparison to the previous game: timed levels, awkward evidence 'uploading' and you get 'stressed' so much you get bumped to the laptop area, for no obvious reason. Shame.
Recommended Apr 23, 2026
Not only does it provide another hauntingly eerie environment to explore, "Among the Whispers: Provocation" is a more active game than "Conrad Stevenson’s Paranormal P.I." and I can only applaud that development. While patience is still a factor, and you might get frustrated when a ghost spouts unintelligible gibberish in your quest to find out who they are, it’s a much faster-paced title that also adds puzzle elements to the gameplay. And while the general setting is the same throughout this game, each night is different thanks to its randomization. Coupled with slowly unlocking more rooms, more tragic deaths and more ghost hobbies, and the historical mystery of the Magnificent Drive mansion to uncover through all kinds of collectible documents, what might otherwise have been a repetitive procedural is elevated into a fun, exciting and mysterious story as well, which will no doubt give even the bravest of ghost hunters some sleepless nights. https://adventuregamehotspot.com/review/4625/among-the-whispers-provocation

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