

ART IS RIFLE
Arman Pakan · 2025 · Abstract, Indie, Nonlinear, Puzzle, Singleplayer
PC
Mostly Positive77% · 61
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About ART IS RIFLE
A Surreal Puzzle Shooter Adventure Fueled By Madness! ART IS RIFLE is an open-world, FPS puzzle game with rhythmic bullets and psychedelic art styles.
PSYCHEDELIC REINVENTION
Experience a psychedelic adventure through first-of-its-kind mind altering core gameplay mechanics, beyond visual and auditory designs!VISUALS
Immerse yourself in a visually striking game that dances with a fusion of intense colors and mind-altering, psychedelic elements.STORY
A work of art is a puzzle; when solved, it exposes the hidden layers of meaning and symbolism.MUSIC
The whole world is your drum kit!PUZZLES
Dive into a world of structures as puzzles, where tutorials are optional and discovery is key! The game rewards observant players and humbles the unobservant with frustration, a form of punishment that spurs discovery, rather than closing off all alternative solutions. There are multiple ways to solve each structure, it's up to the player to choose. After all... Puzzles are your canvas in this game!What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A very special game, both in terms of gameplay and visuals. There are a lot of different, fun, and interesting puzzles to solve, with some captivating visual elements to discover. However, some puzzles are more annoying than others. While it's true that every puzzle is different and engaging in one way or another, some are a bit too difficult, not logically, but mechanically. I think I would lose my mind if I weren't using an auto-click. Nevertheless, I really enjoyed it in its fullest, through thick and thin.4 found this helpful
I am a firm believer that one of, if not the most important thing for a game is the duality of having a strong vision and committing to it fully. This is what happens when that vision is "Puzzle FPS". ART IS RIFLE is a wonderful rules discovery puzzler. Figuring out how the game's somewhat strange mechanics work and how to best exploit them is wonderful, and it keeps throwing new concepts at you in order to test your ability to ascertain what's happening from the environment. There is a twist near the end that completely blew my mind at how well the puzzles were truly design. You'll likely know it when you see it, there's an achievement for beating it. ART IS RIFLE is a wonderful FPS. The damage system works perfectly for the game, the enemies require creativity and often quick thinking to dispatch, and there is often real tension during fights. There's even enemies I'd arguably call bosses (although not what the achivement named after bosses is about, don't be fooled) and they're loads of fun as well. ART IS RIFLE is also a wonderful blend of puzzle and FPS. There's a laser beam that you can toggle to see exactly where your precise shots will go. Although some fights are franti…3 found this helpful
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long …1 found this helpful
every puzzle can be boiled down to doing trickshots. Like no matter what the new level gimmick is; you will basically be spending each puzzle bouncing your shots off everything. It's increidbly tedious and many puzzles punish you by making you do the whole thing again. nothing more fun than thinking you solved it only for there to be a box in some corner away from a puzzle you needed to hit and now you have to do an entire sequence again.1 found this helpful
Cute little game. Definitely some ups and downs in the puzzles, but more than enough that are good, fun or just satisfying that it's worth checking out1 found this helpful
Cool concept, but it's just way too slow and complicated for its own good imo.
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