

Atelier Yumia: The Alchemist of Memories & the Envisioned Land
KOEI TECMO GAMES CO., LTD. · 2025 · Exploration, Female Protagonist, JRPG, Collectathon, Hack and Slash
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About Atelier Yumia: The Alchemist of Memories & the Envisioned Land
Explore a forbidden continent as alchemist Yumia, using synthesis and real-time combat to uncover why your homeland was destroyed and alchemy became taboo. Collect ingredients, craft powerful items, build and customize your base, and engage in strategic battles across a vast open world alongside companions as you forge your own path forward.
"Atelier Yumia" is a story about Yumia and her companions confronting memories and, despite their uncertainties, forging ahead on the path they believe in.
System:
Collect, battle, create—
Experience it all on your journey with friends.
- Freely traverse the vast open field in all directions.
The continent is an unexplored land where the player can use a wide range of items and actions to forge their path forward.


- Battle
Ranges and items allow for a captivating variety of actions in combat.
You will be tested on your ability to make split-second decisions during real-time combat.
Fight strategically utilizing two types of attack ranges which change your skills as your switch between them.
Additionally, synthesized items will transform into weapons like swords and spears, which can be used to attack. Items can be reused any number of times, so don't hesitate to deploy them while driving away enemies that stand in your way.

- Synthesis
Weave together mana to create items.
Manipulate the mana contained within ingredients to create new items based on recipes.
The items you craft will exhibit powerful effects in various situations, such as exploration and combat.
The strength of an item's power depends on the ingredients used during synthesis, so select ingredients carefully while assessing the power of their contained mana.

- Create items while out in the field and customize bases however you like!
You can use Simple Synthesis to create exploration tools for opening the path forward, as well as items that will benefit you during combat and synthesis. You can also use the Building feature to construct bases and then decorate them with furniture to your liking.

Story:
The Aladissian Empire once thrived on a certain continent, having achieved remarkable development through alchemy that kept other nations at bay. However, it met its end due to a sudden and mysterious cataclysm.
Time progressed, and several centuries later, alchemy has become known as a dangerous art that brings destruction, and is considered "evil" and "taboo."
Now, a lone alchemist takes her first step into this unexplored and perilous land. Her name is Yumia Liessfeldt, and after losing her mother in an accident three years ago, she came to learn that she descends from a line of alchemists, which left her with many questions.
Why was Aladiss destroyed?
Why did alchemy become taboo?
Is alchemy truly evil?
Believing that all the truths she seeks lie within the fallen continent, Yumia embarks on a journey to uncover its lost history.
Note: Images are taken from an in-development build. The final product may differ from what is shown.
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Steam® version content: Atelier Yumia - Backpack Set
An accessory set for changing the color of Yumia's backpack and Flammi's smoke.
List of Contents:
- "Flammi Backpack" Accessory for Yumia
- "Memory Backpack" Accessory for Yumia
- "Twinkling Smoke" Accessory for Flammi
- "Crackling Smoke" Accessory for Flammi
Note: This content can be accessed after unlocking base building and placing a Dressing Room.
DLC & expansions
🎁 Complete the collection
Base game + 19 of 24 DLC at today's best prices (some DLC unpriced).
-43%Atelier Yumia - "Blooming Heart" Costume for Nina
-43%Atelier Yumia - "Cute Kitty Swimsuit" Costume for Lenja
-43%Atelier Yumia - "Ebony Outlaw" Costume for Rutger
-43%Atelier Yumia - "Fantasy Academy" Costume Set for Yumia and Flammi
-43%Atelier Yumia - "Knight's Long-Distance Swimwear" Costume for Viktor
-43%Atelier Yumia - "Newbie Maid" Costume for Isla
-43%Atelier Yumia - "Perfect Butler" Costume for Viktor
-43%Atelier Yumia - "Super Cute! Beach Memories" Costume for Isla
-43%Atelier Yumia - "Twilight Memories" Costume for Lenja
-43%Atelier Yumia - "Ultimate Teacher" Costume for Nina
-43%Atelier Yumia - "Wolf of the Streets" Costume for Rutger
-43%Atelier Yumia - Gust Extra BGM Pack
-43%Atelier Yumia - Yumia and Flammi Swimsuit Set
-43%Atelier Yumia - Additional Map "Idus Training Grounds"
-43%Atelier Yumia - Recipe and Blueprint Expansion Pack "The Art of Aladiss"
-43%Atelier Yumia - Additional Map "Secret Research Area Aladissia"
-43%Atelier Yumia - "Fantasy Academy" Costume Set
-43%Atelier Yumia - Swimsuit Set
-43%Atelier Yumia Season Pass
Free to playAtelier Yumia - "Alchemist on Her Day Off" Costume for Yumia
Free to playAtelier Yumia - "T-Shirt" Costume for Yumia (Set of Three)
Free to playAtelier Yumia - "The Red Alchemist & the White Guardian" Costume Set
Free to playAtelier Yumia - Additional Map "Falbra Thicket"
Free to playAtelier Yumia - Atelier Series Legacy BGM Pack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I Acknowledge some people love this game and I'm not going to use the usual old time atelier fan argument of bad alchemy and combat to explain why I dislike this game. The main glaring issue that made me drop this game after 4 and a half hours is the lack of soul. Soul in games is extremely subjective it's a compilation of different mechanics and decisions that give you the feeling love and care was put into the product you're playing. When you play Yumia the UI is gray squares with a colored shadow when you select a button, if you go into different menus they're extremely clean so clean in fact that they look like UI in a modern website, far too corporate. The skill tree menu is a black screen with some particles and a line of gylphs in the back, it looks eerily similar to a lot of gacha game screens to show the upgrades you get when you roll the duplicate of a character. speaking of characters other than yumia the character designs are too safe, let me explain what i mean by that. Simple character designs aren't a bad thing but your design needs to showcase, at least a little bit, the personality of the character in question for example a blacksmith having a hammer at their hip …5 found this helpful
First of all, Atelier Yumia is not a bad game, on the contrary, it's a very enjoyable one. If you have money to spare, and like the genre, go for it. Now, why the bad review ? Because it's called ATELIER Yumia. On this side the game is pretty weak. Gust really made it with the idea to "please the western audience". Alchemy, the core of the series, is dumbed down really bad to the point there's no mandatory crafting in the game that requiert anything. No goal at all. You can juste make the bare minimum and pass the quest. The team is not that Atelier-like too. While character, independently, are quite decent JRPG archetypes, it lack the chemistry you can found the in other titles. The open-world is Ubisoft-like/lite. While not the the cluter-monster that modern Ubisoft open world are, Atelier Yumia quite copied the formulae. Be preppared to look for the same puzzle, landmarks and towers across all the different regions. The puzzle aren't engaging at all; beside them being repetitives, they are really, like REALLY, too easy. About the core theme of the Atelier brand, there's a lot missing. Alchemy feel strange, too "magical". You don't have the emblematic cauldron. Opening is stil…4 found this helpful
Incredibly dull game which fails at its own premise. The alchemy system feels like an afterthough, it immediately breaks the combat as anything you craft will be overpowered without putting much effort into it. Fights generally last only a couple of seconds even on the hardest difficulty. There is an attempt of depth with how each character is designed, as everyone has different skills, but battles are so short that you can't tell the difference. The open world is boring to explore, it looks good but there isn't anything interesting to find. You often find items that are powerful enough that end up bypassing the crafting system, which feels really unsatisfying. Story-wise, I've only completed the first region, so I can't say if it improves or not, but the writing didn't manage to engage me.3 found this helpful
Personally liked the battle system and the storyline2 found this helpful
Big Atelier Fan since Ryza brought me to the franchise, and Yumia is certainly another great entry. The combat is fast-paced, fluid, and flashy. The vast difficulty options are still there. The world is a prety big open-world with different biomes where exploration is fun, and rewarding. Soundtrack is, as usual in the atelier franchise, really nice. The main cast feels well written, and as usual there's some kinda slice of life moments in between. The story is intruiging (to me atleast), The alchemy system itself doesnt feel as fun as previous titles, but that could be a me problem. I won't go too much into detail (if even anyone reads this lol) to avoid any spoilers, Overall to me the game is a solid 8.5/10. Runs just fine in 60fps/4k for me
It's pretty chill, maybe too chill considering alchemy is too easy to break the game with, but the vibes are nice and the building is fun to play with.
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