

Atonement: Scourge of Time
Astronomic Games · July 16, 2015 · Indie, RPG, Adventure, Dark Fantasy, Fantasy
Buy the Atonement: Scourge of Time key for Steam from Kinguin at $0.97 — the cheapest of 5 stores we compare.
Where to buy Atonement: Scourge of Time — official stores
Cheapest Atonement: Scourge of Time keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Atonement: Scourge of Time price by region
Atonement: Scourge of Time costs $0.97 in the United States, $0.97 in Georgia (USD), £1.77 in the United Kingdom, €2.29 in Europe (EUR), CA$6.69 in Canada, NZ$7.59 in New Zealand, A$8.50 in Australia, zł10.09 in Poland and R$14.28 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.97 −84% | $5.99 | $0.97 | 5 | |
| $0.97 −76% | $3.99 | $0.97 | 5 | |
| £1.77 −63% | £4.79 | £1.77 | 4 | |
| €2.29 −54% | €4.99 | €2.29 | 4 | |
| CA$6.69 | CA$6.69 | — | 1 | |
| NZ$7.59 | NZ$7.59 | — | 1 | |
| A$8.50 | A$8.50 | — | 1 | |
| zł10.09 −54% | zł21.99 | zł10.09 | 3 | |
| R$14.28 −30% | R$20.49 | R$14.28 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Trailers & screenshots
About Atonement: Scourge of Time
Experience a crumbling dark fantasy world through two opposing protagonist teams whose intertwining paths clash as they pursue conflicting goals in a post-apocalyptic realm abandoned by the divine. Master tactical turn-based combat that rewards strategic energy management and careful ability sequencing, with deep character customization and punishing boss battles that demand skill to overcome.
Now the bandits roam the roads and wild animals roam the fields. The only safety can be found in smaller villages, where groups of people have banded to work together in order to survive. The relations between the different sentient races are very marginal and fragile. Some have been at long conflicts with one another, at times erupting into full blown wars. A holy Order of Atonement has been trying to keep the people together, but even their influence is limited to a handful of villages. And to top it all off, many believe a “Vindicator” will walk the land one day as a punisher of all the sins and bring forth a swift end upon it.
That Day Has Come.
Features
- A large, decadent, dark fantasy world with a new take on concepts of angels and demons.
- Two different protagonist teams, each one with its own point of view on the same story. Their paths repeatedly converge and diverge as they attempt to accomplish their own goals, occasionally antagonizing one another.
- Unconventional way of unlocking new skills: each character possesses all of their special abilities from the start. However, many are locked by high energy cost. Increase max Energy by any means necessary to get access to those skills.
- Strategically manage your energy in battles: use lots of low cost skills in a row, or use a high cost skill and wait for the overall energy to recharge.
- Two difficulty modes: Normal and Challenging. Normal is streamlined so to allow most people to complete the game and witness the story. Challenging is for those seeking blood, sweat, sorrow, and death.
- Turn-based battles and a variety of boss fights which require strategy to be beaten, especially in Challenging mode.
- A variety of weapons, armour, and accessories, allowing customization of the equipment on playable characters to fit to your playstyle.
If you want to support this game and all my other past and future games further, please check out my patreon page below!
https://www.patreon.com/matthewashworth
Atonement: Scourge of Time — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Boring as hell. Don't recommend this at all.10 found this helpful
Atonement: Scourge of Time is a traditional turn-based fantasy RPG that works within a modest independent-game framework while reaching for a surprisingly grim and substantial narrative. Developed by Astronomic Games and published by New Reality Games, it favors world-building, character perspectives, tactical resource management, and a sense of impending catastrophe over flashy presentation. Its RPG Maker roots are readily apparent, but the game makes a genuine effort to establish an identity through its setting and combat ideas rather than simply repeating the conventions of similar retro-inspired adventures. The world is already in severe decline when the story begins. Centuries have passed since the death of the last king, centralized authority has effectively disappeared, and much of civilization has fractured into isolated communities. Once-important cities have vanished, dangerous creatures and criminals dominate the wilderness, and tensions among the world's different races have grown increasingly hostile. This background creates a convincing sense that the player is exploring the remains of a society rather than a prosperous fantasy kingdom waiting to be saved. The absenc…1 found this helpful
I went into Atonement: Scourge of Time expecting another basic RPG Maker game, and honestly, it surprised me a little. The presentation definitely shows the game's budget, and the combat isn't going to reinvent turn-based RPGs, but there's a decent game underneath all of that. What kept me playing was the atmosphere and the way the story is told. The whole world feels like it's already falling apart rather than being the usual fantasy kingdom where everything is waiting for the hero to fix it. I also liked the idea of following two different groups of characters. Seeing the same world from different perspectives makes some events feel less black-and-white, and there are enough character moments to make the journey worth following. The writing can be a bit uneven and occasionally feels overly dramatic, but there were still plenty of moments where I wanted to know what was going to happen next. Combat is pretty straightforward, although there's more to think about than just picking the strongest attack every turn. Managing your resources and deciding when to spend them on stronger abilities becomes especially important in harder fights. Some encounters are noticeably tougher than …
10/10
Not bad would recommend faaaaak
♥♥♥♥ you
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