

Away From Home
Squishy · December 20, 2025 · RPG, Indie, Story Rich, Rhythm, Strategy
Buy the Away From Home key for Steam from Kinguin at $14.67 — the cheapest of 3 stores we compare.
Where to buy Away From Home — official stores
Cheapest Away From Home keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Away From Home price by region
Away From Home costs $9.89 in Georgia (USD), $14.67 in the United States, £14.99 in the United Kingdom, €17.49 in Europe (EUR), CA$23.49 in Canada, NZ$26.29 in New Zealand, A$26.50 in Australia, R$54.99 in Brazil and zł82.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $9.89 | $9.89 | $14.67 | 3 | |
| $14.67 −18% | $17.99 | $14.67 | 3 | |
| £14.99 | £14.99 | — | 2 | |
| €17.49 | €17.49 | — | 2 | |
| CA$23.49 | CA$23.49 | — | 2 | |
| NZ$26.29 | NZ$26.29 | — | 2 | |
| A$26.50 | A$26.50 | — | 2 | |
| R$54.99 | R$54.99 | — | 2 | |
| zł82.99 | zł82.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Away From Home
Away From Home is a rhythm-based RPG where you battle through a colorful pixel world filled with expressive characters and vibrant environments. What sets it apart is its blend of musical gameplay with RPG mechanics, creating a unique combat system wrapped in charming pixel art animation that serves as the prequel to a larger narrative.
A Rhythm based RPG experience. Providing detailed pixel art and expressive animation. Experience a fun world with lots of colorful characters. Come and disrupt their peace! This is a prequel to a larger story.
Away From Home — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Away From Home is an impressively animated game with creative rhythm-based combat and charming humor, but it launched with severe bugs and crashes that have only been partially addressed, and the boss battles are brutally difficult even with an "easy" mode that barely reduces challenge. Players appreciate the secrets, post-launch content additions, and quirky atmosphere, though some feel the game is incomplete and frustratingly grindy, with the final boss designed in a way that exploits Steam's refund window.
I was anticipating this game for a while. Finally getting to play it... I can't help but just be somewhat annoyed. The game launched. I was stuck for a few days due to the game crashing whenever I entered a building where a cutscene would play. That got fixed. Congratulations! I finally got to the point where the cutscene now played! Problem was, it was broken, and the same 2 lines of dialogue would loop indefinitely. FINALLY got patched. I get to a big boss fight. It is challenging. I spend a while beating it... GAME CRASHES AFTER I FINALLY BEAT HIM. I beat him 3 more times. Same thing. So... I take a break. I wait several months. I come back. I replay the game because there is new content added. I love it at first. The new QTE events, minigames, and all that. Yeah, some feel a little strange, but I was still having fun. I steam rolled the game on normal mode all the way up to the boss I couldn't pass my first time through. They added a new QTE event to the boss and... I can literally no-hit the boss up to the QTE event, but the QTE doesn't want to read my inputs half the time. I know I can't just be terrible with my timing. I literally played all the way to that boss witho…12 found this helpful
The art and animation are super impressive, but there are combats with very difficult charts. 8/103 found this helpful
I play Souls games. I play rhythm games. I played the demo for this and it seemed like it would be a slam dunk, but the bosses in this game are no joke and stupidly hard. After launch, an "easy" mode was added. This doesn't affect the difficulty of the battles, including the note speeds. From what I can tell, you might take a bit less damage and maybe do a bit more damage. Then you get to the a boss with a mandatory quick time event that it quite long and requires a lot of precision and will do massive damage if you fail. And you have to do it more than once. Whatever the case, just be aware to go into this game which looks like a whimsy little tale with a dagger clutched in your teeth.1 found this helpful
Played it 3 times to find all the secrets. There's a ton of cool secret random events and the map slowly turns people and characters die + disappear sometimes permanently. There's cool fnaf esc effects + scares that happen. I wish the game was a bit longer, but I am looking forward to part 2.
I'm not the best at rhythm games, bought this after PAX. Loved the mother 3 vibes and slap stick humor. I struggled a lot on the boss battles. I found that grinding the mushrooms enough gives enough XP to make them more reasonable.
i thought this was a amazing game till i found out its buggy as hell and a lot of areas you nver get to go in. its like they made a 1/5 of a game with so much story but then said nah i am bored i dont want to do this anymore money pls. i feel like the "last boss" hat man is impossible for a reason and that is because if you want to play the game and think its going to keep going after hat man, you grind for levels to beat him and that takes time. some would say it make it always take over two hours conveniently the mark of steams refund policy. i am not going to lie i did not prepare for the hat man fight and had to start over after 6 hours of battling him and before that the game glitched and stopped my progress all together by making a vital cutscene not trigger. in short the game is unfinished not worth any amount of money and it took the dev 10 years to even make this. if i wanted to pay for a demo just tell me its a demo. this game took me 16 hours and 14 hours of that was hat man and 1 hour and 30 min was fixing bugs. i did have fun for 30 min but i dont want to pay 17$ for a double shift at my job
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