Beat Boy

Beat Boy

Star Dweller Studios · 2021 · Action, Arcade, Platformer, Score Attack, Precision Platformer

PC
2 user reviews100% · 2
Best price
$4.99
lowest tracked $2.49
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Steam
Steam
Standard Edition · Steam
$4.99
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Screenshots

About Beat Boy

Spring into the silhouetted world of Beat Boy where trials and tribulations abound. Jump, slide, and kick your way through increasingly difficult levels while trying not to land on your face as new obstacles are constantly being thrown at you.

Munch and crunch cookies scattered throughout the world to gain new abilities and to upgrade existing ones. Master your moves and discover harder hidden pathways containing mysterious Space Cubes used to enhance one of the most important things in this universe, your outfit!

Catch up with the scoundrel who stole your beloved cookie jar from you and take it back!

Key Features:

  • Original Soundtrack:
    Each level has a unique song for you to enjoy while tackling its challenges.
  • Cookie Based Currency:
    Fully functioning shop allowing you to spend your hard earned cookies and Space Cubes on satisfying upgrades.
  • Gets Harder and Harder:
    Levels increase in difficulty and complexity introducing new obstacles along the way.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 19, 2021
Great little (sometimes difficult) parkour game with a terrific soundtrack and a unique, colorful look that really works well with the music and game style. Only takes 1-2 hours to see the credits the first time, but the great music, fun level designs, and a (non-IAP) shop filled with some fun aesthetic items and power-ups, will definitely bring me back for another playthrough or two. Good: - Really fun run, jump, punch, obstacle course gameplay - New and entertaining challenges on each level (gravity zones!) - Terrific music that makes you want to play more - Neat effects, ragdolls, and slow-mo to celebrate your successes (and many more failures) - Good checkpoint system and fast "rewinds" to keep you in the game - Great little (non-IAP) store with some fun aesthetics and interesting perks and attacks - Cookie stealing giant worm! Could be better: - Interface and store is good and functional but doesn't have quite the same colorful, contrasty zest as the rest of the game - Mostly good and fun difficulty curve, but got stuck for a bit in a few spots despite the checkpoint system. Might have been my skill level, a couple of blind jumps, or attack issues, but it wasn't a…
3 found this helpful
Recommended Jun 9, 2021
Despite the on-a-budget feel, Beat Boy is a fun (yet short) experience! If you enjoy simple 2D parkour, good music, ragdolls, and failing over and over A LOT — well, look no further than Beat Boy to satisfy your needs for at least an hour or two.
2 found this helpful
Recommended Aug 10, 2021
Very satisfying jumping/kicking my way through the levels, sound FX is great! Getting new power ups and punch moves is fun. Though the game can be very difficult at times, it is very rewarding. [spoiler] My favorite levels are the changing gravity ones. [/spoiler] If you like side-scroll parkour games, I highly recommend this one!
1 found this helpful
Recommended Jul 1, 2021
The executive summary version of this review is, I like the game and recommend it. When first trying it on a lower spec machine it was more frustrating than fun, then after trying it on a better spec system I found it to be enjoyable overall and was able to complete the game. For context to what follows, I grew up playing video games (e.g. on Atari, Intellivision, Nintendo, and then PC) for many years. While I was never an amazing gamer I did okay and could have fun with fast-paced games in various genres. I haven't been a 'gamer' for many many years now, and currently don't even own a computer with discrete graphics. The first couple of hours that I tried this game, it seemed way too difficult, but it seems that a big part of the problem was the PC that I was using at first, a micro form factor PC that does meet the listed minimum requirements. With that PC the there seemed to be almost no time to react to things appearing on the screen so the game felt way too fast, game responsiveness to control inputs didn't seem consistent (that could be me though) and some of the graphics were quite ghost-y, making it less than ideal to judge where the edges of objects actually were. I'd …

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