

Bubble Bobble Sugar Dungeons
TAITO CORP. · 2025 · Action, Roguelite, Colorful, Cute, Arcade
PC
Mostly Negative36% · 14 📈 Making a comeback 50%
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About Bubble Bobble Sugar Dungeons
More Quests, More Power! An All New Bubble Bobble Experience!Explore sweet dungeons and castles that change each time you enter!Use your mastery of bubbles to defeat enemies, explore, and gather treasure to learn new skills and journey even further!Bub the bubble-blowing dragon's big adventure through shifting sweet dungeons and castles!Blow bubbles to trap enemies, then use your horn or back spikes to pop and defeat them!Bubbles are moved by the wind. Jump on top of them to access even higher places!Gather treasure in ever-changing dungeons and conquer massive castles!You can make Bub's abilities and skills stronger using the treasure you collect.Grow stronger with Bub and explore even deeper into the dungeons and castles!■Game features-The first in the series to feature ""dungeons"" that change every time you step into them!Each time you enter a dungeon, the shape of the stage, the platforms, the enemies that appear, and their placement change, so you can always enjoy a fresh level!You don't necessarily have to beat all of the enemies in this game!Simply trap them or defeat them your way, and move on to the next stage by passing through the donut-shaped gate!In the dungeons, it is easy to get ""treasures"" that can be used to make Bub stronger, so dive back into dungeons repeatedly to collect treasures and build Bub's skills up!Once you get used to the controls and familiar with leveling Bub up, we recommend challenging your limits and dive even deeper into the dungeon!- Uncover the map as you traverse massive castles. Another series first!Castles are massive stages filled with a labyrinth of rooms. Will you get lost in the maze, or will you use your wits to make it through?Unique bosses also await you inside, so give Bub the proper training and equipment to aim for the deepest part.- Master new and returning skills!The Water Bubble is back in a new form!You'll also find new skills that will help you along your journey, like Balloon Wig, which you can control mid-air, and Rolling Attack, which wipes enemies out.Use skills to break through paths that were once inaccessible, and wipe out tough enemies all at once!Master them and sweep away your enemies in one fell swoop!- Find the skills and strategies that suit you!The skills you have learned become items you can use.The number of items you can take to a dungeon at once is fixed, so it's up to you to decide what kind of skill items and useful items you take and how many of them you take.It is also up to you to decide in what order to strengthen Bub with the treasures you have collected.Try to find the skills and strategies that suit you!■The setting of the storyThe setting of the new Bubble Bobble game is a world full of ""strange"" sweet treats!Candy-shaped enemies start appearing in vibrant dungeons."■The StoryBub wakes up to find himself in a strange laboratory.There, the mysterious Dolcen suddenly appears and gives him amission to gather untouched treasure that lies inside dungeons and castles.Bub loves a good adventure, so how could he resist this talk of treasure?With that, Bub's sweet and silly journey begins.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Begrudgingly, I'm going to have to say 'no' on this one. I really tried to enjoy it, but the irritants outweigh the positives! It ended up at a point where I ended up thinking "Ah, I really don't want to play this again, I'm just wasting my own time. Doing these same annoying level patterns over and over kinda sucks, even if they are in a random order." The core idea of the game has merit, but the way it's implemented is painful. "You can use treasure to upgrade your abilities!" - Not until you can beat 40 stages without ever getting hit in 100 seconds. The whole upgrade thing is post-game mechanic. Unless you can play 40 rounds of the original Bubble Bobble without being hit a single time, it's unlikely you'll reach this point. "Complete missions to earn things!" - You earn currencies like gems which you can't actually use. Again, it's for the post-game. "There's dungeons!" - There's two dungeons, and they're kind of annoying to play. It's based around slowly clearing out enemies with powerups you obtain before you start the dungeon. "You can take items to help you!" - The items you 'take' are limited use consumable bubbles or items that let you skip floors. The skip-floor …79 found this helpful
The idea of a rogue-lite Bubble Bobble is, admittedly, a solid one in theory. Bubble Bobble Sugar Dungeons has cute graphics and is fun enough to play, but is unfortunately pretty much ruined by odd design choices. There are two dungeons and two castles to pick from. Castles have a set design and merely task you with navigating them before fighting a boss. You get a bunch of missions that reward you with materials and new features as you complete them, but the real meat is that the dungeons become practically endless. While this could have absolutely worked, the developers decided that the game needed to be slavishly devoted to its roots to the detriment of the entire experience. You can level up various skills, but this is moronically locked behind clearing 40 floors of the first dungeon. Doesn't sound too bad? You can only take a single hit and you have a time limit. Run out of time and, just like the classic games, an invincible enemy shows up to hound you. The majority of players won't even be able to unlock the ability to level up skills due to this. Even if you can avoid enemies indefinitely here (good f*cking luck with that), the time limit makes things a far harder sell. Yo…37 found this helpful
I feel terrible whenever I'm forced to give a negative review to a franchise I love, but here we are. The overall feel, difficulty, and crafting leaves me feeling that this was a game originally intended for mobile where you could either grind or pay your way through, but was then decided near the end of the development cycle to just put it on PC as a premium game instead all while forgetting to remove the mobile trappings. You're given 1 life where you're only 1 hit to complete each area, power-ups ([i]especially the coveted single use extra life cookies[/i]) require grinding extensively for a ridiculous amount of crafting materials, and any meaningful upgrade is only possible very late into the game where you won't really need it anymore. The dungeons have very little pattern variation and also a very strict timer that takes more time and effort to refill by any meaningful amount than you'll most likely be able to replenish unless you get a room that makes it fast and easy to create a large chain. I do appreciate that it tries to reinvent itself with rogue-like gameplay elements and encouraging you to pick and choose your battles by making combat optional, encouraging you to on…10 found this helpful
I've known of bubble bobble for quite some time and i thought the idea of a new game in the series could be fun. The game has cute characters, it's a fairly simple game loop and look and sound of games in the past is nice. this game started off kinda ok on most of those points, but very quickly showed other sides that were not very enjoyable. i'll start off with the good points. Character design is good, it keeps the same idea from past games and that's just fine. music is fine, could be more varied but it works gameplay mechanics, they are there, they are ok, but its nothing to write home about. if you have played a bubble bobble game you know how to play this.\ now the bad. first off, too much text, you spend a whole bunch of time reading the intro and tutorial boxes where it could be simplified down even further or given at least some cute vocal noises or animations to make it interesting. next is the tutorial itself, it's way too long. why do i have to have my hand held through so much of this? to make it worse, the tutorial missions take way too long to complete with what options you are given and it means that it will take almost an hour of playing THE…6 found this helpful
I can see why people might not like this game, but I am having a good time. My patience for games might be higher than most... its a solid 7 for me.5 found this helpful
Bub kicks all the elden ring babygirls in the a$$ and shows them what real terror is. "PAYONPA" does he shout, he - bub the drill instructor, which can be roughly translated to "THERE IS NO PLACE FOR WEAKNESS - HUMAN". These are the last words you will hear, before your eyes go dark out of exhaustion... and the grind continues.2 found this helpful
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