

Cards of Patience
Max Ritters · 2021 · Card Game, Roguelite, Solitaire, Card Battler, Fantasy
PC
Positive80% · 20
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About Cards of Patience
Cards of Patience combines solitaire-like gameplay with RPG and roguelite elements.

Choose your hero and fight against a variety of enemies by destroying all their cards.
Use different levelable spells and equip yourself with powerful items and potions that will make your fights easier.

Each run is different, but death is not the end:
Gain powerful diamond orbs through each victory that unlock permanent upgrades or even new heroes.

Key Features:
- Turn-based card battles
- Different heroes with different talent trees
- A variety of items and potions
- Randomly generated
- Roguelite through permanent upgrades


Choose your hero and fight against a variety of enemies by destroying all their cards.
Use different levelable spells and equip yourself with powerful items and potions that will make your fights easier.

Each run is different, but death is not the end:
Gain powerful diamond orbs through each victory that unlock permanent upgrades or even new heroes.

Key Features:
- Turn-based card battles
- Different heroes with different talent trees
- A variety of items and potions
- Randomly generated
- Roguelite through permanent upgrades

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]cards of patience[/b] attempts to merge good old solitaire with good old rpg elements and permanent progression between runs. it's a very amateurish attempt though, as I expected from the store page, full of issues of varying seriousness. the solitaire part is simply finding cards on random boards that are either one above or one below the card currently on display. the deck is endless, you defeat the enemy when the board is cleared up. [b]combat is turn-based[/b], drawing the next card prompts the enemy to do its thing, already shown during your turn, so you can prepare (or not). it can be nothing, hurting you, manipulating the cards, and so on. even though there are not many animations (except for the gambler's spells, they need to be instant), [b]gameplay is still not smooth and quick, feels sluggish[/b] with all the waiting for the enemy to do mostly inconsequential (and often unfortunate) things. cards, instead of having the usual suits, possess one of four icons that represent resources, plus whatever status effect they might have. [b]gathering enough resources lets you use spells[/b], as many times as you can afford and want within the same turn. they can restore health…17 found this helpful
If you've ever played Solitarica, you'll see a lot that's familiar in this game. However, Cards of Patience does not have some of the QoL features Solitarica does, which makes this game just a step beneath in my opinion. The concepts are the same -- you advance along a pathway to defeat enemies until you get to the boss. Okay, so that's what every game in this genre does. But Solitarica doesn't allow you a choice of pathway, while CoP does, in a sort of Slay The Spire sort of way. Both games also feature element-building which you can trade for effects and spells to play on cards in battle. But there, the differences become a little more profound. In Solitarica, enemies will give advance notice of their intentions, with some actions being real punishers -- but CoP does not do that. You don't know what the enemy will do. And, since there don't appear to be enemy descriptions in CoP (at least not in my limited play), it's a total crapshoot as to what you're going to get until you've seen the enemies a few times and get to know their capabilities. Additionally, the spells and passive items don't seem to generate a lot of synergy, which is a nice element of Solitarica. You build wit…4 found this helpful
[h1]awful ripoff of [url=https://store.steampowered.com/app/463980/Solitairica/]Solitairica[/url][/h1] I bought this cheap on sale, not realizing that it's an extremely low quality clone of [url=https://store.steampowered.com/app/463980/Solitairica/]Solitairica[/url] (which is fun, but you should play the mobile version). Whereas [url=https://store.steampowered.com/app/463980/Solitairica/]Solitairica[/url] has great art this appears to be public domain clip art and there's no animation. More importantly even the mechanics are worse, most obviously in how powerful enemy attacks don't seem to take a few turns to activate like they do in [url=https://store.steampowered.com/app/463980/Solitairica/]Solitairica[/url] so you get no time to prepare. I like unique card games even if they have zero-budget art, but this is just a pale copy of a better game. Stay away from it.3 found this helpful
A horrible, confusing, apparently incomplete game. No fluff what so ever, which is pathetic as it requires zero effort to do so. No explanation of how to play the game, which is the minimum one should have a right to expect. No animation, and the graphics are stock, generic and bland. How is this for a neat trick, you get a picture book of the items you've collected, but it doesn't tell you what they are! And there seems to be no way to fold the items you have collected back into subsequent games, either. When you go to buy spells, there is nothing that explains the cost of each purchase, only what the new spell will cost to play in game. And yes, the "game" A weird solitaire game where you can play one over or one under the cards on the board. The cards, I discovered thru experimentation, are the foes hit points, you need to remove them all. But there are so few columns that far too often you need to go several turns unable to do any thing. I tried the barbarian class, and one of the 'bonuses' you can get is if you have taken some damage, a second card is also removed when you play. Problem it, it comes after the one you pick, making combos pretty much impossible. Gah, the…1 found this helpful
With the caveat this game needs a tutorial, and some pop-up tips when hovering above buttons so you have a guidepost in how to play the game. Please, before you throw out the baby with the bathwater, into the far end of the river, don't assume it it knows how to swim, instead give a tutorial and teach-as-you-play. Also, ease-of-use interface elements like click-and-drag, double-clicking, right clicking to undo a move, et cetera, have been mandatory ease-of-use options to mouse-operated games since the adventure, of you know, Windows has been an operating system?1 found this helpful
Frustrating! but what solitaire game is'nt! its challenging and addictive once you get past the frustration of losing and learn the new mechanics1 found this helpful
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