

Caretaker
Playstige Interactive · 2019 · Action, Gore, Violent, Horror
PC
Mixed42% · 26
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Screenshots
About Caretaker
You’re an investigative journalist who is “hungry” for a flashy news story. You heard the news of one caretaker in this industrial facility who has gone insane and killed all of his co-workers. Now, the urban legend is that this “caretaker” has returned to this industrial facility and people has seen this “monster back to life”. You want to uncover this myth. You are hungry for truth and maybe this caretaker is hungry for something else.
Visuals variety as immersive horror experience :
The visual variety of Caretaker chapters are closely linked with the narrative arch of the game. The environments will reflect the “level of dangerously insane mind of a caretaker”. As you travel to the lower basements, which acts like a metaphor of “going down the depths of human mind”, the environments will reflect the “level of dangerously insane mind of a caretaker”.
Environmental story telling :
Since we play an investigative journalist, every piece of clue we find regarding the background story will be more rewarding to the player and will also help the player solve basic puzzle in order to progress within the game. The more the player explore the environments, the more he/she will experience the psychosis of this criminally insane mind of the “caretaker” and therefore the player will form some sort of metaphysical connection with this “evil nemesis” thus seeing and experiencing whole different plethora of hallucinations. All of this narrative experience will not be told via cut-scenes or voice-overs, rather throughout carefully placed environmental clues, for the player to uncover and explore. We deliberately omitted using of cut-scenes and voice-overs in order to create more “immersive horror experience” for the player.
Brutal A.I
Without spoiling much, you should only know this : If you sense or hear anything dangerous or sinister, just run and hide. Try not to get caught. Really. In Caretaker, you really don't want to get caught.
Visuals variety as immersive horror experience :
The visual variety of Caretaker chapters are closely linked with the narrative arch of the game. The environments will reflect the “level of dangerously insane mind of a caretaker”. As you travel to the lower basements, which acts like a metaphor of “going down the depths of human mind”, the environments will reflect the “level of dangerously insane mind of a caretaker”.
Environmental story telling :
Since we play an investigative journalist, every piece of clue we find regarding the background story will be more rewarding to the player and will also help the player solve basic puzzle in order to progress within the game. The more the player explore the environments, the more he/she will experience the psychosis of this criminally insane mind of the “caretaker” and therefore the player will form some sort of metaphysical connection with this “evil nemesis” thus seeing and experiencing whole different plethora of hallucinations. All of this narrative experience will not be told via cut-scenes or voice-overs, rather throughout carefully placed environmental clues, for the player to uncover and explore. We deliberately omitted using of cut-scenes and voice-overs in order to create more “immersive horror experience” for the player.
Brutal A.I
Without spoiling much, you should only know this : If you sense or hear anything dangerous or sinister, just run and hide. Try not to get caught. Really. In Caretaker, you really don't want to get caught.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Not a terrible game, but it's also not a good one.4 found this helpful
[h1]Caretaker[/h1] [i]Recommend this little horror title mostly for the creepy dark atmosphere/environment - also i liked the dynamic flashlight movement...[/i]3 found this helpful
This game is definitely a walking simulator with no ability to fight the monster. The best thing to do is to run as much as possible and collect the objective items to progress forward. The achievements can be completed 100% on the first play through, but most people will miss one or two along the way. All achievements are easy and require little to no skill to achieve. This game does have some creepy moments and sinister environments with great detail, but the part it lacks most is a solid story line. Most the time you are just exploring and going from one place to another by following the labels on the map. It tells you everything you need to do in the beginning, but for some people this can be confusing or easily forgettable. Rate 4/10 because there was no way to tell where the items were because they were not highlighted with a luminescent glow. The Caretaker is the killer and once he grabs you there is no escape. You will spawn at the nearest checkpoint which is very close. Do not buy this game at face value, but get it on sale if you want the value of playing a game for a half hour to an hour. There were a few times where I got scared, but I am a rock when it comes…2 found this helpful
Pros : - Believe it or not the atmosphere is quite scary - Graphics arent painfull to look at - Can be finished in one sitting easily - There is some effort behind it Cons : - The "caretaker" isnt that scary after you get caught for the first time - fragments of some story telling are nowhere to be find, other then title screen after you started the game - 1 hour of gameplay just isnt much for 7 euro - Stealth mechanics just arent working very well - Some truely cheap jumpscares (loud noise made by nothing and such) - No conclusion to the game - movement feels cluncy Overall : For this price point (7 euros) its just not worth it, maybe if u wait for some steam sale, otherwise just save your money1 found this helpful
Piece of ♥♥♥♥
It is a very limited game in its sections, it does not stand out in any, it is simple and bland, look for keys, avoid the monster without charisma and finish the game. The backstory seems interesting but it doesn't unfold, maybe with more work something good could have been done. The game is not worth more than 3 euros.
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