

Carmageddon TDR 2000
Torus Games · 2014 · Combat Racing, Racing, Action, Indie, Gore
PC
Mostly Positive76% · 314
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Screenshots
About Carmageddon TDR 2000
Yes, it's the game literally... SOME of you asked for! And so, in the spirit of "well, alright then, if you insist..." we present the third game in the Carmageddon series, in the knowledge that some of you Carma fans out there would like to have a complete Carmageddon collection in your Steam library. Nothing wrong with that.Anyway, here's what the blurb on the back of the DVD case had to say about Carmageddon: TDR 2000:
The world's most controversial racing game returns with incredible graphics, fantastic game play and even more outrageous fun!
Max Damage, imprisoned for life, plots his escape. However, there's the small matter of an army of police, hordes of gangsters and thousands of enraged inhabitants - all with homicide on their minds. To succeed, it will take a four wheeling genius with no morals, a killer instinct and a burning passion to escape.
No such person existed... until now!
- Drive 50 totally destructible vehicles.
- Over 48 missions and races to complete.
- 9 completely 3D single player environments to explore and destroy.
- 7 multi-player game types in 9 custom maps.

Known Issue
Symptoms: When you start a mission, the game crashes to the desktop with an error about Directx, address 0x80070057.
Solutions: There's an easy fix, disable the MIP Filter. You can do this by running TDR 2000 Setup and opening the "Advanced Settings" dialog, and setting MIP Filter to "none". Another solution is to disable the Fog.
Command Line Interface
Command line options for the game are:
-profile(w) Reprofile system
-setup(s) Access setup dialog
-fulltextures(f) Use fullsize textures
-join(j) "IP address" Join TCP/IP game at specified IP address
-create(cr) Create a TCP/IP server
-clientserver(cs) Specifies client/server mode
-dedicated(d) Specifies dedicated server mode
-console(co) Specifies console output mode
-gamescript(g) "FileName.txt" Specifies gamescript to use
-maxDataRate(mdr) \ Specifies data rate settings
-dataRateFalloff(drfp) \
-debugFile(df) "FileName.txt" Specifies alternate name for dbg.txt
-optionsFile(of) "FileName.txt" Specifies alternate name for options.txt file
-serverName(sn) "ServerName" Specifies server name\
Multiplayer
How do I set up dedicated server games?
To set up a dedicated server, create a shortcut to Carmageddon: TDR2000, and add -cr -d -co -cs to your command line. This will use the options you have already in your Multiplayer settings.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The AI drivers were wacky as hell but I enjoyed every minute of this classic.9 found this helpful
I cant ♥♥♥♥♥♥♥ stand some publishers releasing broken ♥♥♥♥ onto steam
Dont buy it. I loved this game years ago but it always crashes. I tried every fix every variation. its sad I loved this game.
top 2000
old school nostalgia working my way back
Better than Rogue Shift. But let me actually elaborate: Carmageddon TDR 2000 is, in practice, a more honest and more enjoyable Carmageddon experience than Carmageddon: Rogue Shift. It's messy, clunky, occasionally ugly, and annoyingly punishing if you want to free roam. But beneath that rough surface there is still a sandbox. There is still space. There is still the possibility of something unexpected happening because physics, level layout and player stupidity collide in interesting ways. Rogue Shift is none of that, it confines you to a narrow loop, pushes you down short corridors of repetition, and calls that structure replayability. TDR 2000, for all its flaws, at least allows you to roam, to experiment, to approach objectives in ways that feel unscripted. It does not always succeed, but it tries to be a world rather than a treadmill. TDR 2000 was criticised for good reasons and remains the weakest of the classic-era entries. Yet even at its worst, it operates within the original Carmageddon philosophy of open arenas, vehicular chaos and emergent nonsense, while Rogue Shift abandons that philosophy entirely and replaces it with a constrained roguelite framework that never qu…
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