Colony Prospector

Colony Prospector

Colonial Life · April 25, 2018 · Strategy, Indie, Simulation

Buy Colony Prospector from Steam at $4.99 — the cheapest of 1 store we compare.

PC
Positive83% · 23
Best price
$4.99
lowest tracked $1.24
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Where to buy Colony Prospector — official stores

Steam
Steam
Standard Edition · Steam
$4.99
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Colony Prospector price by region

Colony Prospector costs €3.99 in Europe (EUR), £3.99 in the United Kingdom, $4.99 in the United States, $4.99 in Georgia (USD), CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia, R$10.89 in Brazil and zł17.99 in Poland right now.

Cheapest Colony Prospector offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Europe (EUR) €3.99 €3.99 — 1
United Kingdom £3.99 £3.99 — 1
United Statesyour region $4.99 $4.99 — 1
Georgia (USD) $4.99 $4.99 — 1
Canada CA$5.69 CA$5.69 — 1
New Zealand NZ$6.29 NZ$6.29 — 1
Australia A$7.50 A$7.50 — 1
Brazil R$10.89 R$10.89 — 1
Poland zł17.99 zł17.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Colony Prospector

✦ AI summary

Colony Prospector sends you across infinite planets to scan their habitability, establish colonies with various specializations, and uncover their secrets while managing permadeath consequences and a background galactic war. It's a meditative resource-management game with deep procedural storytelling, where every colony you establish shapes Earth's technological progress and your ship's capabilities in a vast, unforgiving universe.

“Colonisation failed… Un-aesthetic environment played a pivotal role.

The colony survived nearly seven years before a serial killer claimed her first victims, thirteen more soon followed. After she was caught, and publicly killed, there was a spate of copycat killers. Scared people turned to charismatic cult leaders and mass suicides soon followed. Violence erupted everywhere and society broke down. Soon after, a suicide bomber wiped out the remaining infrastructure of the colony hub and the remaining colonists perished during a harsh winter.”

Enter the brutal world of colony prospecting.

You fly from planet to planet, laboriously scanning them to assess their habitability, and to rootle out their secrets.

This one is toxic and has no water. This one has a god-like being unwilling to share. This one has no resources. This one has giant sand-worms. This one has crushing gravity… yet it also has fresh water lakes, and enough resources to take a colony to space-age tech. There’s food here too, strange fruits growing on thorny trees. A 67% chance of colonisation. You send down a pod.

“Colonisation success… Earth has sent your payment. You’ve unlocked Bio Research Colony Pods and Physics Station Pods.”

You’re on your way back to Earth to restock colony pods and surface probes. A Groshvwi Colony Ship blocks your jump-path. You open fire with your lasers, enhanced through setting up a military colony. You destroy the ship. From it’s wreckage you find materials for crafting specialist pods.

At Earth you restock your colony pods: 3 standard pods, a physics pod, a prison pod, and another military one. You apply to take a tourism pod but Earth refuses. They only allow prospectors to set up tourism colonies once they’ve discovered a Gaia World.

You fly from planet to planet, tirelessly scanning them to assess their habitability, and to hunt down their treasures.

This one is terrible, no air, no water. This one is already colonised by the A.I. You attempt to hack the colony and fail, they fire at your ship and your engines take damage. You fly on. This one has high-functioning apes, but they are peaceful. The air is slightly toxic, but there is water and food. Resources only take the colony to industrial era tech but Earth is still willing to pay. A 72% chance of colonisation. You send down a standard pod.

“Colonisation failed…

Perhaps it was inevitable. Within twelve years of the colony being established the native apes began to learn from the colonists. First to use tools, and then how to communicate. In the thirtieth year they learned how to kill. At first, they began attacking in small groups, testing the colonies defences. Soon after, they launched an attack with hundreds of thousands of apes and overwhelmed the colony. They killed thousands of the colonists and enslaved the rest. Perhaps, fortunately for the colonists, they all died in captivity after contracting a venereal disease from the native apes."

Features:


  • Infinite planets to scan and explore.
  • Ironman mode
  • 40 thousand words of descriptive text.
  • 20 different colony types to unlock and establish each offering different bonuses.
  • Crafting system.
  • Gas-giant mining.
  • Random encounters.
  • Space music

Who should buy this:


  • Gamers who don’t need a detailed story.
  • Gamers who enjoy calming, repetitive tasks, and reading.
  • Gamers who need a challenge.
  • Gamers who don’t mind failing.
  • Gamers who enjoy Nethack-esque games.
  • Gamers who like to work some things out for themselves.

What else does this have:



  • A background universe – There are three races in the galaxy trying to colonise it. None on friendly terms. Earth starts off way behind. It is possible, though ridiculously difficult (really, so, so fracking hard) to catch up and even begin eliminating the enemy. All of this is done through establishing colonies. Every colony you set up speeds up Earth’s growth. Setting up military colonies and other specialist ones can slow the enemies. At the very least, the one screen that handles this background universe can be screenshot for bragging rights!?!
  • Missions – there are things you can try to accomplish in the universe, like finding the 20 statues dedicated to the mysterious First Empire. None are compulsory though.
  • No limit caps – there is no cap on how much you can do. You can, should you choose, set up a hundred military colonies (which boost your lasers each time) and eventually be able to take on A.I Battleships, but you'll probably die or get bored first!!

Colony Prospector — game info

Platforms
Windows, macOS, Linux / SteamOS
Player modes
Single-player
PC Game Pass
Not included
More games like this:Mac gamesLinux games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Colony Prospector is a relaxing planetary exploration and terraforming simulator that offers engaging early gameplay but becomes increasingly repetitive and grindy as players progress through unlocking colony types. Players appreciate its simplicity, casual atmosphere, and retro game feel, though most agree the endgame lacks meaningful content after discovering the core mechanics. Most reviewers recommend it for the price, particularly those who enjoy low-stress, click-based progression games and don't mind grinding for extended playtime.

Recommended Dec 23, 2022
Relaxing, easy game. Good idea, but gets repetitive fast. Basically visit a planet, scan, decide if it is worthwhile to colonise, if so, terraform and colonise. Somewhat challenge to obtain different colony types, nothing to see after that. Recommendable for the price.
1 found this helpful
Recommended Oct 9, 2019
It starts out very nice and interesting, but after a while it becomes a bick of a grinding click-fest, as you just go from planet to planet hoping to find statues for the church mission, or traders to get more advanced colonies. Still, for this price, and especially when it's on sale, worth a few hours of casual fun.
1 found this helpful
Recommended Mar 7, 2025
It's a little hard to get into, but anyone willing to try is sure to enjoy CP. You know what you're getting into if you've played Seedship. It's a fun simulator game where you'll terraform planets into fiting colonies with tools you unlock along the way. As someone who unlocked everything except the last 2 colony types, I can say that there's no way it would've been worth clicking through screens for 8, 6, even 2 more hours to unlock them. By your 100th colony, you've seen 99.9% of everything the RNG can throw at you. Lots of bugs, but some are favorable. It's fun, but mileage may vary. Try it.
Recommended Sep 15, 2020
While this is a very simple game, if you remember and enjoy some of the old go and explore, find things and get a reward games, this you will enjoy. Basic, simple and easy to play.
Recommended Jul 16, 2019
Game doesn't look like much, but it's a fun casual, several step above most things you'll find on IOS. As a time waster, this is one I'll come back to. You travel around the galaxy, surveying worlds for potential colonization. Each successful colony provide you with the resources and funds to continue doing it, until you are able to fulfill a questlist of benchmarks. The process of doing all this is surprisingly more involved than you might think, and getting beyond the first hour quickly learned me that this title is more than just a quick cashgrab. For its price, it's well worth it.
Recommended Jun 10, 2019
Quite some repetition and grinding too in this game - and still a lot of fun, if you are not the impatient type of a player. For me this game is relaxing and interesting at the same time. There is a lot to discover. Progress is slow but rewarding. Later on you are even able to shoot down the nasty pirate and even alien ships and gain valuable loot from them XD Grafics and sound are not overwhelming, to say the least, but still support the gameplay and athmosphere well enough imo. I got enough of fun and playtime for my money, so i can easily recommend this game.

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