Cyber Knights: Flashpoint

Cyber Knights: Flashpoint

Trese Brothers · 2025 · Turn-Based Combat, Tactical, Isometric, Cyberpunk, Perma Death

PC
Very Positive94% · 2,73998playing now
Best price 54 Good deal
$19.79-34%
$29.99lowest tracked $17.99
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Standard Edition · Steam
-34%
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$29.99
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About Cyber Knights: Flashpoint

✦ AI summary

Pull off high-stakes heists in a dystopian future using gridless tactical combat, stealth, and careful crew management across procedurally-shaped stories that evolve based on your choices and relationships. With 40+ character builds, dynamic squad interactions, and a commitment to never invalidate your saves, every playthrough delivers a unique cyberpunk adventure shaped entirely by how you navigate reputation, factions, and moral compromises.

A modern tactical RPG with some of our favorite elements: gridless movement, environmental cover, specialized overwatch, initiative manipulation and more. Independent enemy unit AI opens up a world of creative combat tactics & stealth options; pick them off one by one, stage diversions, or use advanced tech to sneak right by them.Combat is challenging and in-depth. Powerful abilities, tricked out weapons, and smart coordination can give you an edge, but once you go loud expect things to escalate. Move fast and avoid getting pinned down to accomplish your objectives and get out alive.The ecosystem has collapsed. Only 112 cities remain, sheltering under massive domes or inside of mountains. Artificial consciousness has been created, killed, and outlawed at a global level. Megacorporations, nanotech and quantum computing have radically altered the world… and your character is one of the few equipped to handle it.Choose your jobs to build your rep without taking on too much heat. Work your network of underworld contacts to trade favors, pay bribes, and gain advantages before taking on a heist. Plan your path through multi-stage missions, and commit your crew to legwork that could reveal new opportunities or threats.
Balance factions, favors, reputation and more. Rivals, fixers, arms dealers and corporate big shots... who you work for, who you fail or betray, all of it can open and close opportunities for you. Watch your heat, and try to make sure more people owe you than the other way around.
Extensive talent trees, more than 40 multiclass combinations, weapon modding, safehouse upgrades, evolving character traits and more combine to give players endless ways to build a crew that can take on any job. Rich visual customization (hair, outfits, faces, eyes, tattoos, facial hair, accessories, color options for everything, and more) & naming lets you personalize any of your characters.
Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.
Trese Brothers Games makes deep, highly-replayable strategy games & RPGs. Cyber Knights: Flashpoint is our 9th and best yet, made possible by our dedicated fans and player support from our previous games. We're long-time fans of cyberpunk and are thrilled to bring together both a fresh take and so many of the genre's classic themes around some of our favorite gameplay.

Our Save Game Policy and Updates

You'll see a lot of updates from us -- we love to keep expanding our games with additional free content. So we also want to share our saved game policy up front so everyone understands our commitment to your games: no saved game will ever be invalidated by an update.All new content and features will be added immediately to all saved games (with the reasonable exception of things like New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for over 15 years across all of our games. We stand by it.

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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 16, 2026
I have played many turn-based tactical skirmish games but Cyber Knights is without a doubt my favorite. Rather than list all the things that make this game great it is simpler to say that I have zero complaints. This is the highest praise I can give a game.
1 found this helpful
Recommended Jul 14, 2026
what a game! Played their others and knew how much they care about theirs games constantly refining them and making them the best they can be over time while listening to community.. patches roll out all the time and the game, well its just a great balance of tactics and fun! If you like... yes you guessed - 'X-Com' you WILL NOT be disapointed
1 found this helpful
Recommended Jul 11, 2026
Cyber Knights is a sleek, captivating cyberpunk tactics game that excels with its atmosphere and depth. The combination of squad-based strategy, RPG development, and a gritty sci-fi story makes each mission feel significant. The universe is richly detailed, characters are well-defined, and the gameplay offers a balanced challenge that maintains engagement without feeling overwhelming. It’s an inventive, immersive experience that is both enjoyable and accessible. The developers are highly dedicated and receptive to suggestions and requests for help.
1 found this helpful
Recommended Jul 11, 2026
I bought this game back in 2024 and I didn't get round to playing it up until a couple of weeks ago. My expectations for it were super low coming from the developers of Star Traders: Frontiers. But wow was I surprised, this game is great. It might actually be my favourite in the genre. Having said that it was a very rough start, just like their previous title they have stuffed it with a multitude of mechanics, most of which are unexplained. There is a tutorial, but not only is it not that helpful it actually confuses matters. I think if you'd played this from early access release it wouldn't have been so overwhelming as you'd have been drip fed new mechanics over time. If you force yourself to push past the beginning though it gets much better, you learn which mechanics are important and which you can just ignore. The graphics are pretty bad, all the characters look like they're riding an invisible horse, but it doesn't detract from the gameplay, which as I said is great. The progression system for your base and your characters are in depth and engaging, and there are loads of different weapons and armour to kit out your team. Unfortunately you can generally only have 4 te…
1 found this helpful
Recommended Jul 10, 2026
An incredibly refreshing take on the TBT genre. Deep tactical layer with every mission offering a variety of solutions supports a very strong core gameplay loop, haven't yet found myself getting the mission fatigue you can find in an XCOM Long War campaign. Great setting with good writing for the characters, this game oozes that cyberpunk charm. While not quite to the level of something like shadowrun, it's clear the the setting and story here are the vehicle for gameplay, which far surpasses that of any TBT game in the Cyberpunk genre. This is the first time I've ever found stealth a truly engaging option in a TBT game, and it's down to the excellent implementation. While stealth vs combat can be all or nothing, it's much more probable you'll end with a mix, with brief explosions of violence followed by attempting (and in my case often failing) to evade the consequences of such. Enemies feel sufficiently stupid enough to enable stealth gameplay, but also intelligent enough when the guns start blazing to offer a proper threat. The strategy layer is broad, with multiple upgrade paths for just about every aspect, from an interesting amd novel contacts based system for directly upgra…
1 found this helpful
Recommended Jul 17, 2026
The game is complex and not super intuitive, but once you commit to learning all the mechanics, the gameplay experience is amazing. The systems build on and deepen mechanics introduced in XCOM, innovating in ways that bring more customization to the characters. As a strong point, I'd say the well-executed blend of combat, stealth, and hacking on the maps. As a weak point, I'd say the fact that dead enemies stop sending vital signs and alert other enemies even when they're taken out stealthily (you can still learn and use some perks to dispose of targeted bodies later on). Great game for fans of tactical combat and cyberpunk. Score: 9.5/10

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