

Darkblade Ascent
PST Games · 2025 · First-Person, Action Roguelike, Dungeon Crawler, Swordplay, RPG
PC
Very Positive82% · 533
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About Darkblade Ascent
Fluid & strategic melee combat with tight controls
Smooth, responsive and strategic combat mechanics. Think critically and make tactical decisions to ensure your success. Learn your enemies attack patterns and know when to dodge out of the way, when to parry, when to use your ultimate ability and when to strike back. Create your build as you play according to your playstyle: be a master of the elements or go all-in on pure physical damage. Be a speed demon dodging and evading enemies poking them from range with spears, or a slow berserker delivering devastating blows with massive axes.Randomly generated weapons and upgrades
Almost limitless combinations of weapons in terms of looks and stats. Choose from a wide variety of two-handed swords, fast spears to keep your enemies at range or slow but devastating axes. Each run is unique and you never know what upgrades or weapons you will get as drops from monsters and for completing stages. Adapt and strategize to playthroughs that are never the same.Unique classes with individual talent trees
Unlock new classes as you progress, each with its unique talent trees and game-changing effects. Choose carefully, as you can only pick one upgrade each stage from a selection of 3 randomly presented options. Be a fire mage destroying everything in your path with massive AOEs, burning damage and multiple projectiles. Or master lightning, shocking your enemies making them vulnerable to your melee attacks. Or take advantage of frost and cold, whizzing in and out of combat applying chill and freeze effects slowing your enemies in their tracks.Atmospheric dark-fantasy locations
Hack and slash enemies in beautifully hand-crafted locations with randomized layouts on each run. Explore dark dungeons filled with aggressive skeletons, abandoned medieval villages, derelict cathedral libraries and courtyards, or gloomy and ominous cemeteries.Persistent character progression
Death is not the end. Gain experience the longer you stay alive and improve your character after each playthrough with various perks from the talent tree making you more powerful and more prepared to progress further and further.Unique enemies and bosses
A variety of powerful adversaries to encounter, each with individual characteristics and abilities. Use different tactics to defeat them, as each type of enemy has different attack patterns and each boss has several phases that you need to strategize against.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's loot system and potential for build variety, but criticize the core combat mechanics as janky and unreliable, with issues like unresponsive attacks, unreliable parry mechanics, and enemies that feel spongy with no impact feedback. The gameplay loop is seen as decent but becomes extremely repetitive quickly, and the overall experience feels incomplete with limited endgame content and a general sense that the game needed more development time before release.
Its simple and fun. Nothing extraordinary, and it could do with a either a lot more polish or a lot more breadth to be an amazing game, but it delivers exactly what it promises and is worth picking up at a cheap price.
Very fun and has some very fun risk reward on the second gamemode, only "issue" I have is with the Class popup everytime you leave an instance, that is what the class change orb is for imo. The main gamemode is a bit underwhelming after your first run and you unlock the wave portals, once they are unlocked just "farm" them to get some op weapons and upgrades. And the fact they only spawn from one area and run at you in a line makes it very easy to power level using it.
Was VERY skeptical at first. Combat is satisfying with but not perfect which is ok. Game is a nice get away while without needing to get deep into lore or story to play.
combat is awesome but the progression could use some work great gameplay but all the art is AI so it just ends up feeling like cheap ♥♥♥♥
It's decent, almost great for the price. Aesthetically its chefs kiss. Needs some sound work, reverb, more sounds. Needs a little bit of polish, but its still 'good enough'. Graphics are sufficient, to decent. Gameplay has a decent feel to it and you level up and power up regularly. It's worth the cheap price. I feel that these developers know what they're doing. I will certainly be checking in with them in the future.
It's a buggy mess. A pretty mess. But a mess.
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