

Dear Esther: Landmark Edition
The Chinese Room · 2017 · Walking Simulator, Exploration, Interactive Fiction, Puzzle, First-Person
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About Dear Esther: Landmark Edition
Walk through a haunting island while a mysterious voice reads fragmented letters, piecing together a story of love, loss, and redemption through pure narrative immersion. Each playthrough is unique with randomized audio and visuals, letting you explore a stunningly realized world backed by an award-winning soundtrack with zero traditional gameplay mechanics.
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.
Key features:
- Every play-through a unique experience, with randomly generated audio, visuals and events.
- Explore incredible environments that fully immerse you in the haunting island and its mysterious past.
- A poetic, semi-randomised story like you've never experienced in a game before.
- Stunning soundtrack composed by Jessica Curry, featuring world-class musicians.
- An uncompromisingly inventive game delivered to the highest AAA standards.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I cannot for the life of me finish this game, let alone recommend it. Its slow, too slow in every way. Too slow for its own good, and after the first half hour of slowly walking around, I tried slowly walking off every cliff to die, just because that was more exciting than listening to someone drone on and on about a whole lot of nothing. After a few dialogue cues, it sounds like whining and it began grating on my ears worse than the dialogue and accents in the Black mirror 2 game. I got this game for free and still don't recommend it. BUT, If you like slow quiet noninteractive strolls listening to someone whining, this game is for you!2 found this helpful
Dear Developer, if video games are a refuge for failed journalists, does that same rule apply to novelists and poets as well?1 found this helpful
Somber. Beautiful. Dark. Desolate. All of these are ways I would describe Dear Esther. But it's not a game, its a museum; an art gallery. You have no meaningful way of interacting with the world whatsoever. You just walk forward at a painfully slow speed, listening and observing. To make matters worse, the narrator is unreliable, making it a frustrating effort to piece together any sense of narrative. This art project is beautiful in its visuals and audio, but that is literally all it has going for it.
a nice walking simulator with stunning visuals. just go for a walk, sometimes that's all life is really about.
A great walking simulator with a deep narrative. Nice👍
The first walking simulator game, I played it 12 years ago and again now, it's very nostalgic and the updated visuals are unforgettable.
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