

Deathsmiles
CAVE Interactive CO.,LTD. · 2016 · Shoot 'Em Up, Bullet Hell, Action, Arcade, Anime
PC
Overwhelmingly Positive96% · 62878Metacritic
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About Deathsmiles

Deathsmiles is CAVE's bullet-hell shoot-'em-up where you take the role of one of five Angels to defend the magical land of Gilverado from an invasion by Hell itself! Team up with a friend, choose an angel, and eradicate this devilish assault across six different game modes!
Deathsmiles’s developer, CAVE Co., Ltd., is the powerhouse behind revered bullet-hell shooters such as Mushihimesama, DoDonPachi, Espgaluda, and many more!

- Horizontally scrolling bullet-hell madness across six different game modes including Mega Black Label mode.
- Spooky good fun! Battle ghosts, demons, man-eating plants, and even giant cattle in this gothic horror-themed adventure.
- Five playable angels to choose from, each with her own faithful familiar.
- Supports two-player local cooperative play. Banish the forces of Hell together!
- Reap what you sow with the challenging and powerful Counter system.
- Freely choose your path and difficulty with nonlinear progression between a variety of macabre stages.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Witches weave through fire Bullets bloom like haunted stars Hope flies through the storm1 found this helpful
One of the most stylish games I've ever played. I was already vibing hard with the aesthetic, but when I beat my first level and got that level clear screen? I knew I was in love. If you even slightly think this game looks interesting, get it on sale. It took me like 35 minutes to beat my first playthrough. Not a big shmup guy but I still had a great time just witnessing what was happening on screen and blasting stuff to bits.1 found this helpful
love the game.....A great side-scroller!
A classic for a reason, sooooo... play it
Deathsmiles es un juego divertido en el que lamentablemente predomina la incoherencia y las ganas de hacerte perder tu tiempo. Acá vas a encontrarte con proyectiles que te atraviesan y no te hacen daño, pero cuando estás tranquilo y sin enemigos en la zona morís teniendo salud suficiente, todo cuando al juego se le antoja, porque está mal hecho, un juego donde esos mismos proyectiles, del mismo tamaño, a veces te quitan media vida y otras una entera, porque no hay decisión de parte de los desarrolladores, no hay un plan, es poner obstáculos donde sea, en ocasiones inesquivables, y sin un rumbo claro ¿los más chicos causan menos daño? No, depende de que le pinte al juego. Ya van 2 veces que me lo paso con el mismo personaje, tomando la misma decisión al final para conseguir un logro y [b]sigo sin tenerlo[/b], es un asalto a mano armada a mi valioso tiempo.
A great CAVE shooter, breaking tradition by going horizontal.
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