

Angel at Dusk
Akiragoya · January 12, 2024 · Action, Bullet Hell, Shooter, 2D, Psychedelic
Buy Angel at Dusk from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy Angel at Dusk — official stores
Angel at Dusk price by region
Angel at Dusk costs £12.79 in the United Kingdom, €14.79 in Europe (EUR), $14.99 in the United States, $14.99 in Georgia (USD), CA$19.49 in Canada, A$21.95 in Australia, NZ$21.99 in New Zealand, R$46.99 in Brazil and zł67.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £12.79 | £12.79 | — | 1 | |
| €14.79 | €14.79 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| CA$19.49 | CA$19.49 | — | 1 | |
| A$21.95 | A$21.95 | — | 1 | |
| NZ$21.99 | NZ$21.99 | — | 1 | |
| R$46.99 | R$46.99 | — | 1 | |
| zł67.99 | zł67.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Angel at Dusk
Strip away the excess and experience pure shmup action in a distant future where angels awaken to primal chaos—dodge torrents of bullets, charge devastating attacks, and press close to enemies to maximize power-ups in this uncompromisingly skeletal take on the genre. Gorgeously grotesque visuals and a mind-bending story about Earth's ultimate evolution combine with multiple modes, unlimited ship upgrades, and the friendliest tutorial in shmup history to make mastery accessible to everyone.

Outline
Overwhelmingly bizarre beauty.
Shoot, dodge, and destroy!
A shmup where an apocalyptic world awakens to primal desires!
The newest answer to shmups. A game which is "uncompromisingly skeletal".
That is, a game in which every last ounce of excess has been cut away, and only its framework quintessence remains.
Bones free themselves of flesh, laying waste to needless entrails!
Revealing a skeleton of extraordinarily strenght.

Story
Mankind has rid the world of all crime, pain, and desire.
Finally, they extinguished the source of all sin, intellect, and transcended to angeldom.
A great deal of time passes. The year is now 2300000000 AD.
"Earth" is a paradise of angels.
The sun has begun to expand, and a long twilight is now upon this heavenly realm.
System
Dodge fire, grab items, and blast away at throngs of enemies...A faithful return to the origin of shmups.
The closer you attack your enemies, the more HP recovering and bomb charging power-ups appear!
Obliterate oncoming projectiles with your charged attack, and get up close and personal with enemies to hammer away at them from close range.
The best offense is a good offense!

Features
- Artwork that exhibits both extravagant beauty and grotesque surrealism.
- Story that illustrates the apex of Earth's evolution with unparalleled grandeur.
- Original mode with Hack-and-slash style game mechanic where there's no limit to how strong you can upgrade your ship.
- Arcade mode with a variety of unlockable ships.
- The path to mastery can be walked by anyone! Contains the most beginner friendly tutorial in Shmup history.
- In-game achievements.
Angel at Dusk — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
人生中第一款stg 不赖 玩得我直流口水2 found this helpful
[b]“You guys have big brains and telepathy, why didn’t you invent sunscreen?”[/b] [i]- Lanmoliwf[/i] [hr][/hr] Akiragoya did it, with [b]Angel at Dusk[/b] he proved the [skeletal] theory of Shoot Em Ups. [h1]X-Factor[/h1] Its Biomechanical aesthetic with a skeleton white and blood red color palette sets it apart from other games visually, while the complete refusal of a gameplay gimmick to make itself unique instead focusing on bringing an unadulterated “simple” Shoot Em Up experience is, strangely enough, the very thing that makes it unique. [h1]Gameplay[/h1] Simplicity is the name, selecting an [angel] and clearing the 5-stage arcade mode is the game. Each [angel] has a default firing mode, a charged one that also doubles as projectile clearing attack, and a strong special attack that can only be fired after filling a bar. [Angels] can also regenerate health during play by attacking enemies while being near to them, so it rewards over-aggression more than hugging a corner of the screen for the whole game. An extra mode called Original Chronicle has a tree progression path system where enemies will become stronger until you are inevitably defeated, however, enemies in this mod…
Not really a shmup person but I loved this one. Don't be deceived by some of the suggestive art, this is a quite bleak and sometimes surprisingly scientific sci-fi story that deals with themes like sapience, identity, transhumanism and entropy among many others. It is told exclusively in the form of unlockable lore excerpts which gradually help to create a larger picture through a timeline across millions of years. The way it builds up from the distant past in various eras across history, all the way into the current events was a satisfying reveal. I will add however that as someone who mostly played the game for its narrative, I would've preferred if the last few lore entries hadn't been locked behind so much grinding. My second reason for playing it was the art, having some really creative body horror and fantastic designs with a unique style, using a mixture of the grotesque and the beautiful in a contrasting but coherent way. The designs of the angels from the unlockable artwork are particularly remarkable. I can't speak much for the gameplay but I did have a nice time. I particularly want to note the extended tutorial, which acts as a standalone experience, in an "interactiv…
A surprisingly accessible Shoot Em Up game that uses distorted human anatomical shapes to evoke images of angels we can't comprehend so you can shoot em for points. Pros: +Unique art style, I have never seen a game with UI like this. It's bold! +There are a lot of difficulty options and ways to play with mode Arcade modes and progressive skill modes which give you new weapons and upgrades to make the latter stages easier. + Mechanically, it's got some depth with the stamina recharge, enemy bullet deletion / movement with your sub-type shots, and it has a lot more leeway for failure and extra hits than other SHMUP's would give you. Cons: - The music is, uhh, strange. It's not bad, just kind of ill-fitting for the type of game this is. Maybe it's on purpose? Overall, I enjoyed my time with Angel at Dusk and I recommend it to people who can engage with it for newcomers to the genre or even veterans looking for something that looks fresh! 9/10, really fun game.
The thing that will hit you right away when you see this game is the unique art direction and settings. And after going through the whole adventure mode and reading all the lore text, I can say that the lore of this game is a very creative and interesting take on how humanity may evolve into after billions of years into the future, worth a read. I am not a shmup person, but from what I see from this game, I can see that the developer really wanted to make a shmup that is as beginner friendly as possible, and it works. The tutorial explains well the basic of the genre, as well as fundamentals in an informative and also quite humorous way. And from what I see from shmup fans' reviews, they do agree that this game has a really good tutorial. The gameplay itself is pretty well designed and fun to engage in. The way you charge up heavy attacks that can destroy or push enemies' projectiles away, combined with how your shot creates more benefits up close (more damage, heals you for more), create this back and forth aggression flow that I personally quite enjoy. I would say more about the level and boss design, but I'm not savvy enough with this genre, But I'd definitely say I had a good…
not sure if it's a good shmup, but it does tickle my fancy shall I say
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